18 months ago
Level 76 Purity of Elements Chieftain3.23
Life: 3,640139%
ES: 310
Mana: -137
eHP:
11,552
Resistances: 79%/77%/77%/-33%
Block: 48%
DPS: 0
Hit Chance: 100%
Config: Pinnacle, Focused
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear















Gems
Purity of Elements
Arctic Armour
Raise Spectre
Meat Shield
Minion Life
Flame Dash
Unearth
Malevolence
Greater Volley
Herald of Ash
Bodyswap
Swift Affliction
Efficacy
Burning Damage
Ignite Proliferation
Deadly Ailments
EnemyExplode
EnemyExplode
Tree Preview




- 15% increased Duration of Ailments on Enemies
- 15% increased Skill Effect Duration

- Burning Enemies you kill have a 3% chance to Explode, dealing a tenth of their maximum Life as Fire Damage

- +50 to maximum Life
- Skills Cost Life instead of 30% of Mana Cost
Notes
Youtube.com/tripolarbear twitch.tv/tripolarbear What do I need to swap to Detonate Dead? - Swap to Detonate Dead ONLY when you obtain the following: - Cast speed on a Sceptre and Amulet - Level 17+ Desecrate - A Vaal Detonate Dead to destroy map bosses and tanky rares - The Spectre outlined below. What corpse do I use, and how do I get it? - Kitava's Heralds is the monster corpse you want in yoru pool. Grab any level of Raise Spectre. - Go to the Cathedral Rooftops, The Canals, or The Feeding Trough in Act 10, cast Desecrate and hold "A" and find the Kitava's Heralds corpse and use Raise Spectre on it. -You should now have it as a Spectre. Now you can throw away the Raise Spectre Gem, and the Kitava Herald will remain in your "corpse pool" and can show up when you cast Desecrate. - This is very beneficial as it has much higher HP than other corpses. Why is my damage suddenly awful? - You may have "flipped" your Desecrate back to level 1, massively lowering your damage by having very low level corpses. - Another missing piece of the puzzle is not picking up the above mentioned spectre to add it to your corpse pool. - One last thing you could be missing is Defiled Forces which refreshes your Ignites on enemimes, allowing you to high roll your damage, and have many buffs line up to obtain massive damage. Why do I die so much? - Make sure you follow the map rolling modifiers below. In addition, ensure you're not blindly clicking Altar mods as those very quickly ramp up with map mods to allow for quick death. - Make sure your Cast when Damage Taken Support and Molten Shell are both Level 1. Lastly, make sure you're obtaining all of the Implicits and Flask modifiers outlined in the Maxroll article. Map Modifiers to Avoid - Copy and Paste everything RED: "d el|gen|% ma|non|tal d|re he|poss" into the search bar of your Stash tab after rolling all of your Maps for your session. - This highlights ALL maps that need to be re-rolled because of the bad modifiers bellow. - Press Space + Shift while using Awakened Trade Macro to Save your Regexes and name them for future use and use poe.re to create your own Regexes. Otherwise, avoid the following modifiers: Players cannot Regenerate Life, Mana or Energy Shield -#% maximum Player Resistances Players have #% reduced effect of Non-Curse Auras from Skills Monsters are Hexproof Unique Bosses are Possessed