7 weeks ago
Level 97 Blood Rage Juggernaut3.25
Life: 3,72291%
ES: 39
Mana: 179
eHP:
9,245
Resistances: 76%/77%/77%/39%
DPS: 0
Hit Chance: 100%
Config: None
Bandit: Kill All
Gear

















Gems
Tectonic Slam of Cataclysm
Endurance Charge on Melee Stun
General's Cry
Autoexertion
Melee Physical Damage
Pulverise
Leap Slam
Faster Attacks
Herald of Ash
Blood and Sand
Enduring Cry
Frostblink
Blood Rage
War Banner
Cyclone
Endurance Charge on Melee Stun
Shockwave
Pulverise
Melee Physical Damage
Fortify
Desecrate
Punishment
Herald of Purity
Clarity
Enduring Cry
Enduring Cry
Tree Preview




- 100% increased Charge Duration

- Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted

- Critical Strikes do not inherently Ignite
- 100% increased Damage with Hits against Ignited Enemies

- Skills Cost Life instead of 15% of Mana Cost

- All Damage with Maces and Sceptres inflicts Chill
- 12% chance to deal Double Damage with Attacks if Attack Time is longer than 1 second

- 10% more Maximum Physical Attack Damage

- Your Elemental Resistances cannot be lowered by Curses

- Nearby Enemies are Intimidated while you have Rage

- 40% increased Damage with Hits against Rare and Unique Enemies
- 3% chance to deal Triple Damage

- Warcries have a minimum of 10 Power