8 weeks ago
Level 98 Earthshatter Champion3.25
Life: 4,719120%
Mana: 24
eHP:
40,047
Resistances: 77%/77%/77%/75%
Armour: 20,702
DPS: 13,082,629
Speed: 1.51
Hit Chance: 100%
Config:
Frenzy, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear














Gems
Fist of War
Melee Physical Damage
Pulverise
Brutality
Overexertion
Earthshatter
Earthshatter
Fist of War
Pulverise
Brutality
Overexertion
Melee Physical Damage
War Banner
Defiance Banner
Frostblink
Autoexertion
General's Cry
Intimidating Cry
Infernal Cry
Seismic Cry
Flesh and Stone
Battlemage's Cry
Vulnerability
Lifetap
Pride
Precision
Arrogance
Cast when Damage Taken
Tree Preview
Tattoo of the Tukohama Warcaller
8% increased Warcry Cooldown Recovery Rate




- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- 30% increased Damage while in Blood Stance
- 15% increased Area of Effect while in Sand Stance

- Remove a random Ailment on you when you consume at least 10 Valour to place a Banner
- Banners also cause Enemies to take 8% increased Damage
- Gain 5 Valour when you Warcry, if able

- 10% reduced Damage over Time Taken while you have at least 20 Fortification

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

- 12% increased Mana Reservation Efficiency of Skills

- Warcries grant 1 Rage per 5 Enemy Power, up to 5

- +1% to all maximum Elemental Resistances if you have Reserved Life and Mana
- Auras from your Skills have 10% increased Effect on you

- Attacks with Two Handed Weapons deal 60% increased Damage with Hits and Ailments
- 10% reduced Attack Speed
- 10% increased Armour per Red Socket on Main Hand Weapon
- 10% increased Evasion Rating per Green Socket on Main Hand Weapon

- Warcries have a minimum of 10 Power
Notes
Things that could be good:
Intuitive Leap to the jewel socket by measured fury
- Going max res if brass dome drops 5%? Loss of damage (no Perseverance) but could be worth for HC
- Thread of Hope in a few different positions can free up 1-2 points or restruture a bit
- Warcry CD tattoos replacing STR passives
- Using other auras if the mercenary can give Pride. Herald of Purity and Determination would probably be my first picks.
- A medium cluster jewel with some of the exert nodes. Not too sure which passive wheels I'd drop in favor of those since it'd probably be character-specific. The armor one is particularly attractive for HC.
- Double corrupted Perfidy's and dropping the new ascendancy node (they have the same function) and instead taking Worthy Foe COULD be good. Probably more of a softcore thing though if trying to chase a ton of damage;
NOTES:
- I have 26 fortification enabled to simulate the upcoming fix to Champ's permanent fortify.
- 5% more damage via 1 ally supported is enabled as a custom modifier. I'm guessing that the mercenary will count.