12 months ago

Ascendancy ThumbnailLevel 90 Hybrid Crit Hydrosphere Occultist3.22

Life: 4,04199%
ES: 1,32366%
Mana: 98
eHP:
53,302
Resistances: 75%/75%/75%/0%
Evade: 72%
Block: 40%
Spell Block: 61%
Evasion: 19,346
DPS: 2,207,206
Speed: 3.33
Hit Rate: 3.50
Hit Chance: 100%
Crit Chance: 98.98%
Crit Multi: 517%
Config: Pinnacle, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of Lunaris

Gear

Void BatterySupreme Spiked ShieldDeicide MaskCarcass JackSlink GlovesMurder BootsBadge of the BrotherhoodTwoStoneFCTwoStoneFLStygian Vise
Diamond FlaskJade FlaskQuicksilver FlaskSilver FlaskTaste of Hate
Hypnotic Eye JewelLarge Cluster JewelMedium Cluster JewelMedium Cluster JewelSmall Cluster JewelCobalt JewelCobalt JewelCobalt JewelCobalt Jewel

Gems

**See Notes Page For ALL Gem Info!**
---------------Lvl 1---------------
Freezing Pulse
Added Cold Damage
Added Lightning Damage
Frost Bomb
Dash
Flame Dash
Steelskin
---------------Lvl 12---------------
Creeping Frost
Lesser Multiple Projectiles
Added Cold Damage
Added Lightning Damage
---------------Lvl 16---------------
Herald of Ice
---------------Lvl 24---------------
Grace
---------------Lvl 34---------------
Hydrosphere
Added Cold Damage
Cold Penetration
Concentrated Effect
Ice Spear
Increased Critical Strikes
Lesser Multiple Projectiles
Increased Critical Damage
Grace
Herald of Ice
Hatred
Vortex
Bonechill
Arcane Surge
Flame Dash
Zealotry
Divine Blessing
Inspiration
---------------Mapping---------------
Hydrosphere
Inspiration
Increased Critical Damage
Power Charge On Critical
Intensify
Increased Critical Strikes
Vaal Grace
Hatred
Tempest Shield
Assassin's Mark
Arcanist Brand
Frostbite
Herald of Ice
Ice Bite
Cast when Damage Taken
Immortal Call
Vortex
Bonechill
Arcane Surge
Increased Critical Strikes
Clarity
Shield Charge
Faster Attacks
Flame Dash

Tree Preview

Ghost DanceGhost Dance
Caster MasteryCaster Mastery
  • Spells which can gain Intensity have +1 to maximum Intensity
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Cold MasteryCold Mastery
  • Enemies permanently take 5% increased Damage for each second they've ever been Frozen by you, up to a maximum of 50%
Critical MasteryCritical Mastery
  • 150% increased Critical Strike Chance against Enemies on Full Life
Life MasteryLife Mastery
  • +50 to maximum Life
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mark MasteryMark Mastery
  • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
Shield MasteryShield Mastery
  • +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield

Notes

Early Leveling and Freezing Mechanics:
While leveling, it's not necessary to keep Hydrosphere frozen at all times. Unfrozen, it still deals cold damage upon hitting a target. You can recast it into a pack if needed. Alternatively, you can utilize a Freezing Pulse setup with the support of Ice Bite to achieve a reliable freezing chance, especially effective during leveling.

Ice Spear and Freezing Pulse Interactions:
For single target damage, casting Ice Spear on Hydrosphere will freeze it, creating a powerful stationary damage source. Ice Spear's second form has a high critical strike chance, which, when combined with piercing mechanics, guarantees hits on the frozen Hydrosphere. However, if you're not fond of Ice Spear, other options such as Freezing Pulse with added pierce support can provide an alternative solution.

Maximizing Hydrosphere Damage:
To achieve the highest damage output, cast and freeze the Hydrosphere simultaneously. This results in continuous pulsing and casting, effectively doubling your damage potential. Calculating your DPS involves combining hit DPS with cast rate times average hit damage.

Transitioning to Endgame and Boss Fights:
As you progress, you can incorporate Vortex into your build, placing it on your left click for incidental freezing while moving over the Hydrosphere. Against endgame bosses like Elder and Shaper, maintaining Hydrosphere's freeze status becomes crucial, but it's manageable with proper positioning.

Path of Building (PoB) Considerations:
The provided Path of Building (PoB) showcases both mid-endgame and early-endgame setups. Early on, focus on maximizing spell suppression and block mechanics with gear like Mist Wall. In mid-endgame, prioritize block and spell block chance to reduce incoming damage. Intensify is a recommended gem for its significant damage boost, particularly when combined with casting and freezing.

PoE 3.22 Builds: https://loltank.com/poe-builds
For Build Poe Currency: https://loltank.com/poe-currency