a day ago

Ascendancy ThumbnailLevel 100 Boneshatter of Carnage Champion3.26

Life: 3,54959%
Mana: 74
eHP:
87,551
Resistances: 78%/77%/77%/71%
Armour: 55,538
DPS: 73,170,840
Speed: 5.02
Hit Chance: 100%
Config:
Focused, 20% Shock, Frenzy, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Tukohama

Gear

PiledriverHaunted BascinetConquest LamellarThe Celestial BraceWyvernscale BootsAshes of the StarsAmethyst RingKalandra's TouchRustic Sash
Divine Life FlaskQuicksilver FlaskSulphur FlaskIronwood TinctureAmethyst Flask
MegalomaniacNatural AffinityLarge Cluster JewelForbidden FleshForbidden FlameWatcher's EyeLethal Pride

Gems

Vaal Molten Shell
Cast when Damage Taken
Warlord's Mark
Lifetap
Ancestral Cry
Lifetap
Second Wind
Dash
War Banner
Enhance
Flesh and Stone
Enlighten
Pride
Herald of Purity
Boneshatter of Carnage
Endurance Charge on Melee Stun
Awakened Melee Physical Damage
Awakened Brutality
Ruthless
Trauma
Leap Slam
Lifetap
Berserk
Corrupting Fever
Aspect of the Spider

Tree Preview

Runegraft of the River
20% chance on reaching Low Life to recover to Full Life Limited to 1 Runegraft of the River
Runegraft of the Warp
Buffs on you expire 30% slower Debuffs on you expire 30% faster Limited to 1 Runegraft of the Warp
Tattoo of the Ngamahu Firewalker(x5)
+6% to Fire Resistance
Tattoo of the Ramako Shaman(x7)
+2% chance to Suppress Spell Damage
Iron ReflexesIron Reflexes
MagebaneMagebane
Resolute TechniqueResolute Technique
Unwavering StanceUnwavering Stance
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Banner MasteryBanner Mastery
  • Gain 5 Valour when you Warcry, if able
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Fortify MasteryFortify Mastery
  • 10% reduced Damage over Time Taken while you have at least 20 Fortification
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • You count as on Low Life while at 55% of maximum Life or below
Mace MasteryMace Mastery
  • 50% increased Stun Duration on Enemies
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Rage MasteryRage Mastery
  • +7 to Maximum Rage
  • Inherent loss of Rage is 20% faster
Two Hand MasteryTwo Hand Mastery
  • 15% more Stun Duration with Two Handed Weapons

Notes

------------------------------
Gems Combos For Acts
------------------------------
Act 1: FrostBlades + Ancestral Call+ Ruthless
          Infernal Blow + Ancestral Call + Ruthless
          Leap Slam + Faster attacks
          Dash

Act 2:  Warlord's Mark, Ancestral Cry, Precision
           Infernal Blow + Rage + Ruthless

Act 3:  Pride
           Boneshatter or Boneshatter of Carnage + Rage + Ruthless + Endurance charge on melee stun

Act 4:  Boneshatter of Carnage + Trauma or Behead + Brutality + Ruthless

Act 6:  Purity of Elements

Act 10 or Maps Start: Molten Shell + Cast when Damage Taken + Lifetap + Blood Rage
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
In maps Constantly upgrading your weapon is important, heres a easy way and might be cheaper way to make a mid game 6 link weapon (This method is only good for Boneshatter of Carnage Users)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1) Purchase a 6 link Pile driver of atleast level 83 from trade.

2) Use a Defeaning Essence of Zeal on it or whatever your budget allows (must be a zeal essense as attack speed is key in this build), Fill up all the suffixes this way (or craft suffix from bench) but make sure to have atleast 1 prefix open.

3) Slam a Elder Exalted Orb on it and pray for this mod: Sockted Gems are Supported by Endurance chance on melee stun support.

4) If it fails Slam essences of zeal (can use cheaper essences now to save cost) on the weapon till you get the mod i mentioned above.

5) If prefix is open Craft Increased physical damage from bench, If suffix is open Craft chance to deal Double Damage or Increased attack speed while a near unique or rare enemy (whichever your prefer)

6) This Weapon Links will be Boneshatter of Carnage + Trauma + Hypothermia + Ruthless + Brutality + Behead or Melee Physical (i dont use melee physical because it lowers attack speed but if you want more consistent damage you can use it)
------------------------------------------------------------------------------------------------------------
Many people mentioned the build has some mana problems heres a few workarounds:
------------------------------------------------------------------------------------------------------------
Use lifetap support instead of Behead (But this will lower your damage by quite a bit)

Get a jewel with physical damage leeches as mana (check the jewel i m using, maybe try to get something similar to it, dont try for exact mods)

