3 days ago
Level 98 CI Crit Forbidden Rite of Soul Sacrifice Occultist3.26
Life: 1
ES: 14,593
Mana: 12
eHP:
115,484
Resistances: 89%/87%/90%/29%
DPS: 11,776,138
Speed: 8.51
Hit Chance: 100%
Crit Chance: 69.92%
Crit Multi: 340%
Config:
Power, 10x Wither, Custom Mods
Bandit: Kill All
Gear
























Gems
Flame Dash
Discipline
Tempest Shield
Withering Step
Enlighten
Frost Shield
Increased Area of Effect
More Duration
Forbidden Rite of Soul Sacrifice
Spell Echo
Greater Volley
Power Charge On Critical
Purity of Ice
Purity of Fire
Enlighten
Purity of Lightning
Bladefall of Trarthus
Temporal Chains
Less Duration
Hextouch
Lightning Warp
Faster Casting
EnemyExplode
EnemyExplode
Tree Preview
Runegraft of the Fortress
10% reduced Attributes
40% increased Global Defences
Limited to 1 Runegraft of the Fortress
Runegraft of the Warp
Buffs on you expire 30% slower
Debuffs on you expire 30% faster
Limited to 1 Runegraft of the Warp




- Deal 10% more Chaos Damage to enemies which have Energy Shield

- 3% increased Damage per Endurance, Frenzy or Power Charge

- 100% increased Energy Shield from Equipped Helmet

- 10% of Leech is Instant

- Auras from your Skills have 10% increased Effect on you

- +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
Notes
Using Runegraft of Treachery and Fortress, not working in pob yet Mercenary: Shock Ambusher with Zealotry and Skitterbots - Garb of the Ephemeral (or rare chest with zealotry & aura effect implicits) - Eclipse Solaris and 40% Zealotry effect crusader wands (or 2 of those rare wands) - Kaom's Binding - Hunter ring with Despair on Hit - Doedre's Damning - rare Gloves with resists and Unnerve on hit implicit - Shaper's Seed (Influence anoint ideally) - Leer Cast - Rare boots with res (brittle ground implicit maybe, but almost never applies anyway) Soul Eater tech explained: Temporal Chains duration needs to be shorter than the Bladefall of Trathus frequency. Level 1 Hextouch, Level 1 Temporal Chains, 20/20 less duration and 20% reduced duration on the tree is required. Avoid any other curses on your char, only on the mercenary Activate Bladefall at the start of each map, it will continue running forever. CRAFTING & GEARING (short version) Gloves create a shaper+elder pair of Warlock gloves(ilvl 85) with Awakener's Orb (and Shaper/Elder Exalted to make influenced Warlock). Click Horror Essences until you land faster casting support and open suffix. If you have spare exalts/annulls, you can try to slam faster casting on your Horror gloves even when the essence initially misses. With 3.5% crit, faster casting and open suffix, now use suffixes cant be changed and reforge caster for 30-70 Multi. Then use suffixes cant be changed and reforge speed to guarantee Faster Projectiles. If there are two open prefixes, craft Mana and exalt hoping for ES. Tips for Essence farming: DONT use Crystal Resonance, it disables special essences (horror, insanity, etc) Always use Essence of Stability Scarab when available, it increases odds of hitting a special essence Use harvest to swap any special essence into Horror. Helmet & Body Armour alt spam bases for t1 ES mods, recombinate two of them together, then recombinate two two-mod pieces together until all 3 ES mods stick together. Ignore what suffixes items have while recombining, benchcraft a suffix when possible to lower dust cost. Craft suffixes with exalt slamming and eldritch currency, or just settle on multimod (str+int and 20 hybrid resists are the typical mods) Shield same as helmet and body, but with block instead of hybrid ES. We can't use eldritch currency here so don't use items with more than 1 random suffix while recombining or the suffixes might fill. When prefixes are recombinated, craft suffixes by wiping suffixes (prefixes cant be changed, scour), then blocking Recharge and exalting until decent mods show up. Multimod is also a fine option to settle on. Boots Same as Helmet and body, but with movespeed instead of hybrid ES OR: just combined flat ES and %ES, then prefixes cant be changed and veiled chaos to try and unveil movespeed. This potentially gives us Onslaught or Chill Immune (my boots missed and got nothing) Suffixes with eldritch currency or multimod Weapon Void Battery is best, Mystic Refractor and Divinarius also work Rare Wand replacement would be Spell dmg, Crit Multi, Spell Crit chance, Double dmg (gem levels are weak) Belt Playing without Tides of Time is fine, but I would probably play with Purity of Elements and Grace instead of 3x Purities then. Rare Belt would be Stygian or Crystal with Crusader %ES and Flat ES, resist and/or STR suffixes. Dense Fossil is how I would craft it Ring Currently Ring just fixes attributes. Ideal ring would have Crusader %ES and/or Essence Crit Multi. Can take 30 DEX/STR on tree to fix attributes still. Cluster Reforge Chaos or Abberant Fossil Unspeakable, Unwavering, Touch of Cruelty is ideal, but other rolls with Unspeakable are usable too. Militant Faith can be any variant, just needs to be divined for "Dominus" Watcher's Eye is not mandatory, just helps for survivability and enables no-leech maps