2 years ago

Ascendancy ThumbnailLevel 80 Divine Ire Elementalist3.20

Life: 3,551130%
ES: 88
Mana: -122
eHP:
45,662
Resistances: 77%/76%/76%/-52%
Armour: 42,627
Speed: 5.36
Hit Chance: 100%
Config: Pinnacle, 34% Shock, Covered in Ash
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Tukohama

Gear

Imbued WandImbued WandSiege HelmetGolden PlateAntique GauntletsLegion BootsOnyx AmuletTwoStoneFCGold RingHeavy Belt
Divine Life FlaskDivine Life FlaskGranite FlaskBasalt FlaskQuicksilver Flask
The Anima StonePrimordial EminencePrimordial EminencePrimordial Eminence

Gems

Vitality
Determination
Summon Stone Golem
Summon Flame Golem
Summon Chaos Golem
Molten Shell
Cast when Damage Taken
Elemental Weakness
Increased Duration
Divine Ire
Added Fire Damage
Burning Damage
Swift Affliction
Ignite Proliferation
Flame Dash
Faster Casting
Malevolence
Clarity
Herald of Ash

Tree Preview

Elemental OverloadElemental Overload
Armour MasteryArmour Mastery
  • 20% chance to Defend with 200% of Armour
  • Determination has 25% increased Mana Reservation Efficiency
Damage Over Time MasteryDamage Over Time Mastery
  • +10% to Damage over Time Multiplier if you've Killed Recently
Elemental MasteryElemental Mastery
  • Gain 10% of Physical Damage as Extra Damage of a random Element
  • 40% increased Effect of Non-Damaging Ailments
Fire MasteryFire Mastery
  • 20% chance to cover Enemies in Ash when they Hit you
  • Fire Exposure you inflict applies an extra -5% to Fire Resistance
Life MasteryLife Mastery
  • 10% increased maximum Life
  • 10% reduced Life Recovery rate
  • +50 to maximum Life
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
  • 8% increased Damage for each of your Aura or Herald Skills affecting you