Annoint "Battle Rouse" on amulet or craft % damage taken recouped as mana on ring (this will require to waste a prefix though)

Get increased mana reservation efficiency of skill on your helmet using eldrich (eater) currency (lesser ones will do) or get reduced mana cost of attack skills (exarch) currency (lesser will do fine here too)

Note: The best Way to Avoid this problem is to have enough mana pool to use your attack atleast THRICE without running out of mana or your hits will land before you can leech enough mana (causing you to  miss attacks because being out of mana)


------------------------------------------------------------------------------------------------------------------------------------------------------
Right now i have acquired 2 watchstones once i acquire the rest i will properly update this section with more information
------------------------------------------------------------------------------------------------------------------------------------------------------


Level 95 UPDATE - Budget Vr

-----------------------------------------------------------------------------------------------------------
For this update i have made significant and much needed changes to gems and gear
-----------------------------------------------------------------------------------------------------------

Gem Changes - For this update i have removed behead from the build completely and replaced it with melee physical, as we were already lacking damage for end game and using Behead support on top of that just felt terrible.

                          I have also gotten rid off corrupting fever and life tap combo, as our health is over 3.2k for this update, so that combo no longer works with a single use and more then 1 use can get you killed in most cases.

                          I have added second wind support to ancestral cry and dash together, as we are using warcries to generate valour and multiple uses of dash also come in very handy.

                          Lastly i have added decoy totem to the build to help with mercenaries, this is a temporary addition till we are strong enough to kill them instantly or tank them safely.



Gear Changes - I have removed perseverance from the build, since we are going to gain onslaught using a essence modifier on armour.
                          To craft this armour just spam essence of insanity on any armour of your choice till you get something decent, it doesnt need to be perfect since this is a temporary change.

                          Since perseverance is gone now we can use hyperboreus unique belt, this can be acquired by executing syndicate leaders in safe houses and will give us upto 70% increased damage against all chilled enemies, perfect for the mace mastery with chill on hit.

                          I have also added eldrich implicits to most items, just use a lesser version of eater and exarch, ichor and embor.

                          Lastly i have added a flesh and flame combo for [ Worthy Causes ] champion ascendancy node, these are very cheap and will allow us to generate valour even while banner is planted, this comes in very handy.
                          You can get this full combo from trade for just 50 chaos total, since no one cares about these.
                          For people in SSF if you wanna use this you can drop first to strike, last to fall ascendancy node and allocate this instead, but you will lose quite a bit of defense with this change by trading it for more offense.

                         (Overall this is the best i could do to make a budget version for this build, after this things are gonna get quite expensive. But still you can do all content with this budget version till tier 16 maps and normal bosses including pinnacles but not ubers, somehting like tier 17 maps and ubers will require alot more investment)

 Level 97 UPDATE - Mid Budget Vr

--------------------------------------------------------------------------------------------------------------------------------------------------
For this update i have made revamped the skill tree once again, added temporary cluster jewels and a watchers eye
--------------------------------------------------------------------------------------------------------------------------------------------------

Mercenary is also a very important part of this build as boosts our defenses and causes enemies to take alot of increased damage.

Heres link to short video showcasing the current Merc Gear: https://www.youtube.com/watch?v=T4Wb4S9_Mqo

* For watchers eye the main mod is double damage
* For clutster you need enduring composure, you can also get it on megalomaniac jewel if you find something decent with it
* Tincture is also quite important as this how we do the suddeen burst stuns for heavyly increased stun durations
* Large cluster jewel for maces or two handed weapon with a max of 8 passives will do fine for this build, if you cant find one with 3 notable passives just use one with no passives with just 3% increased attack speed and if possible with 35% increased effect so attack speed becomes 4% and damage becomes 16% per node

(This Version is a bit expensive but theres nothing bank breaking here all gear is still pretty simple and very easily affordable)

Level 100 Update - Min-Maxed

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I have covered most of it in the video and and in this version i have also added merc configuarations in custom modifiers so the damage as well as defense numbers are all calculated
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Heres a few final tips

*Avoid maps mods with cannot be stunned, physical reflect, charge steal and extra energy shield (doable but annoying as they have 50% chance to avoid being stunned)

*To maximize your damage and stun duration on uber bosses do this, start hitting them without dropping banner or turning on berserk, once they get stunned drop your 
banner, turn on focus, turn on berserk and pound away at them to your hearts conent. If the stunning hit was ruthless blow they can get stunned for over 40 secs.

*Always run out of banner radius never pick it back up to get as much refund for valour as possible.  


*The configuarion for POB is to display max damage output when everything i properly aligned, so expect to do half of this damage most of the time.

*Confused or stuck somewhere in build? ask me on youtube comment section or directly message me on discord server. I will be happy to help.