2 years ago

Ascendancy ThumbnailLevel 97 Devouring Totem Trap Pathfinder3.21

Life: 4,246129%
ES: 463
Mana: 25
eHP:
70,757
Resistances: 75%/75%/75%/75%
Evade: 30%
Supp: 96.39%
DPS: 0
Speed: 3.50
Hit Chance: 100%
Config: Pinnacle, Frenzy, Power
Bandit: Kill All

Gear

Maraketh BowVile Arrow QuiverPig-Faced BascinetLightning CoilAsenath's Gentle TouchSharkskin BootsTurquoise AmuletCircle of NostalgiaMing's HeartLeather Belt
Divine Life FlaskTaste of HateProgenesisReplica Sorrow of the DivineQuicksilver Flask
Large Cluster JewelMedium Cluster JewelBloodnotchImmutable ForceWatcher's EyeCobalt JewelCrimson JewelViridian Jewel

Gems

Plague Bearer
Empower
Increased Area of Effect
Despair
Purity of Elements
Enlighten
Discipline
Divergent Herald of Agony
Petrified Blood
Anomalous Withering Step
Devouring Totem
Empower
Trap
Divergent Charged Traps
Anomalous Cluster Traps
Divergent Multiple Traps
Malevolence
Anomalous Divine Blessing
Inspiration
Divergent Vitality
Immortal Call
Cast when Damage Taken
Increased Duration
Flame Dash
Temporal Chains

Tree Preview

Lethe ShadeLethe Shade
Curse MasteryCurse Mastery
  • +20% chance to Ignite, Freeze, Shock, and Poison Cursed Enemies
Damage Over Time MasteryDamage Over Time Mastery
  • 15% increased Duration of Ailments on Enemies
  • 15% increased Skill Effect Duration
Energy Shield MasteryEnergy Shield Mastery
  • Stun Threshold is based on 60% of your Energy Shield instead of Life
Life MasteryLife Mastery
  • +50 to maximum Life
Poison MasteryPoison Mastery
  • Plague Bearer has 20% increased Maximum Plague Value
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression MasterySpell Suppression Mastery
  • Prevent +3% of Suppressed Spell Damage
  • Chance to Suppress Spell Damage is Lucky
Totem MasteryTotem Mastery
  • Skills that would Summon a Totem have 30% chance to Summon two Totems instead