9 months ago

Ascendancy ThumbnailLevel 91 Grace Trickster3.25

Life: 3,741101%
ES: 529
Mana: 110
eHP:
37,663
Resistances: 75%/61%/75%/-23%
Evade: 57%
Evasion: 10,977
Hit Chance: 100%
Config: Pinnacle, 17% Shock, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Shakari

Gear

Tornado WandEzomyte Spiked ShieldSinner TricorneCloak of FlameLegion GlovesMurder BootsCitrine AmuletTwoStoneFLGold RingChain Belt
Divine Life FlaskDivine Life FlaskQuicksilver FlaskAmethyst FlaskJade Flask
Viridian Jewel

Gems

Grace
Wrath
Enduring Cry
Autoexertion
Summon Stone Golem
Precision
Meat Shield
Minion Life
Shield Charge
Sniper's Mark
Lifetap
Flame Dash
Automation
Immortal Call
Detonate Mines
Power Siphon
Charged Mines
Added Lightning Damage
Locus Mine

Tree Preview

Ghost DanceGhost Dance
Lethe ShadeLethe Shade
Wind DancerWind Dancer
Charge MasteryCharge Mastery
  • Cannot be Shocked while at maximum Power Charges
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Energy Shield MasteryEnergy Shield Mastery
  • Regenerate 2% of Energy Shield per second
Evasion MasteryEvasion Mastery
  • 40% increased Evasion Rating if you have been Hit Recently
Evasion and Energy Shield MasteryEvasion and Energy Shield Mastery
  • 30% increased Evasion Rating while you have Energy Shield
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mine MasteryMine Mastery
  • Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10%
Projectile MasteryProjectile Mastery
  • Projectiles deal 20% increased Damage with Hits and Ailments for each Enemy Pierced
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky
Wand MasteryWand Mastery
  • Intelligence is added to Accuracy Rating with Wands

Notes

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Leveling/Campaign Guide
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-first login, then kill the homie killin our homie and get viper strike. start walking towards the end of the beach until you find hillock.
-kill hillock, walk into town, grab explosive trap from tarkleigh, go into the coast and start walking up and towards the right.
-toss explosive traps while walking until you get to the waypoint. Go into the Tidal Island, find Hailrake, kill him, logout, login, talk to Nessa, get the quicksilver, and waypoint back to
the coast before going into the mud flats.
-get the conch shells while not dying to rhoas before going into the Submerged Passage. walk over to the waypoint and go back to town to get frostblink and bear trap from tarkleigh
-route towards the prison, kill brutus, get added lightning from Nessa
-cavern of anger is as early as you're able to buy power siphon. Buy it and locus mines for 1 transmute each and level in offhand incase you want to wait until level 31 to make the swap
-don't forget about the chemist's strongbox in upper prison. You can use this to get another quicksilver early!

help alira or kraityn
-get trap and mine from Sharp and Cruel

act 3 
-do library and get charged mines. Purchase automation, curses, and auras from Clarissa

act 4
-get cluster traps and stone golem from quests

Rest of acts have no gem quest rewards, take gear as needed (prioritizing links and sockets) and look to get your res capped as soon as possible.

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Transitioning from out of the campaign - Quick Gearing Tips
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-Cloak of flame is an amazing, usually cheap option to get survivability early. This can carry you until Replica Hyrri's or even a rare crafted chest
-Don't go CI until you start stacking INT
-Don't stack INT until you craft an elder/shaper wand
-Guide to crafting your own INT stacker wand found here: https://www.youtube.com/watch?v=RGbFV5MNBt0
-Craft lightning damage prefixes on rings
-Get suppress capped without any conditions (no flasks/void barrier/revenge of hunted)
-Annoint efficient explosives early, Overcharge later, and Charisma or Tranquility when you respec into INT stacker
-All 2-point jewels are worth it, but only when you have good 3-4 prop jewels (life/ES, crit multi, mana reservation/mine throwing speed, mine damage, resistances)
-Shavronne's revelation ring in left ring slot can help you transition into INT stacker early (providing massive ES pool and mana regen). Turns off ES regen though, don't use with Spellbreaker (can use OSA instead)
-Don't forget to roll your flask suffixes! These are a massive survivability boost (roll for 60% evasion, bleed immune, reduced curse effect, and w/e else you feel you need)