3 years ago
Level 96 CI Crit Lightning Strike Trickster3.19
Life: 1
ES: 10,442
Mana: 91
Int: 1,406
eHP: 180,917
Resistances: 75%/76%/75%/-60%
Evade: 91%
Evasion: 96,977
DPS: 4,413,692
Speed: 5.36
Hit Chance: 100%
Crit Chance: 82.01%
Crit Multi: 701%
Config: Pinnacle, 30% Shock, Power
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Ralakesh
Gear





















Gems
Lightning Strike
Awakened Elemental Damage with Attacks
Nightblade
Awakened Lightning Penetration
Damage on Full Life
Awakened Multistrike
Whirling Blades
Faster Attacks
Flame Dash
Assassin's Mark
Mark On Hit
Withering Step
Grace
Discipline
Purity of Elements
Precision
Portal
Cast when Damage Taken
Immortal Call
Summon Lightning Golem
Blood Rage
ElementalWeakness
Tree Preview
- +5 to Intelligence per Allocated Mastery Passive Skill
- Skills Supported by Nightblade have 40% increased Effect of Elusive
- Enemies Poisoned by you cannot deal Critical Strikes
- 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
- +20% chance to Ignite, Freeze, Shock, and Poison Cursed Enemies
- Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade
- Exposure you inflict applies at least -18% to the affected Resistance
- Discipline has 25% increased Mana Reservation Efficiency
- Grace has 25% increased Mana Reservation Efficiency
- 30% increased Evasion Rating while you have Energy Shield
- 30% increased Maximum total Energy Shield Recovery per second from Leech
- 30% increased Damage while Leeching
- 8% increased Damage for each of your Aura or Herald Skills affecting you
Notes
budget: ~10-20ex week 1-2 in sentinel economy defenses: curse immune ailment immune crit immune chaos immune all map mods (mana flask for no leech) ---------------------- 10k es 3k es ghost shrouds 4k es/s overleech 1.3k es recovery on each kill ~95% evade chance heartstopper wind dancer lethe shade -------------------- ~4m dps with good clear skill (more with totems) -------------------- WITHERING STEP ON LEFT CLICK start off with an elemental lightning strike claw-based trickster until HOWA, shaper's touch, and astramentis, then switch to int-stack CI (ele weakness on hit can be subbed for enfeeble or temp chains if cheaper; ele weak is only 10% more damage, and the defensive curses are likely more than a 10% boost in survivability) almost all uniques can be upgraded with a crafted rare except HOWA, shaper's touch, and maybe shav's revelation get pierce on tree if you don't have helm enchant in league start when in doubt, get more int -> scales offence and defense level 2+ enlighten -> level up precision / get stun based on 50% of es on the es mastery might be worth it to take swift killer instead of heartstopper and get frenzy charge implicit on body armour (dmg vs survivability)