18 months ago

Ascendancy ThumbnailLevel 100 Hybrid Crit Lightning Trap Saboteur3.21

Life: 3,72489%
ES: 1,52925%
Mana: 39
eHP:
23,540
Resistances: 75%/75%/75%/20%
Evade: 24%
Supp: 99.84%
Armour: 5,397
DPS: 1,865,781
Speed: 4.67
Hit Chance: 100%
Crit Chance: 90.08%
Crit Multi: 538%
Config: Pinnacle, Frenzy, Power
Bandit: Kill All

Gear

Void BatteryVoid BatteryPig-Faced BascinetTinkerskinSlavedriver's HandHydrascale BootsBadge of the BrotherhoodAmethyst RingAmethyst RingStygian Vise
Granite FlaskJade FlaskQuicksilver FlaskSilver FlaskEternal Life Flask
Murderous Eye JewelLarge Cluster JewelMedium Cluster JewelForbidden FleshForbidden FlameWatcher's EyeGlorious VanityCobalt JewelCobalt Jewel

Gems

Divergent Lightning Trap
Awakened Added Lightning Damage
Divergent Power Charge On Critical
Charged Traps
Awakened Lightning Penetration
Divergent Swift Assembly
Steelskin
Cast when Damage Taken
Increased Duration
Flame Dash
Bear Trap
Lifetap
Arcanist Brand
Conductivity
Assassin's Mark
Lifetap
Summon Skitterbots
Determination
Wrath
Enlighten
Vaal Righteous Fire
Precision

Tree Preview

MagebaneMagebane
Pain AttunementPain Attunement
Charge MasteryCharge Mastery
  • 100% increased Charge Duration
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Life MasteryLife Mastery
  • +50 to maximum Life
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
  • Auras from your Skills have 10% increased Effect on you
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky
Trap MasteryTrap Mastery
  • 8% Chance for Traps to Trigger an additional time

Notes

!!!POB does not show the correct numbers for Lightning Trap DPS!!!


----------------------------DPS calculation----------------------------
It is very difficult to get a real DPS for this build (POB does not show the correct numbers for Lightning Trap DPS) because of the following factors:
- POB does not take into account: Swift Assembly Support, Chance for Trap Triggered an additional time, Chance to return to you 
- We also deal significantly more damage if the target is on Low Life and/or only one Rare/Unique Enemy nearby
- And some other factors
Some of these factors/parameters can be added to the POB as separate modifiers (like Swift Assembly Support), but it looks weird.... as if I just increased the damage to make my build look better=)
Also don't forget that before the boss battle we can "stack" traps and deal some good burst damage (10+ MIL)

If you want to find out your minimum DPS use this formula:
(Skill Avg Hit x Trap Throwing Time) x 1.6 x 1.18
But in the game it will be much more because of the previously mentioned factors

----------------------------Leveling----------------------------
3-Link
Lightning Trap - Pierce - Swift Assembly

4-Link
Lightning Trap - Pierce - Swift Assembly - Trap and Mine Damage/Added Lightning Damage

4-Link (after we get node - Piercing Shots)
Lightning Trap - Charged Traps - Swift Assembly - Trap and Mine Damage/Added Lightning Damage

Additional 4-Link (for more damage)
Lightning Spire Trap - Trap and Mine Damage - Added Lightning Damage - Advanced Traps

5 Link
Lightning Trap - Charged Traps - Swift Assembly - Trap and Mine Damage - Lifetap

Auras
Summon Skitterbots - for more damage or Determination/Grace for more defense (Depending on what you need more) 
After Acts you can fit: Determination/Grace, Summon Skitterbots, Wrath

----------------------------FAQ----------------------------
Why Divergent Lightning Trap (LT)?
Lightning Trap cant ?shotgun? target but the Divergent LT significantly improves our map clearing. Also not all. Also, not all of our projectiles hit the bosses and we have a chance that on the way back our projectile will hit the boss and therefore we get extra damage.

Why do you use Scepters?
They allow us to use Vaal Smite (more damage) and Leap Slam (mobility).
Try to use Scepters with a high base attack speed (for Leap Slam).

Vaal Smite?
It gives us a buff that greatly increases our damage for mapping!

Why don't we use Vaal Smite with "endgame gear"?
We use Void Battery and with this type of weapon we cannot use Vaal Smite as well as Leap Slam:(

I'm dying on T16 maps! What should I do?
It's unlikely because we have a relatively good defense. Alternatively, try replacing Wrath for Grace.

I want more damage! MORE!
If you have a very good gear and lots of resistance then try replacing the belt with Arn's Anguish.

Can I start the league as an Assassin?
Yes, but the campaign as well as the early progression on the maps will be much worse. 

zDPS build?
YEP! If you want more DPS, I would recommend Diablo 4. KEKW