3 months ago

Ascendancy ThumbnailLevel 98 Crit Frost Blades of Katabasis Slayer3.25

Life: 3,67089%
ES: 88
Mana: 158
eHP:
20,645
Resistances: 75%/75%/75%/34%
Evade: 51%
Evasion: 8,288
DPS: 843,464
Speed: 4.36
Hit Chance: 100%
Crit Chance: 47.04%
Crit Multi: 361%
Config: None
Bandit: Kill All

Gear

White WindHeatshiverConquest LamellarSouthboundDarkray VectorsAgate AmuletThe TamingAmethyst RingPerseverance
Eternal Life FlaskHallowed Hybrid FlaskQuicksilver FlaskDiamond FlaskGranite Flask
The Light of MeaningWatcher's EyeLethal Pride

Gems

Frost Blades of Katabasis
Inspiration
Fortify
Multistrike
Ice Bite
Awakened Elemental Damage with Attacks
Enduring Cry
Flame Dash
Summon Ice Golem
Faster Casting
Herald of Ice
Steelskin
Automation
Precision
General's Cry
Autoexertion
Summon Skitterbots
Bonechill
Assassin's Mark
Mark On Hit
Lifetap

Tree Preview

Tattoo of the Kitava Blood Drinker
0.5% of Attack Damage Leeched as Life
Accuracy MasteryAccuracy Mastery
  • +500 to Accuracy Rating
  • -2 to Accuracy Rating per Level
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Cold MasteryCold Mastery
  • Enemies permanently take 5% increased Damage for each second they've ever been Frozen by you, up to a maximum of 50%
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mark MasteryMark Mastery
  • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy

Notes

Level using Sunder. With current melee buffs you can easily transition from this build into frost blades once you get the links and gear you need for frost blades to work. 

Swap out ice golem for blood rage if you can handle the squishy that comes with it. 

Save your crit flask for archnemesis and unique enemies. 

In unsafe situations, constantly move or utilize movement skills to get around and attack a few times inbetween movements. 

There's a better end game version of this build. This build tops out at league start and getting void stones. You cannot do ubers with this build.