21 hours ago

Ascendancy ThumbnailLevel 94 Crit Cyclone of Tumult Slayer3.28

Life: 4,589135%
ES: 93
Mana: 26
eHP:
38,136
Resistances: 76%/75%/75%/9%
Armour: 15,582
DPS: 5,572,429
Speed: 11.14
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 529%
Config:
Frenzy, Custom Mods
Bandit: Kill All
Pantheon: Soul of Lunaris

Loadout

Gear

The Yielding MortalityEternal BurgonetRoyal PlateTitan GauntletsReplica StampedeTainted PactIcefang OrbitAmethyst RingLeather Belt
The Writhing JarSilver FlaskLion's RoarDiamond FlaskRosethorn Tincture
The Golden RuleViridian JewelViridian Jewel

Gems

Cyclone of Tumult
Melee Physical Damage
Lifetap
Shockwave
Increased Critical Damage
Infused Channelling
Autoexertion
General's Cry
Ground Slam of Earthshaking
Melee Physical Damage
Pulverise
Blood Rage
Desecrate
Automation
Lifetap
Pride
Blood and Sand
Flesh and Stone
Purity of Elements
Assassin's Mark
Mark On Hit
Lifetap
Frostblink
Summon Greater Harbinger of Brutality

Tree Preview

Bloodsoaked BladeBloodsoaked Blade
Unwavering StanceUnwavering Stance
Accuracy MasteryAccuracy Mastery
  • +500 to Accuracy Rating
  • -2 to Accuracy Rating per Level
Armour MasteryArmour Mastery
  • You take 30% reduced Extra Damage from Critical Strikes
Armour and Evasion MasteryArmour and Evasion Mastery
  • Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
  • Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
Critical MasteryCritical Mastery
  • You take 30% reduced Extra Damage from Critical Strikes
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mark MasteryMark Mastery
  • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Physical MasteryPhysical Mastery
  • Hits have 50% chance to ignore Enemy Physical Damage Reduction
Rage MasteryRage Mastery
  • Nearby Enemies are Intimidated while you have Rage
Staff MasteryStaff Mastery
  • +8% Chance to Block Attack Damage if you've Stunned an Enemy Recently
Two Hand MasteryTwo Hand Mastery
  • 3% chance to deal Triple Damage
  • 40% increased Damage with Hits against Rare and Unique Enemies

Notes

**Buy upgrades as you can afford them**

---Early Swap - Items Needed---

1.	4/5L The Yielding Mortality (or Betrayal fractured rare staff)
2.	The Stampede (or Replica Stampede on a budget, recommend regular Stampede for Frostblink CDR)
3.	Tainted Pact + The Golden Rule + Icefang Orbit
4.	Fortify Implicit on 6L body armor
5.	Rare gear for life / resistances / attributes

---Progession to Mid-Game (~25div?) - USE LOADOUTS IN TOP RIGHT---

1.	Cheap Lethal Pride (sort by combined DPS in Timeless Jewel search and pick cheap one on trade, NO NEED TO REPLICATE JEWEL SEED) + The Magnate (400 strength)
2.	Poison chance tattoos + Grand %poison chance implicit on gloves (remove Icefang Orbit, replace with Death's Rush or rare)
3.	Upgrade to regular The Stampede if you haven't already
4.	Craft fractured Eventuality Rod with T2+ %phys (4xLock?). Deafening Essence until T2+ Attack Speed, annul until 3 mods (use Cannot Roll Attack Mods if good rolls). Craft Can Have 3 Crafted Mods + %crit chance/str/int + Hits Cant Be Evaded
5.	Overlord fracture on 8 passive large cluster (use 4xLock from new league mechanic?)
6.	Recraft body armor with Warlord influence (harvest reforge attack to guarantee -15 mana mod, repeat until high armor)
7.	Replace Lifetap in 6L with Impale Support
8.	Swap tree for Impale stuff (lose out on Frenzy generation on bosses, config makes up for it)
9.	Beef up Chaos Resistance to ~50% / better rare gear / more quality on gems
10.  Void Shockwave over regular Shockwave


---Late Game: My 175div Cyclone of Tumult character from 3.28 (~55M "realistic" DPS, THICC) 
https://youtu.be/xQTHHGp1suY (may need glove implicit / tattoos due to loss of chance to poison imbue)---