3 days ago

Ascendancy ThumbnailLevel 99 Righteous Fire Chieftain3.26

Life: 7,946174%
ES: 152
Mana: 2
eHP:
102,305
Resistances: 90%/90%/90%/75%
DPS: 3,893,138
Hit Chance: 100%
Config:
Custom Mods
Bandit: Kraityn
Pantheon: Soul of the Brine King, Soul of Ralakesh

Gear

Void SceptreEzomyte Tower ShieldArchdemon CrownCloak of FlameVaal GauntletsVaal GreavesTurquoise AmuletAmethyst RingAmethyst RingImmortal Flesh
Granite FlaskQuicksilver FlaskQuartz FlaskSilver FlaskSulphur Flask
Large Cluster JewelSmall Cluster JewelCobalt JewelCobalt JewelCrimson JewelCrimson Jewel

Gems

<<Level 90 >>
<< Damage Skills >>
Righteous Fire
Awakened Elemental Focus
Awakened Increased Area of Effect
Awakened Burning Damage
Lifetap
Swift Affliction
Fire Trap
Awakened Swift Affliction
Lifetap
Trap and Mine Damage
<< Auras >>
Tempest Shield
Flesh and Stone
Malevolence
Purity of Fire
Summon Skitterbots
<< Mobility >>
Shield Charge
Lifetap
Faster Attacks
Frostblink
Blood Rage
<< Curses + Golem >>
Punishment
Lifetap
Enduring Cry
Level all gems to MAX level Except For
Lifetap - This should only be maxed on RF & FT
Frostblink - Grab Lvl 1 Before Mapping
Arcane Surge - Keep low level for easy uptime
EnemyExplode

Tree Preview

Glancing BlowsGlancing Blows
Unwavering StanceUnwavering Stance
Armour MasteryArmour Mastery
  • You take 30% reduced Extra Damage from Critical Strikes
Block MasteryBlock Mastery
  • +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Damage Over Time MasteryDamage Over Time Mastery
  • 10% less Damage Taken from Damage over Time
Fire MasteryFire Mastery
  • Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
Life MasteryLife Mastery
  • You count as on Low Life while at 55% of maximum Life or below
  • You count as on Full Life while at 90% of maximum Life or above
  • 10% more Maximum Life if you have at least 6 Life Masteries allocated
  • +30 to maximum Life
  • Skills Cost Life instead of 15% of Mana Cost
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

Notes


You can find more Information on RF by visiting my Website ---> Pohx.net
You can also Hold Left Control and Scroll mouse wheel to increase Text Size!


REGEX  for lvling --->   "-\w-.-|b-b-b|r-r-g|r-g-r|g-r-r|nne|rint|pup|lap|Earn"
This is used in the Search bar in vendors to help highlight useful items in the early game, such as 3x blue link, INT gear for your skills & 4 links you'll find later. You don't want to purchase everything that highlights

For Players who Want a full Campaign Run + Mule Explanation do be sure to check out the Video ---> https://www.youtube.com/watch?v=2rCCyxWQsN4

The Gems I mule over are.  Rolling Magma | Arcane Surge | Frost Blink | Flame Wall | Elemental Proliferation |  ---------------> If you hate Rolling Magma also bring | Holy Flame Totem | Summon Phantasm

Remember to use the REGEX Posted above to look for Early INT Gear, You want to be using this on your Witch Mule & Your Marauder.
For the Very Beginning (Around Level 6) Make sure to actively check the Vendor for "Goat Horn" Wands. These wands provide a powerful Implicit of Flat Fire Damage to Spells. Making your Rolling Magma do much more damage

A special Note make sure to Sell a lot of Blue Items Unidentified for Tranmutation Orbs. You're going to want at least 4 by the time you're in Act 2 so you can craft Fire Resistance on Gear.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cheap Uniques for the Campaign & Early Mapping ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Higher Level Uniques ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
																																																										
