4 months ago

Ascendancy ThumbnailLevel 98 Dual Strike of Ambidexterity Duelist3.25

Life: 4,380121%
Mana: 74
eHP:
190,127
Resistances: 76%/76%/76%/75%
Evade: 86%
Armour: 52,556
Evasion: 54,279
DPS: 34,561,356
Speed: 8.15
Hit Chance: 100%
Config: 20% Shock, Frenzy
Bandit: Kill All

Gear

ParadoxicaBrightbeakHaunted BascinetConquest LamellarWyvernscale GauntletsWyvernscale BootsAgate AmuletThe TamingThe TamingPerseverance
Granite FlaskJade FlaskPrismatic TinctureQuicksilver Flask
Large Cluster JewelLarge Cluster JewelSmall Cluster JewelWatcher's EyeLethal PrideAncestral VisionMurderous Eye JewelViridian Jewel

Gems

Dual Strike of Ambidexterity
Trinity
Multistrike
Awakened Elemental Damage with Attacks
Ruthless
Awakened Added Cold Damage
Vaal Smite
Empower
More Duration
Berserk
Urgent Orders
Enduring Cry
Warlord's Mark
Mark On Hit
Molten Shell
Automation
Precision
Arrogance
Grace
Blood Rage
Flesh and Stone
Leap Slam
Faster Attacks
Determination
Summon Elemental Relic

Tree Preview

Precise TechniquePrecise Technique
Accuracy MasteryAccuracy Mastery
  • Gain Accuracy Rating equal to your Intelligence
Armour and Evasion MasteryArmour and Evasion Mastery
  • 8% increased Evasion Rating per Frenzy Charge
  • 8% increased Armour per Endurance Charge
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Dual Wielding MasteryDual Wielding Mastery
  • 60% increased Damage while wielding two different Weapon Types
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mark MasteryMark Mastery
  • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Rage MasteryRage Mastery
  • +7 to Maximum Rage
  • Inherent loss of Rage is 20% faster
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
  • +1% to all maximum Elemental Resistances if you have Reserved Life and Mana

Notes

Maybe swap to Ashes and use 2x rare rings? Not sure, could be Ashes, 1x taming, 1x rare ring. Just have to fix int or use a low level automation

Early strength is going to be a bit of an issue unless I want to do a big respec(I dont). Might just level frostblades into bow until cruel lab and then try to play dual strike if I can grab brightbeak

Can take 50% aura duration mastery to make vaal smite last 18 seconds and normal smite last 9 seconds.

If mana is playable without Sovereignty anoint(surely it is), then Sione's Ambition is BiS no question about it. Other option is Anointing Veteran's Wrath and getting 6 points back
Veteran's Wrath is like the best notable in the game imo. Feels so good
With 6 extra points can take more life, more suppress on tree. Not a good medium cluster and can't really give up a jewel socket for a small cluster...unless....idk
Grace or Determ reservation cluster might make running arctic armor an option, that doesn't really help with Ele max hit though and that's where this build looks weakest
If do run a small cluster its probably just a life cluster angle(fettle)

Early game anoint is probably just Weathered Hunter to make gearing easier for Precise Technique

Worth Considering dropping level 30 determ for 40% flask effect and then being able to actually link determ to enlighten. Determ ascendancy just better with no gear
Defenses will swing towards more evasion than armor but can make up the difference slightly with fortify belt enchant. The swap doesn't give a ton more ar/ev but also gives movespeed from 
quicksilver so def worth it overall. Would juice up a silver flask as well but it makes no sense to ever drop perseverance, its 25% more damage right now.

Might need to test out Ancestral Cry + Urgent Orders + no multistrike for clear? Not sure

March of the legion is cool but I feel there's never a world where I run it endgame, makes gearing too hard. have shit chaos res with it, not BiS because build gets flat from paladin auras
instead of only smite

Warlord's Mark helps with rage uptime+gives cull and frenzy charges from mark nodes+gives endurance charges on kill and on hit(with 8 aps+enduring cry should have good charge uptime).

Max life low, can't get too high because of precise technique but 5k would be way less shit, 16% life available in untaken small nodes

Get intimidate from rage mastery until can get from Lethal Pride

Have to take fortify on tree until get it from implicit on corrupted brightbeak. not worth using rare claw with splash enchant and getting fortify from chest because brightbeak makes gearing to
have chaos res a lot easier + you can't even Smite with a claw LULW. Other offhand option is high aps siege axe but need attack speed synth implicit, attack speed runecraft, t1 or t0
attack speed suffix, crafted attack speed while rare or unique enemies are nearby, unveiled ele pen, and some flat to even beat brightbeak so unless it has 2+ synth implicits its not worth.

Bleed or Poison Immunity available from Ar/Ev mastery, if can get CB immune from jewel then playing without a life flask is an option later. 
Probably unique flask angle: Bottled Faith(9% more damage+regen), Wise Oak(if can triple balance res), Progenesis, Oriath's End(Not the build for this I think), Cinderswallow Urn(not great)
OR (especially if swapped to 40% flask effect ascendancy) run a Gold Flask w/ Rarity craft.