2 years ago
Level 90 Vaal Absolution Guardian3.21
Life: 2,773122%
ES: 29
Mana: -53
eHP:
15,917
Resistances: 9%/9%/9%/-22%
Block: 74%
Spell Block: 74%
Armour: 8,957
DPS: 0
Speed: 2.96
Hit Chance: 100%
Config: Pinnacle
Bandit: Alira
Gear

Gems
Vaal Absolution
Physical to Lightning
Minion Damage
Spell Echo
Lightning Penetration
Wrath
Generosity
Determination
Tempest Shield
Enduring Cry
Molten Shell
Flesh Offering
Summon Carrion Golem
Feeding Frenzy
Raise Spectre
Raise Zombie
Elemental Army
Minion Life
Convocation
Desecrate
Conductivity
Dash
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Defiance Banner
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Level up vitality with Pob to no brick the gem
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Summon Stone Golem
Tree Preview


- 25% chance to open nearby Chests when you Cast a Spell

- +50 to maximum Life

- Minions Penetrate 8% of Cursed Enemies' Elemental Resistances
- Minions have 30% increased Area of Effect
Notes
Hello Dear Reader , this is a setup oriented to reach 68 or maps the most smoothly possible: TlDR of Ruthless Mode : You have almost only White item , no belt , no rings , no amu , you can't buy support from Vendor & only get Skill gem Reward That mean you have to solve any defensive issues with Tree (Elemental Resistance/Life) because you will have longer fight again Boss and dying isn't an option (give health back to boss) Necromancer Ascendancy is one of the most usefull for a League Starter thank to "Commander of Darkness" with a +30% all Elemental resistances to you & your Minions. good % minion damage and +20 % more minion life + Free guard skill Extra physical damage reduction - Extra % life Regeneration-Glancing Blow(35 % damage Reduction when block) Guardian Ascendancy is +10 % more damage ,free Unnerve ,a lot of cast speed , cap block without Glancing blow(100% damage reduction when block) , more Aoe for minion = better clear , Partial stun immunity Bandits// Help Alira Hardcore :The +15% all Elemental resistances is too valuable for League Starting in Ruthless Hardcore compare to the 2 extra points , that reduce gear pressure and allow focus more on Life and other defensive stats . Kill Them all Softcore: 2 Point can open a cluster or an extra jewel for more damage/ life etc Muling : Do Tidal Island quest with both of them 1_Marauder(4) : Start Ground Slam Lvl 4 -> Molten Shell (roah quest reward) Enduring Cry (Brutus-Hardcore Only // Really Hard) 2_Templar mule if WItch Main(12) : Start Rolling Magma , take Holy Flame Totem , Vitality , Absolution (Merveil Cavern Reward) 2_Witch mule if Templar Main(14+): Raise Zombie , Srs , Clarity, Flesh Offering , Desecrate (Chamber of Sins 2) All Active gem use during Campaign after Muling : (end-game setup in skills) Raise Zombie Summon Raging Spirit Holy Flame Totem Molten Shell Clarity Vitality Enduring Cry (Hardcore Only) Flesh Offering Absolution Desecrate (Level 1 - no Gem up) (If you start a templar Main stop at this step with your Mule Witch) Conductivity Raise Spectre ( if Templar buy it sciosa)(Witch Gravicius Reward) Summon Carrion Golem "softcore" - Summon Stone Golem "hardcore" (open the Door the Mine "acte 4" and go take it instantly) Concovation (Siosa reward , if Templar go take it after Innocence kill ) Flask start setup : 2 Life 1 Mana 2 Quicksilver Brutus & Merveil setup : 2 Life 2 Mana 1 Quicksilver After Having Clarity+Alira 2 Life , 3 Quicksilver Without Alira : 1-2 Life , 1 Mana , 2-3 Quicksilver Gear setup: Use Hybrid ES/Armour or Pure ES item & Shield life gain on block for smooth recovery 6-7 Blue Socket 3-5 Red Socket 1 Green Socket Brutus fight // use Holy Flame Totem to get his attention spam Summon Raging Spirit or Rolling Magma Merveil fight her at level 14 setup you will have +13% all res & +50 Life mastery Weaver , lot of Magic monsters (elemental damage) again you , recommand to kill her after bandits . ( When you have Absolution use it again trash minion// Summon Raging Spirit again boss & tanky Rare , it is difficult to use both as same time) You can remove Summon Raging Spirit at end of the campaign if you wish Absolution Support gem Mandatory : Physical to Lightning / Minion Damage Support /Spell Echo Speed support gem : Spell Echo(best) / Faster Casting / Minon Speed Bossing : Concentred Effect / Predator/ Lightning prenetration Early Socket Filler : Added Ligthning damage / Added Fire damage / Added Cold Damage / Summon Phanstasm Tips : OverLevel to level up more your minions gem Since in ruthless Gem XP is nerf by 4 +1 Physical/Lightning weapon shield are extremly Valuable since Minion damage/Life scale a lot with Gem level +1 to all Minion gem on Helmet to check out You can Raise Specter , Stygian Silverback (act 2 - Riverway) for Frenzy charge if you want an early buff Specter ( he may die a lot - desecrate to revive him ) - act 7 Ashen Field (Carnage -Host Chieftain when 2 specter available) Desecrate + Flesh Offering for bonus Minion speed Holy Flame Totem for Minions when they take damage or near you (curse removal) Molten Shell on Left click (replace Molten Shell with Bone Armour skill as Witch ) Use Enduring Mana Flask/Eldritch Battery if you have Mana issue or want to remove Clarity Reward in campaign Taken : Quickersilver flask x3 - Tidal Island reward Large health Flask - Den Heavy belt - Weaver Bone ring - Docks Quest Reward Specter choice : Frenzy and Power charge Monkeys 3rd : (softcore= Primal Rex Matriach : Hardcore : Wild Bristle Matron) both Harvest Monster Thx for Reading , have a nice League Start .