Ashcaller        	   	Lvl 6         Amazing Act 1 Weapon  																																																								
Kikazaru       		 	Lvl 20       Good for Regen       																																					Rise of the Phoenix                                Lvl 65           Best Way to hit 90 Max res early, also amazing for Regen and makes Exarch a joke
Pyre Ring      			Lvl 11       Good for Damage																																					    Dawn Breaker                                         Lvl 67          If you have great regen use this for Phys Mitigation
Goldrim         			Lvl 1         Great Resistances																																					    Immortal Flesh                                       Lvl 50          Best belt for Regen for its price
Thrillsteel     		 	Lvl 18       Gotta go Fast																																							   Annihilation's Approach                          Lvl 95         My Favorite Boots, check website FAQ To understand how to run them
SpringLeaf      	 	 Lvl 7         Good for early Regen                                                                                                                                                  Death Rush                                            Lvl 30          Very good for Addrenaline for mapping.
Wanderlust   			Lvl 1         Good boots for MS & Freeze Immune                                                                                                                          Defiance of Destiny                                Lvl 49          Expensive but great alternative for people who want to be more tanky, You lose a lot of damage though.
Lochtonial Caress     Lvl 1        Good gloves for Cast Speed                                                                                                                                        
Thousand Ribbons   Lvl 1 	    Great Flat Ele Damage in Act 1
Perandus Blazon      Lvl 16       Good Attributes + Fire Res

More Expensive                

Replica Atziri's Foible            Lvl 16     Crazy Life + Life Regen     	                                                                                                                                    Pickup All the Transmutation Orbs and save them.																															                                                                   
Replica Karui Ward               Lvl 5        Great Damage + AoE                                                                                                                                               Pickup All the Transmutation Orbs and save them.
Xoph's Heart		                 Lvl 5		Good Life + Damage																		                                                                         Pickup All the Transmutation Orbs and save them.											
Seven League Step              Lvl 1        Zoomer Boots																																				
Cloak of Flame                     Lvl 18      Fantasic Fire Res and can use to lvl 100																										

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Level 1-20 (By 20 You're Running RF) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

                                                                       Preparing the RF Swap. Make sure to Read If you're New

You can expect to start running Righteous Fire in Act II.  You want to make sure you do the Ruby Ring Recipe (Iron Ring + Red Gem)

Open a NPC Vendor and place your Iron Ring + Red Gem (any red gem) and they will offer you a Ruby Ring in return, do this Twice to guarentee 2x Ruby Rings

If you didn't find any Iron Rings on the Filter, you can always go to the shops and check, you can even go back to Act 1

From this point you want to Craft "Fire Resistance" On every piece that has an open Suffix. Simply place it in the Crafting Bench and Craft Fire Resistance for 1 Transmute, the more the better.

You want a minimum of 120 Fire Res, the more the better as you combine this with the Fire Resistance Mastery "Regenerate 1 Life Per second per uncapped fire resistance"  This means the number in the " " 

You also have the option of grabbing a herald here, I like Herald of Thunder because it boosts your Rolling Magma damage quite a bit.

This is also a good time to swap to a shield and start Shield Charging if you want to speed up your campaign.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Level 21-40 & Bandits ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

For Bandits I like to Help Kraityn For the Movement Speed, You can also kill all for a skill point.

At the start of Act III After killing Piety the first time, You're going to get access to a new set of Auras & Curses. I like to take "Purity of Elements" Which helps resistance Cap you & Provide Ailment Immunity. Make sure you're not linking any of your Auras to support gems
Usually by this point I'm running Purity of Elements + Vitality OR Herald of Thunder

You're also going to be rewarded the "Flammability" Gem. You're going to want to take this and support it with "Lifetap" This will make your curse spend Life Instead of Mana. When you do this you can get rid of Flame Wall

After Killing Piety the Second time, you're going get access to a zone called "Library" This is mandatory to complete so you can get support gems for your Righteous Fire & Also so you can purchase your new single target "Fire Trap"
You won't be able to use this skill right away. So make sure to put it in your weapon swap and purchase a weapon with a green socket so it can level on the side. Down below is a list of gems to purchase from Library

Fire Trap, Efficacy, Elemental Focus, Swift Affliction, Trap & Mine Damage, Burning Damage   (You can also purchase Armageddon Brand if you want to replace rolling magma)
There are a few more gems to purchase, you can find them in the "Skills Section" But this will be the most important for right now.

