6 weeks ago

Ascendancy ThumbnailLevel 93 Crit Lightning Strike Warden3.25

Life: 3,840114%
Mana: 128
eHP:
80,572
Resistances: 75%/75%/75%/75%
Evade: 78%
Armour: 25,722
Evasion: 26,868
DPS: 9,325,125
Speed: 7.59
Hit Chance: 100%
Crit Chance: 96.56%
Crit Multi: 494%
Config:
Pinnacle, 2% Shock, Frenzy, Power, Custom Mods
Bandit: Alira
Pantheon: Soul of the Brine King

Gear

Imperial ClawDawnbreakerFluted BascinetTriumphant LamellarHydrascale GauntletsDragonscale BootsAgate AmuletAmethyst RingAmethyst RingPerseverance
Granite FlaskJade FlaskDiamond FlaskEternal Life FlaskEternal Life Flask
Large Cluster JewelSmall Cluster JewelLethal PrideViridian Jewel

Gems

Lightning Strike
Trinity
Added Lightning Damage
Multistrike
Nightblade
Returning Projectiles
Vaal Lightning Strike
Trinity
Added Lightning Damage
Multistrike
Nightblade
Returning Projectiles
Raise Spectre
Guardian's Blessing
Wrath
Precision
Arrogance
Whirling Blades
Faster Attacks
Momentum
Lifetap
Assassin's Mark
Mark On Hit
Grace
Determination
Blood Rage
Molten Shell
Cast when Damage Taken
Lifetap
Unbound Avatar
Barkskin

Tree Preview

Accuracy MasteryAccuracy Mastery
  • +500 to Accuracy Rating
  • -2 to Accuracy Rating per Level
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Bleeding MasteryBleeding Mastery
  • 80% increased Critical Strike Chance against Bleeding Enemies
Claw MasteryClaw Mastery
  • Skills Supported by Nightblade have 40% increased Effect of Elusive
Dagger MasteryDagger Mastery
  • Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mark MasteryMark Mastery
  • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you

Notes

This is an untested build. Do not play this unless you like pain.

Mistakes to avoid on Lightning Strike: 

- Attack Speed is the single most effective way to scale this build's dmg and makes it feel considerably better. The Warden Ascendancy has no inherent Action Speed steroid, so you need to seek out attack speed from other sources. 
- Do NOT use Lightning Strike of Arcing on this version. It needs a different setup entirely to be effective. 
- Get Vaal Lightning Strike and 20% qual on it ASAP.
- Do not use 4 projectile Lightning Strike (6 is ok) but you want 5 for a straight projectile in the middle (no V-shape) 
- Check out the guide video for how to position to hit twice with Lightning Strike!!! If you do not follow that advice, you'll do half damage. 
- Pebbles stop your projectiles, position correctly. This is definitely the biggest downside of Lightning Strike.
- Check out the guide video if you don't know how Trinity works. 
- Use a tincture, we don't know how strong they are but still worth even in worst-case scenario. 
- Tinctures might be broken, check back for future videos. As of now, we have no further info. 
- Getting Str/Int is annoying, look out for it on jewelry, take the 30 str/int nodes when needed.
- If you can get the Returning Projectile enchant on a claw (we don't know yet if possible) you won the video game.
- If you're phys conversion, do not convert more than 99% of your damage. Otherwise the bleed crit nodes become worthless. 
- Ailment Immune Maps might screw your freezes over ( we don't know how hoarfrost interacts with freez avoid yet) 

One more thing: 
If Warden turns out to be garbage, Deadeye is a great replacement for it. 

Guide Video: https://www.youtube.com/watch?v=pbAxHsXHZNg

Dark Marionettes Explanation: https://www.youtube.com/watch?v=GUdxmuCWf3U


(Leveling is in a seperate pob, check yt)

Leveling Tips: 

- Upgrade your Bow constantly, identify everything. Tooltip dps is valid during campaign (not perfect) for bow comparisons use it. 
- If you're confident in your abilities, you can go Deadeye into Gathering Winds early and respec later. How viable this is depends on Gold Costs for respecs.
- Use Blacksmith Whetstones early, we don't need it for a specific recipe. Whetstones got buffed this patch and apply more Quality early. 
- Unless you are confident in your ability to gear properly during campaign, go Alira on Bandits. 
- In the new League Mechanic, there is a vendor called "Faustus" that appears in the tavern. We don't know how early we get to meet him but he can potentially trade gear for gold. 
- GGG added new "secrets" during the campaign. This could be extra drops or interactions with the environment. Keep your eyes open.
- Elemental damage added to attacks (doesn't matter which element) on jewelry is a good way to increase your dmg during campaign. (costs Transmutes) 
- Don't forget to do the A2 Golden hand Quest. It now grants 1 Passive Point (new this patch).
- The Hyrri's Bite Unique Quiver has a vendor recipe. You can aquire it after the first labyrinth. To get Quality on your Rain of Arrows, use the Quality Reward from Labyrinth.  
Recipe: 
	Chance Orb
	Sharktooth quiver
	RoA 1qual+
	Onyx Ami