9 months ago
Level 100 Raise Spectre Necromancer3.25
Life: 6,414140%
ES: 559
Ward: 4,588
Mana: 372
eHP:
544,360
Resistances: 80%/80%/80%/77%
Evade: 40%
Evasion: 5,996
DPS: 71,376,480
Speed: 5.33
Hit Chance: 100%
Config:
Pinnacle, Frenzy, Custom Mods
Bandit: Oak
Pantheon: Soul of Solaris
Gear



























Gems
Flesh and Stone
Awakened Generosity
Zealotry
Frostbite
Lifetap
Sniper's Mark
Awakened Enhance
Desecrate
Lifetap
Bone Offering
Raise Spectre
Feeding Frenzy
Convocation
Bonechill
Raise Spectre
Awakened Cold Penetration
Awakened Greater Multiple Projectiles
Awakened Controlled Destruction
Awakened Minion Damage
Awakened Spell Echo
Tree Preview

- +2% to maximum Chance to Block Spell Damage

- +30 to maximum Life

- Minions have +8% to all maximum Elemental Resistances

- Minions Penetrate 8% of Cursed Enemies' Elemental Resistances
- Minions have 30% increased Area of Effect
- 20% increased effect of Offerings

- 30% increased Area of Effect of Aura Skills

- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
Notes
## READ ME.
This is patch 3.25, everything was made in an SSF (private league) environment. I am not in trade league, so I couldn't just buy some of the obvious upgrades, I have to farm them myself. Awakened Spell Echo, Perfect Warlords, etc.
Yes, there are many improvements to be made, notably socket effectiveness with the clarity and the 4 link for utility spectres.
## WHY WARD?
1. Using the new shield, I have ~90% chance to block everything. I am also a minion build, where my minions tank most of the damage. The key is, in softcore, is making sure my character can survive the few hits that get through.
2. The new unique ward belt, along with the new crazy base items, means for the price of 2 prefixes and a belt I can get 3200 ward, which is huge for allowing me to those hits that make it through.
3. Ward was also buffed, now recharging in 2 seconds instead of 4. This is massive, I barely ever get hit by numerous lethal hits more often than 2 seconds apart.
## IMPROVEMENTS IM FARMING
1. +2 minion wand with good suffixes would be much better than the Dark Seer, of course I would miss the 200 life, but a fat suffix would be great. I've done 10 wand attempts, it's hard to get 4 socket resonators outside trade league :(.
2. Amulet, yea mine is terrible but I need the attributes and chaos res. It's bad bad.
3. Awakened gems, some mana regen somewhere so I don't need clarity and have enough mana to run automation guard skill.
4. JEWELS. My jewels are TERRRRIBLE. Really been allocating the resources elsewhere, much improvement needed.