At this point you're going to want to Gamble for a 4 Link piece for your Righteous Fire. (Assuming you don't have one already) What I like to do is look at my Helmet or Gloves, and gamble the worst piece. I like to Gamble Armour+Energy Shield Hybrid because it's much easier to roll the Desired Colors
Which are 3 Blue 1 Red for your Righteous Fire. Gambling has a nice chance for the gear to already be Pre 4 Linked. There is an NPC in each act who will allow your to spend your Gold on Gambling.

Upon completing the first Quest in Act 4 You'll be rewarded a Golem. I recommend Stone Golem because he gives Increased Defenses + Life Regen

If you want to go a bit faster and do more damage, consider purchasing "Blood Rage" This will add an additional Degen to your character but Provide Frenzy Charges on Kill



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Level 41-60 Swapping to Fire Trap & Spirtual Aid ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



At around level 40 I usually swap out Rolling Magma or Arma Brand for Fire Trap. We gamble for our 4 Link and I like to purchase Armour+Evasion. This is for the same reason listed as before, we want 2 Green 1 Blue 1 Red  Later on when taking Ramako Sun's Light Ascendancy we switch to 3 Green 1 Red.  

If you're lacking Dexterity for Fire Trap, you can purchase a Turquoise Amulet, You can also Allocate a +30 Dexterity node by Acrimony, You're also able to craft "Dexterity" as a suffix on gear.

After Killing the bosses Daresso & Kaom & Turning in the quest, you'll gain a new support gem "Increased Area of effect" I like to replace Efficacy in RF for Increased Area of Effect

"Spiritual Aid" Is a Notable we take on the Skill Tree to help with Damage Scaling. It gives you a nice source of "Increased Damage" And later we will craft a Minion weapon.    TLDR Minion Damage = Increased Damage

After Going to Chamber of sins & Killing Maligaro in his instance you will be able to access the Final Trial for Cruel Lab. After Ascending you will have 2 Choices. You can either go for "Ramako Sun's Light" OR "Hinekora, Death's Fury" I prefer Hinekora for clear speed but Ramako provides a lot more damage

If going Ramako Swap out "Combustion Support" for "Swift Affliction" You're going to need to change the socket color from Blue to Green.

If going Ramako Swap your curse from "Flammability" To "Punishment" Change socket color from Blue to Red.

This is because with Ramako Sun's Light you no longer benefit from Minus Resistance such as Flammability.

If you chose Hinekora, Death's Fury You will make the above changes when you allocate Ramako after Finishing Merciless Labrynth (Around level 65)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Level 61-90 Starting Maps & Pantheon ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

After Finishing the Campaign make sure to type /Passives and make sure you have all your additional skills points.

Before I start mapping I like to look at my gear and gamble for upgrades. (Do not gamble weapon/Accessories it's a waste of gold IMO)

I focus on Gloves/Helmet/Boots/Body. Your primary focus here is to get High Life with Fire Resistance, Chaos Resistance or Life Regen Rate which is a MULTIPLIER to your FLAT Life Regen that you scale with the Fire Mastery. This is around the time when you stop stacking Fire resistance and focus on other affixes. Such as
Life, Chaos Resistance, Dexterity, Life Regeneration Rate, BIG Flat Life Regen.  Note It's still important to have High Fire Resistance since we're capping our Cold & Lightning Resistance Via Fire Resistance due to Tasalio, Cleansing Waters (our ascendancy)

You can also look at some of the gear in the POB Gear Section under this loadout to see examples.

Starting Maps I like to start using Enduring Cry for Endurance Charge Generation, we will passively generate Endurance Charges later on with an Amulet Annoint.  (Endurance Charges make you take less Ele Damage & Physical damage while provide you more Life Regen because you take less damage from RF)

Also make sure you have selected your Pantheon. You want to be running Brine King + Ralakesh. 

After finding my first labrynth trial (In Yellow Maps) and completing it you will gain a Offering to the Goddess. After completing your Uber Lab you're going to want to Purchase a Divine Vessel (if you haven't already found one) And search on the atlas "Brine King" You're going to want to run the map that Highlights
Specially the one that states "100% Chance to avoid being frozen" Put the Divine vessel along with this map in the device, run it and consume the vessel to unlock your Freeze Avoidance.

