4 months ago
Level 91 Hybrid Crit Hexblast Mine Trickster3.24
Life: 3,72198%
ES: 1,53545%
Mana: 477
eHP:
42,313
Resistances: 75%/75%/75%/75%
Evade: 92%
Evasion: 30,452
DPS: 8,696,973
Speed: 3.79
Hit Chance: 100%
Crit Chance: 42.88%
Crit Multi: 477%
Config: Boss, 30% Shock, Frenzy, Power, 15x Wither
Bandit: Alira
Pantheon: Soul of the Brine King, Soul of Ralakesh
Gear
Gems
Hexblast
High-Impact Mine
Charged Mines
Minefield
Void Manipulation
Trap and Mine Damage
Flame Dash
Flammability
Grace
Summon Skitterbots
Enlighten
Shield Charge
Faster Attacks
Cast when Damage Taken
Bear Trap
Combustion
Increased Duration
Despair
Detonate Mines
Enhance
Generosity
Dread Banner
Elemental Weakness
Tree Preview
Ghost Dance
Critical Mastery
- +25% to Critical Strike Multiplier against Unique Enemies
Curse Mastery
- You take 40% reduced Extra Damage from Critical Strikes by Cursed Enemies
Energy Shield Mastery
- 10% less Physical Damage Taken while on Full Energy Shield
Life Mastery
- +50 to maximum Life
Mana Mastery
- 12% increased Mana Reservation Efficiency of Skills
Mine Mastery
- Regenerate 2.5% of Life per Second if you've Detonated a Mine Recently
- Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%
- Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10%
Reservation Mastery
- Auras from your Skills have 10% increased Effect on you
Spell Suppression Mastery
- Chance to Suppress Spell Damage is Lucky
Notes
Ventrua's Hexblast miner Trickster Guide: https://www.youtube.com/watch?v=OkmlNkjsZTI Campaign leveling VoD: https://www.youtube.com/watch?v=4U1RiForV7w PoB has multiple setups, make sure to switch skill sets, gear sets and skill tree when looking at each setup. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Levelling gems and comments Regex to check vendors: b-b-b|b-[bg]-g|g-[bg]-b|b-g-b|g-b-g|nne (show BBB and BBG or BGG and 10% ms boots, if you want to see something else make your own regex at poe.re) Act 1 Stormblast Mine + Swift Assembly + Added Lightning (or Added Cold based on colors) Orb of Storm + Arcane Surge + (Added Lightning optional) Frostblink (replace by Flame Dash at lvl 10) Bear Trap Act 2-3 until level 28 Stormblast Mine + Swift Assembly + Controlled Destruction Orb of Storm + Arcane Surge + (Added Lightning optional) Flame Dash Bear Trap Skitterbots Herald of Thunder IMPORTANT: Solaris 2 has fire damage craft in the room after Diala - 4 transmutes cost for each weapon, craft on both weapons as soon as you can Normal Lab: One Step Ahead Level 28 until swap Pyroclast Mine + Swift Assembly + Elemental Focus + Charged Mines (after Cruel Lab - Swift Killer, use Minefield instead of Swift Assembly, it feels a lot better) Flame Dash Bear Trap Skitterbots Herald of Ash (replace with Grace once you get Mind Drinker and the reservation mastery there) Flammability Wave of Conviction + Combustion At level 38, you can and should use a 4link with Arcanist Brand + Flammability + Wave of Conviction + Combustion Cruel Lab: Swift Killer Merciless Lab: Polymath Level in offhand: Hexblast, Increased Critical Strikes, Blasphemy -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hexblast Swap You NEED curse on hit - most common source will be Dreadarc at this point, alternatives are any corrupted gloves with a curse (prefereably Elemental Weakness) or a rare ring with curse on hit Flammability/Frostbitte/Conductivity or Elemental Weakness Mark of Submissions DOESN'T WORK We will be running Blasphemy + Elemental Weakness (Flammability if you have Elemental Weakness gloves or ring) until Profane Proxy (then switch to Skitterbots) Mana balancing When active mines are set to 20 (that's our max mine limit), we still need enough to throw our Hexblast mines once Try to get clusters into the build as soon as possible, they are extemely good Chaos damage is better than spell damage for large clusters but it is going to be way more expensive and spell damage cluster is good enough Trap and Mine damage medium cluster (4 or 5 passives) - any ilvl above 50 - reforge crit to craft it, the goal is to hit Surprise Sabotage + Guerilla Tactics (around 4 reforges on average) Hexblast + Blastchain Mine + Charged Mines + Minefield + Increased Critical Strikes + (Void Manipulation if you get early 6link) Shield Charge + Faster Attacks Cast When Damage Taken (level 1) + Immortal Call (level 3) Call to Arms + Enduring Cry Flame Dash Blasphemy + Elemental Weakness Grace Spell Totem + Wither + Multitotem + Faster Casting Bear Trap (can be kept at level 1) Withering Step Depending on how the new automation support functions, you might want to use it in combination with Detonate Mines You can also use a mine mastery for detonating while moving - personally I am not going to use it but I think a lot of people would prefer it If you have more questions after this or something isn't working, please watch the guide, it should have most questions answered. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Endgame crafting r Wand fractured ilvl 82 or below with either fractured Spell Damage or Increased Ctitical Strike Chance use 3 fossil resonator: Corroded + Metalic + Shuddering -> when you hit 6 mod (12 fossils avg) prefixes are going to always be good (+2 and spell damage), if suffixes are bad we try to annul -> if hit suffix, craft prefix can't be changed -> reforge crit (or veiled orb depending on their price) Shield get a pure ES shaper base (ideally with 10% or 15% spell damage implicit) spam Scorn essence until you hit Reservation Efficiency -> make sure you have 3 suffixes -> craft suffixes can't be changed -> reforge chaos (guaranteed +1 chaos) Amulet get fractured all attributes (easier to craft) or high life (slightly better end results) spam Scorn essence until 3 good suffixes -> craft suffixes can't be changed -> reforge chaos (guaranteed +1 chaos) Curse on hit ring - elemental weakness ideal even thought it is a little harder to craft get hunter ring (ideally amethyst) - reforge caster until Elemental Weakness on hit + at least one good suffix if you have 2 good other suffixes just keep the item if you have 1 good suffix and open suffix -> suffixes can't be changed -> reforge chaos (50/50 to hit chaos resistance) if you have 1 good suffix and 1 bad suffix -> try annul (if miss start over, if hit correctly then do the step above) Boots Spam loathing essence until suffixes -> suffix cant be changed -> veiled orb (please don't be too expensive) Clusters Large chaos - Aberrant fossils / reforge chaos Medium Trap & Mine - reforge crit