9 months ago

Ascendancy ThumbnailLevel 92 CI Crit Power Siphon Trickster3.25

Life: 1
ES: 6,390
Mana: 95
Int: 697
eHP:
50,705
Resistances: 75%/75%/76%/77%
Evade: 70%
Evasion: 19,088
DPS: 2,129,966
Speed: 15.33
Hit Chance: 99%
Crit Chance: 99.00%
Crit Multi: 453%
Config:
Pinnacle, Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ralakesh

Gear

Prophecy WandTitanium Spirit ShieldLich's CircletBlood RaimentDoedre's TenureSage SlippersCitrine AmuletSapphire RingTwoStoneFCCyclopean Coil
Jade FlaskStibnite FlaskQuartz FlaskJade FlaskQuicksilver Flask
Cobalt Jewel

Gems

Detonate Mines
Automation
Wrath
Discipline
Shield Charge
Faster Attacks
Flame Dash
Grace
Vaal Discipline
Steelskin
Cast when Damage Taken
Power Siphon
Locus Mine
Added Lightning Damage
Lightning Penetration
Volatility
Charged Mines
Precision
Sniper's Mark
Phase Run
Automation

Tree Preview

Chaos InoculationChaos Inoculation
Ghost DanceGhost Dance
Wicked WardWicked Ward
Accuracy MasteryAccuracy Mastery
  • +500 to Accuracy Rating
  • -2 to Accuracy Rating per Level
Attributes MasteryAttributes Mastery
  • +5 to Intelligence per Allocated Mastery Passive Skill
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Energy Shield MasteryEnergy Shield Mastery
  • 100% increased Energy Shield from Equipped Helmet
  • Regenerate 2% of Energy Shield per second
Evasion and Energy Shield MasteryEvasion and Energy Shield Mastery
  • 20% increased Maximum Energy Shield if both Equipped Rings have an Explicit Evasion Modifier
  • 40% increased Energy Shield Recharge Rate if Equipped Amulet has an Explicit Evasion Modifier
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mine MasteryMine Mastery
  • Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10%
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression MasterySpell Suppression Mastery
  • Inflict Fire, Cold and Lightning Exposure on Enemies when you Suppress their Spell Damage
Wand MasteryWand Mastery
  • Intelligence is added to Accuracy Rating with Wands

Notes

Extended Footage: https://youtu.be/0lWPHbr8ZNs?si=hiTFVbrA1wJr5Bx6

Help Alira

Early Levelling (Basically Rolling Magma until 31)

- Start with Templar Mule
- Rolling Magma-Elemental Proliferation + Flame Wall until level 31
- Buy Sniper's Mark at 4
- Look for Goat's Horns in Ledge or from Nessa if colours are good can purchase
- Take Added Lightning as Prison Reward and level in offhand for much later when you would use
- Buy Combustion at 8
- Flame Dash at Level 10
- Equip Precision as needed
- Equip Clarity if you are bad at flask management. I probably wouldn't level this above level 5 early on
- Take Summon Skitterbots as level 16 quest reward


Power Siphon Swap (31)
- Complete Library Quest
- Acquire Bench Craft Recipe for Flat Lightning Damage from Lunaris Temple Level 2 (you will craft this on 2 rings as a prefix, and probably on your weapon. Also unlock Solaris 2 just in case you want to craft Flat Fire Damage on a weapon instead).

Purchase the following gems to be linked as such
Power Siphon - Locus Mines - Charged Mines - Swift Assembly OR Added Lightning Damage
Automation - Detonate Mines

Optional Purchase
Shield Charge - Faster Attacks - Momentum

The gem setup doesn't change much other than adding arrogance later once you find yourself able to also run Wrath (reservation dependent). I would always have skitterbots. Grace/Wrath during campaign is mostly player preference. Have all auras setup by maps obviously.