2 weeks ago

Ascendancy ThumbnailLevel 100 Crit Static Strike Scion3.25

Life: 6,321127%
eHP:
58,807
Resistances: 84%/83%/83%/42%
Armour: 30,222
DPS: 3,057,188
Speed: 2.48
Hit Rate: 5.00
Hit Chance: 100%
Crit Chance: 84.49%
Crit Multi: 382%
Config:
25% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All

Gear

Exquisite BladeGiantslayer HelmetRoyal PlateAdmiral's ArroganceWyvernscale BootsAshes of the StarsAmethyst RingAmethyst RingLeather Belt
Prismatic TinctureDiamond FlaskGranite Flask
Crimson JewelCrimson JewelCrimson JewelCrimson JewelCrimson Jewel

Gems

Static Strike
Elemental Damage with Attacks
Inspiration
Trinity
Fortify
Volatility
Assassin's Mark
Mark On Hit
Battlemage's Cry
Hydrosphere
Purity of Elements
Eternal Blessing
Molten Shell
Cast when Damage Taken

Tree Preview

Blood MagicBlood Magic
Bloodsoaked BladeBloodsoaked Blade
Accuracy MasteryAccuracy Mastery
  • +500 to Accuracy Rating
  • -2 to Accuracy Rating per Level
Armour MasteryArmour Mastery
  • +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Duration MasteryDuration Mastery
  • 10% more Skill Effect Duration
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Life MasteryLife Mastery
  • Skills Cost Life instead of 15% of Mana Cost
  • You count as on Low Life while at 55% of maximum Life or below
  • 10% more Maximum Life if you have at least 6 Life Masteries allocated
  • +30 to maximum Life
  • You count as on Full Life while at 90% of maximum Life or above
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Rage MasteryRage Mastery
  • Nearby Enemies are Intimidated while you have Rage
Sword MasterySword Mastery
  • 8% chance to gain a Frenzy Charge when you Hit a Unique Enemy

Notes

STATIC SCAVENGING IS ON

Big shoutout to %%% for abusing tawhoa's chosen with static strike originally on a sabo for big cdr and double proc.

That build was really cool but super clunky to build and with junky levels of gear because it got tawhoa from the tawhoa falling weapon which is super trash dps.
This build however confortably cruises throu the left side of the tree grabbing so much qol for melee builds and damage nodes.


So, the base interaction is:
Tawhoa's Chosen creates a mirage warrior that uses a strike or slam you use once, with a 1 second cooldown.
Static Strike is .... a Strike.
The catch is that Static Strike has a lingering 3 second beam effect that hits for 60% of the original strike's damage.
Hence we have 2 great new ways to scale our damage: CDR & SKILL DURATION.

The mirages stand still and channel the beams for said duration then dissapear, so you have to ramp the damage on ONE SPOT which is the clunky part of the build. This might feel bad for bosses that move a lot like eater. Total ramp time is effectively the skill effect duration of your Static Strike.

Big boy stuff about static strike:
Gem levels LOWER the beam proc rate and increase the base dmg by ~3.5%
Quality scales beam frequency %
So with admirals arrogance and ashes of the stars we get upwards of lvl 25 + 50% Quality Static which translates to 420% base WD and 0.2 sec proc rate. This means 1260% WD/sec by beams, and every mirage deals that amout of dps.
This dps is completely unrelated to your attackspeed. Attack speed should be considered only for making the proc of the beams not feel clunky (just get to 2+ aps to not hate yourself) and efficiently proc the mirages.
You can get 15-20% CDR from shaper/sader belt and 5% from exarch boots or 10-15% from shaper boots. Thats a max of 35% cdr for shaper gear which then means you need 1/0.65=1.53 aps target or double that. For this setup i went for shaper belt + exarch boots which in the case of 15+5=20% cdr you need 1.25 or 2.5 attackspeed which is more reallistic.

After adding all the above your max dps should be 5 mirages + yourself = 6 x beams dps + strike dps = 3.6m x 6 + 3m  = 24.6m
Of course there wont be many cases outside of bosses where you will get this up, however static strike feels pretty ok for mapping and i even add melee splash from tree to get some more classic strike clear feel to it. Without any mirages at all you can still pump a solid 6.6m dps.

>>>GEAR<<<

/// Mandatory items for scaling: ADMIRAL'S ARROGANCE & ASHES OF THE STARS. These two alone almost double your beam dps as discribed above.

/// Weapon = Axe early, then exquisite sword (or another accuracy base if u dont wanna starv for accuracy) with starforge runesmith enchant for giga damage. Suffixes are kinda easy coz you want crafted attack speed to allign your dps with CDR breakpoints and then some crit for good measure.

/// Rest of the gear is only filler rare stuff. Pay attention to accuracy and hunt for WED on jewelerry. DONT FORGET CDR SHAPER BELT its a straight multiplyer for your max dps.

No timeless no watchers eyes. You can get this build a lot further, this is just the baseline with decent gear. 

That's all, check my other junky build here: https://www.reddit.com/r/PathOfExileBuilds/comments/1ipij98/abyss_slammer_build_volcanic_fissure_blind/