13 months ago
Level 97 Ice Crash Berserker3.22
Life: 4,829135%
Mana: 69
eHP:
61,498
Resistances: 82%/81%/82%/18%
Armour: 55,290
DPS: 7,520,963
Speed: 1.27
Hit Chance: 100%
Config: Pinnacle, Covered in Ash, Frenzy
Bandit: Alira
Gear
Gems
Divergent Infernal Cry
Controlled Blaze
Endurance Charge on Melee Stun
Combustion
Divergent Blood and Sand
Berserk
Determination
Vaal Ancestral Warchief
Hatred
Flammability
Molten Shell
Cast when Damage Taken
Lifetap
Frost Bomb
Anomalous Arctic Armour
Seismic Cry
Flame Dash
Intimidating Cry
Ice Crash
Awakened Elemental Focus
Awakened Melee Physical Damage
Cold to Fire
Divergent Pulverise
Awakened Elemental Damage with Attacks
Tree Preview
Honoured Tattoo of the Dove(x3)
+4% to Chaos Resistance
Honoured Tattoo of the Hatungo
1% increased Reservation Efficiency of Skills
Honoured Tattoo of the Makanga
+2% to all maximum Resistances
Honoured Tattoo of the Oak(x4)
2% increased maximum Life
Honoured Tattoo of the Pa
Melee Hits Fortify
Limited to 1 Attribute Notable Tattoo
Honoured Tattoo of the Sky(x3)
+3% to all Elemental Resistances
Honoured Tattoo of the Turtle
3% increased Global Defences
Loyalty Tattoo of Utula
Trigger Summon Spirit of Utula Skill on taking a Savage Hit from a Unique Enemy
Limited to 1 Loyalty Tattoo
Tattoo of the Kitava Blood Drinker
0.5% of Attack Damage Leeched as Life
Tattoo of the Kitava Warrior(x4)
Adds 2 to 3 Physical Damage
Tattoo of the Ramako Fleetfoot
2% increased Movement Speed
Tattoo of the Rongokurai Warrior
8% increased Armour
Tattoo of the Tukohama Warcaller
10% increased Warcry Cooldown Recovery Rate
Tattoo of the Tukohama Warrior
Melee Hits which Stun have 5% chance to Fortify
Tattoo of the Valako Stormrider
+8% to Lightning Resistance
Avatar of Fire
Resolute Technique
Unwavering Stance
Armour Mastery
- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Armour and Evasion Mastery
- Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
- Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
Attack Mastery
- Monsters cannot Block your Attacks
Fire Mastery
- Critical Strikes do not inherently Ignite
- 100% increased Damage with Hits against Ignited Enemies
- Fire Exposure you inflict applies an extra -5% to Fire Resistance
Life Mastery
- +50 to maximum Life
- Skills Cost Life instead of 30% of Mana Cost
Physical Mastery
- 60% reduced Reflected Physical Damage taken
Protection Mastery
- Corrupted Blood cannot be inflicted on you
Reservation Mastery
- Auras from your Skills have 10% increased Effect on you
Two Hand Mastery
- 10% increased Armour per Red Socket on Main Hand Weapon
- 10% increased Evasion Rating per Green Socket on Main Hand Weapon
Warcry Mastery
- Remove all Damaging Ailments when you Warcry
- Warcries Debilitate Enemies for 1 second