18 months ago

Ascendancy ThumbnailLevel 100 Devouring Totem Trap Pathfinder3.21

Life: 4,507145%
ES: 200
Mana: -784
eHP:
46,016
Resistances: 82%/75%/82%/-5%
Supp: 94.24%
DPS: 0
Speed: 2.69
Hit Chance: 100%
Config: Pinnacle
Bandit: Kill All

Gear

Decimation BowVile Arrow QuiverNightmare BascinetLightning CoilSlavedriver's HandAssassin's BootsAshes of the StarsVentor's GambleDeath RushHeavy Belt
Divination DistillateQuicksilver FlaskTopaz FlaskGold FlaskTaste of Hate
Large Cluster JewelLarge Cluster JewelLarge Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelBloodnotchImmutable ForceWatcher's EyeImpossible EscapeCrimson JewelCrimson JewelCrimson JewelCrimson Jewel

Gems

Anomalous Withering Step
Lifetap
Enhance
Flame Dash
Devouring Totem
Anomalous Cluster Traps
Anomalous Multiple Traps
Empower
Enhance
Divergent Trap
Divergent Herald of Ash
Anomalous Increased Area of Effect
Vitality
Arrogance
Anomalous Summon Stone Golem
Immortal Call
Lifetap
Cast when Stunned
Portal
Petrified Blood
Petrified Blood
Petrified Blood
Petrified Blood
Petrified Blood
Purity of Lightning
Vaal Haste
Purity of Fire
Herald of Purity
Anomalous Purity of Elements
Enlighten
Despair

Tree Preview

Energy Shield MasteryEnergy Shield Mastery
  • Stun Threshold is based on 60% of your Energy Shield instead of Life
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Life MasteryLife Mastery
  • +50 to maximum Life
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky
Totem MasteryTotem Mastery
  • Skills that would Summon a Totem have 30% chance to Summon two Totems instead