After Finishing the Panthon + Uber Lab you may now Swap your Auras. I Swap to 

Skitter Bot + Unbound Ailments
Tempest Shield
Flesh and Stone  (Only in Sand Stance)
Purity of Fire

This is also a great time to snag an Immortal Flesh Belt & Rise of the Phoenix to help push you to 90% Max all Resistance.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Around Level 90 Going Block Based,Getting Ignite Proliferation & Settiping up 6 Life Mastery ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Going Block Based allows you to survive while being Surrounded or Taking a barrage of hits. This complements very well with lower damage builds that end up soaking a lot of damage. This is also the time when I like to purchase a Cloak of Flame. To help manage big Physical Hits.

To make this swap you're going to want to find or Purchase a "Shaper Shield" I prefer having an Armour shield. The more the better but don't spend too much on it. Some good examples would be. Pinnacle Tower Shield, Ezomyte Tower Shield, Colossal Tower Shield.

To Craft this shield you can refer to the crafting tab on the top of my website. In Trade League I like to use Pristine Life Fossils or Harvest Reforge Life although I prefer Fossils. You're going to do this till you hit Recover 3-5% Life on Block.

We will respec part of our Tree to take the block nodes shown along with the Keystone "Glancing Blows" This will get us 75% Block & Spell Block

Ignite Proliferation is a Modifer you can find by using "Exarch Embers" on your gloves. It's a 1/50 Chance to roll and elevates your clear to the next level. Your Hinekora Explosion has the ability to Ignite which works off your Global Ignite Chance, you can find this in the character sheet under Default Attack.
You either want to use the above stat mentioned or go down the Cluster Jewel route via "Fan the Flames"  which I have removed from this PoB due to players getting Confused.

6 Life Mastery Setup - This combined with the Life on Block Shield should make your character Insanely tanky. It makes it very easy to hit values like 7k+ Life even on a budget. You want to take them all at the same time since a lot of the masteries don't really provide any benefit. Make sure to read them!



 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ HELP I DON'T HAVE ENOUGH MANA TO RUN ALL THE AURAS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Here are some common Problems.

Don't link your auras to Lifetap or other support gems unless stated in the POB such as Skitterbot with Unbound Ailments.

Make SURE To take ALL The Reservation Nodes that the POB Takes. Take a second Glance then a third then allow your friends to look as well. 

Make SURE to use the Loadout Feature in the Top right of PoB so that you are navigating correctly.

Pay attention to the gear, Sometimes such as in the "Malevolence" Loadout, you will use a shield with Gem Reservation. In this instance FOLLOW the Skills Section to know what Gems go Where. We also use a Cluster Jewel in this Loadout which reduces Malevolence Mana Reservation.



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Additional Information ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

For Early mapping I usually put RF in my Gloves/Boots/Helm so I can use a PURE Armour Body till I go Cloak of Flame. This is because trying to off color a pure Armour can be difficult in the early stages. If you have an early Cloak of Flame or a 5/6L you can just ignore this.


What Bandits do I help/Kill?
Helping Kraityn is what I'll do for 8% Movement Speed
Helping Oak is advisable for newer players for 40 Bonus life
Killing all Bandits is the best option for Single target since it offers you a Skill Point

What auras to use in Campaign?
In the very early acts we'll be using Vitality, Later in Act 3 We'll gain Access to Purity of Elements & Determination. Use the Purity of Elements and hold the Determ till once you pickup the Auras Reservation nodes.
After securing Freeze Immunity on the Panthon we'll drop Purity of Elements in Favor of Purity of Fire & Skitterbots.

Rare Jewels usually end up being expensive, remember you can look for many different combinations. I'll list some usable stats you can mix and match to save currency
Prefix
Life, Fire Damage
Suffix
Increased Damage, Fire damage over time multiplier, damage over time multiplier, area damage, burning damage, chaos resistance, dexterity, 


Which Large Cluster Jewels to use?
Anything with Prismatic heart or Burning bright in the front. You can also opt out for 12 Passive clusters and try to craft them for stats like + Life & Chaos Res with Increased effect.

Which Medium Cluster Jewels to use?
Flow of life + Any combination




As a reminder, Golems usually start to fall off in Yellow maps, they will repeatedly die as you get into higher content, I suspect a similar fate to the Animate Guardian.