14 months ago

Ascendancy ThumbnailLevel 96 Crit Spectral Throw Pathfinder3.21

Life: 4,204119%
Mana: 115
Resistances: 75%/75%/75%/22%
Evade: 84%
Supp: 92%
Evasion: 31,799
DPS: 10,586,417
Speed: 6.31
Hit Chance: 100%
Crit Chance: 86.26%
Crit Multi: 569%
Config: Pinnacle, Focused, 25% Shock, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Ralakesh


Eagle ClawImperial ClawLion PeltAssassin's GarbGripped GlovesSlink BootsAgate AmuletThe TamingAmethyst RingWurm's Molt
Quartz FlaskJade FlaskSilver FlaskDiamond FlaskBismuth Flask
Glorious Vanity


Vaal Grace
Sniper's Mark
Divergent Mark On Hit
Spectral Throw
Awakened Elemental Damage with Attacks
Slower Projectiles
Anomalous Nightblade
Awakened Added Lightning Damage
Ancestral Protector
Culling Strike
Increased Duration
Flame Wall
Whirling Blades
Increased Duration
Anomalous Power Charge On Critical
Divergent Innervate
Arctic Armour
Herald of Ice
Summon Ice Golem

Tree Preview

Elemental EquilibriumElemental Equilibrium
Vaal PactVaal Pact
Claw MasteryClaw Mastery
  • Skills Supported by Nightblade have 40% increased Effect of Elusive
  • 10% of Leech is Instant per Equipped Claw
  • Inherent Attack Speed bonus from Dual Wielding is doubled while wielding two Claws
Dagger MasteryDagger Mastery
  • Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade
Dual Wielding MasteryDual Wielding Mastery
  • 20% chance to Maim Enemies with Main Hand Hits
  • 20% chance to Blind Enemies with Off Hand Hits
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Flask MasteryFlask Mastery
  • 25% chance to gain a Flask Charge when you deal a Critical Strike
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Life MasteryLife Mastery
  • +50 to maximum Life
Mark MasteryMark Mastery
  • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy