11 months ago
Level 94 Hybrid MoM Crit Ice Spear Hierophant3.23
Life: 1,98843%
ES: 84415%
Mana: 2,890188%
eHP:
8,932
Resistances: 72%/70%/68%/31%
DPS: 862,699
Speed: 2.24
Hit Chance: 100%
Crit Chance: 62.65%
Crit Multi: 482%
Config: None
Bandit: Kill All
Gear
Gems
Ice Spear
Multiple Totems
Hypothermia
Inspiration
Increased Critical Damage
Added Cold Damage
Summon Lightning Golem
Faster Casting
Arcane Surge
Flame Dash
Immortal Call
Cast when Damage Taken
Zealotry
Eternal Blessing
Arcane Cloak
Arcane Surge
Sniper's Mark
Increased Duration
Punishment
Elemental Weakness
Vaal Cold Snap
Frostbite
Bonechill
Arcanist Brand
Tree Preview
Might of the Bear
Ancestral Bond
Mind Over Matter
Totem Mastery
- 60% increased Global Critical Strike Chance if you've Summoned a Totem Recently
Notes
Some campaign early leveling options before you get freezing pulse totems running: LVL DPS Option 1 - Spark / Pierce / Added Lightning ALTERNATE LVL OPTION lightning tendrils / added lightning / infused channeling Holy Flame Totem Herald of Thunder Frost Blink or Flame Dash / Arcane Surge / Faster Casting B^Clarity Steelskin Sniper's Mark Around A4-A6 switch to freezing pulse totems. Similar setup to ice spear but it's better dps for leveling and clear until you get all the items you require for ice spear to work. After campaign swap to ice spear. Some good options on skill links in maps and bossing: CWDT + Immortal Call or Portal Eternal Blessing + Zealotry Flame Dash + Arcane Surge + Faster Casting Vaal Cold Snap + BoneChill + Unbound Ailments + Frostbite + Elemental Proliferation + Increased AoE Sniper's Mark + Increased Duration Arcane Cloak + Arcane Surge SWITCHING TO SOUL MANTLE READ ME FIRST: Note: soul mantle curses you when your totems die or are resummoned. There are several ways of mitigating this issue. I used curse effect reduction passives, flasks with remove curses, and the seasonal charm from primal huntress to remove all curses every 4 seconds. Between rings, passives, and jewels you can stack over 100% curse effect redux. However, you can still be cursed/hexed but the effect of it will be mostly mitigated. (curses can be over 100% effect). Using flasks to remove them when you can is the cheapest and easiest way. There are more expensive ways to mitigate but they drastically change your gear so I don't recommend them until you're into bossing. VERY END GAME GEAR: Sublime vision jewel (~15 div) "unaffected by curses while affected by zealotry" for curse immunity then you can swap off all your curse reduction gear (such as kikazaru for anathema and tree passives). Rain of Splinter's jewel will beef up your totems and output more dps Double zealotry watcher's eye (~20-30 div) (increased cast speed and crit chance while affected by) Swap staff to Annihilating Light if you can deal with the loss of elemental resists (will triple your damage but you'll be glassy if you don't deal with resists) Militant Faith timeless jewel can be used as a means to gain back some resists. Replica dragonfang's well rolled can give you +3 to ice spear instead of +1 cold spells from rare amulet Dying Sun ruby flask will get you double projectiles for more clear and dps. Bottled Faith sulphur flask will seriously increased dps when used on top of a boss Self Flagellation jewel + Coward's legacy belt is a unique way to increase dps but will require sublime vision first