2 months ago
Level 97 Crit Cyclone of Tumult Slayer3.28
Life: 4,200117%
ES: 90
Mana: 58
eHP:
44,203
Resistances: 81%/80%/80%/75%
Armour: 24,437
DPS: 51,630,684
Speed: 16.67
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 504%
Config:
Frenzy, Custom Mods
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Ryslatha
Gear




















Gems
Cyclone of Tumult
Pulverise
Void Shockwave
Infused Channelling
Increased Critical Damage
Melee Physical Damage
Chance to Poison
Flesh and Stone
Purity of Elements
Blood and Sand
Pride
Enlighten
Herald of Purity
Leap Slam
Rage
Lifetap
Faster Attacks
Lifetap
Automation
Blood Rage
Assassin's Mark
Mark On Hit
Frostblink
Lifetap
Vulnerability
Tree Preview
Runegraft of Rotblood
Enemies Poisoned by you have 10% of Physical Damage they deal converted to Chaos
Limited to 1 Runegraft of Rotblood
Runegraft of Treachery
15% increased Reservation Efficiency of Skills
Auras from your Skills which affect Allies also affect Enemies
Limited to 1 Runegraft of Treachery
- You take 30% reduced Extra Damage from Critical Strikes
- Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
- Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
- You take 30% reduced Extra Damage from Critical Strikes
- +25% to Critical Strike Multiplier against Unique Enemies
- 10% chance on Hitting an Enemy for all Impales on that Enemy to last for an additional Hit
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- 10% more Maximum Life if you have at least 6 Life Masteries allocated
- You count as on Low Life while at 55% of maximum Life or below
- Hits have 50% chance to ignore Enemy Physical Damage Reduction
- Nearby Enemies are Intimidated while you have Rage
- 3% increased maximum Life per Red Socket on equipped Staff
- 5% increased maximum Mana per Blue Socket on equipped Staff
- 10% increased Armour per Red Socket on Main Hand Weapon
- 10% increased Evasion Rating per Green Socket on Main Hand Weapon
- 40% increased Damage with Hits against Rare and Unique Enemies
Notes
Cost Breakdown: Gear: ~25D - Weapon ~5D - Helmet ~4D - Corrupted Tainted Pact + Anoint ~15D - Rings ~50D - Body Armour (High Variance - I got very lucky at 20Div) ~4D - Boots + Anoint ~12D - Gloves ~1D - Belt ~12D - Flasks ~2D - Rolled Tincture Total: ~130Divs Gems: ~1D - Cyclone of Tumult + Chance to Poison (may be volatile) ~2D - Enlighten 3 ~2D - Void Shockwave 3 ~3D - Rest of gems (buy 1/20 gems and level yourself) Total: ~8Divs Tree: ~3D - Lethal Pride (buy any one that PoB generates as high DPS) ~10D - Fractured Overlord Cluster ~4D - +2 Impale Watcher's Eye ~11D - Physical The Light of Meaning ~8D - Imbalanced Guard Impossible Escape ~1D - Runegrafts + Golden Rule Total: ~37Divs GRAND TOTAL: ~175 Divine Orbs Further Progression: - Enlighten 4 + Change Tainted Pact anoint - 2+ mod Watcher's Eye - Giga staff + Accuracy swap