13 months ago

Ascendancy ThumbnailLevel 98 Raise Zombie Mine Guardian3.23

Life: 5,729174%
ES: 894
Mana: 57
eHP:
123,292
Resistances: 75%/75%/75%/75%
Evade: 65%
Supp: 100%
Block: 47%
Spell Block: 25%
Armour: 23,230
Evasion: 15,316
DPS: 0
Hit Chance: 100%
Config:
Pinnacle, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Garukhan

Gear

Mon'tregul's GraspFossilised Spirit ShieldPig-Faced BascinetFull DragonscaleMurder MittsMurder BootsJade AmuletUnset RingUnset RingStygian Vise
Divine Life FlaskGranite FlaskQuicksilver FlaskQuartz FlaskJade Flask
Ghastly Eye JewelGhastly Eye JewelGhastly Eye Jewel

Gems

Summon Sentinel of Radiance
Raise Zombie
Fresh Meat
Minion Damage
Minefield
High-Impact Mine
Melee Physical Damage
Assassin's Mark
Arcanist Brand
Vulnerability
Grace
Determination
War Banner
Pride
Divine Blessing
Inspiration
Spirit Offering
Summon Carrion Golem
Animate Guardian
Raise Spectre
Meat Shield
Cast when Damage Taken
Molten Shell
Shield Charge
Faster Attacks
Flame Dash
Desecrate

Tree Preview

Eldritch BatteryEldritch Battery
MagebaneMagebane
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Life MasteryLife Mastery
  • +50 to maximum Life
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mine MasteryMine Mastery
  • Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10%
Minion Defence MasteryMinion Defence Mastery
  • Minions Recover 5% of Life on Minion Death
Minion Offence MasteryMinion Offence Mastery
  • Minions Attacks Overwhelm 20% Physical Damage Reduction
  • Minions have 30% increased Area of Effect
  • 20% increased effect of Offerings
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you

Notes

WARNING: THIS BUILD IS HIGHLY EXPERIMENTAL, IF IT DOESN'T WORK OUT YOU CAN FALLBACK TO GUARDIAN SRS, MAKE SURE TO KEEP AN EYE OUT ON STREAMERS PLAYING THIS AND ADJUST AS YOU GO

-- How much damage is this? --
For the ESTIMATED damage, look at the "average damage" of the zombie gem.
This is our total dps, it already has our mine throwing rate and minefield taken into account.

If you adjust things about this PoB make sure to adjust the appropriate stats in the config as well.

-- Where's the leveling guide? --
Level with Guardian SRS, which has a video guide available as well!

-- Will double Mon'treguls work? --
Nope, but GGG added a 150% more damage multiplier to the base gem to compensate for this. Neat!

-- I can only throw 5 mines! --
The way this works is that you throw your mines and then immediatly detonate them.
You can optionally even bind detonate mines to left click, but you lose some of the bonuses from enemies being near your mines then.

-- Why are there no resists on gear? --
With this being more of a build concept than a full guide, we didn't add resists to all gear and just fixed this in the config instead

-- Why Guardian? --
Falling zombies really doesn't get too much damage from almost any ascendancy, as it's still minion damage and it doesn't scale with minion attack speed.
We picked Guardian because it has the most potential to solve some of the issues this build might face(like clear and defenses) while also having a fallback build(Guardian SRS) that only requires minimal respeccing of the skilltree.

-- What potential things could we have wrong about this build? --
Basically any of the assumptions being wrong could lead to a significant dps loss, these are our assumptions:
- Spirit Offering affects falling zombies(~51% more damage)
- Fresh Meat support works(~24% more damage)
- "Minions recover 5% of life on minion death" is enough to keep our spectres/carrion golem/animate guardian alive: currently barely calculated into our dps, but it'd help a lot if this is true