8 months ago
Level 96 Crit Reave Warden3.25
Life: 3,559105%
Mana: 59
eHP:
38,083
Resistances: 75%/75%/75%/75%
Evade: 79.2%
Evasion: 19,083
DPS: 3,425,644
Speed: 4.53
Hit Chance: 100%
Crit Chance: 62.78%
Crit Multi: 383%
Config:
Pinnacle, 13% Scorch, Frenzy, Power, Custom Mods
Bandit: Kill All
Gear




















Gems
Reave
Added Cold Damage
Trinity
Fortify
Multistrike
Elemental Damage with Attacks
Grace
Flesh and Stone
Herald of Ice
Blood and Sand
Enhance
Blood Rage
Assassin's Mark
Mark On Hit
Whirling Blades
Faster Attacks
Berserk
Enduring Cry
Cast when Damage Taken
Frostblink
Bonechill
Unbound Ailments
Riposte
Barkskin
Unbound Avatar
Tree Preview


- 50% more Accuracy Rating at Close Range

- Attack Skills Cost Life instead of 20% of Mana Cost

- 80% increased Critical Strike Chance against Bleeding Enemies

- Chills from your Hits always reduce Action Speed by at least 10%

- 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes

- Critical Strikes have Culling Strike

- Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted

- 25% chance to gain a Flask Charge when you deal a Critical Strike

- 10% of Leech is Instant

- Skills Cost Life instead of 15% of Mana Cost

- 12% increased Mana Reservation Efficiency of Skills

- 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy

- Prevent +3% of Suppressed Spell Damage

- Tinctures deactivate when you have 12 or more Mana Burn
- The first 6 Mana Burn applied to you have no effect