6 weeks ago
Level 100 Crit Elemental Hit Slayer3.28
Life: 4,308119%
ES: 28
Mana: 79
eHP:
338,906
Resistances: 75%/75%/75%/28%
Armour: 31,234
DPS: 88,686,144
Speed: 5.62
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 538%
Config:
30% Scorch, 6% Brittle, 20% Sap, Frenzy, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ryslatha
Gear
















Gems
Elemental Hit
Greater Ancestral Call
Pulverise
Increased Critical Damage
Trinity
Elemental Damage with Attacks
Endurance Charge on Melee Stun
Corrupting Fever
Blood Rage
Automation
Elemental Weakness
Ancestral Cry
Autoexertion
Summon Skitterbots
Blood and Sand
Flesh and Stone
Precision
Leap Slam
Faster Attacks
Lifetap
Frostblink
Cast when Damage Taken
Sigil of Power
Lifetap
Penance Mark
Tree Preview
Runegraft of the Fortress
10% reduced Attributes
40% increased Global Defences
Limited to 1 Runegraft of the Fortress
Runegraft of the Warp
Buffs on you expire 30% slower
Debuffs on you expire 30% faster
Limited to 1 Runegraft of the Warp
Tattoo of the Ramako Archer(x2)
5% increased Global Accuracy Rating
Tattoo of the Tasalio Warrior
5% chance to Blind Enemies on Hit with Attacks
Tattoo of the Tukohama Warcaller(x14)
8% increased Warcry Cooldown Recovery Rate
Tattoo of the Tukohama Warrior
Melee Hits which Stun have 5% chance to Fortify
- Dexterity's Accuracy Bonus instead grants +3 to Accuracy Rating per Dexterity
- 5% increased Attack Speed per Enemy in Close Range
- Non-Vaal Strike Skills target 1 additional nearby Enemy
- +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
- 3% increased Damage per Endurance, Frenzy or Power Charge
- 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
- +25% to Critical Strike Multiplier against Unique Enemies
- 25% chance to gain a Flask Charge when you deal a Critical Strike
- 5% of Leech is Instant
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- 12% increased Mana Reservation Efficiency of Skills
- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
- Prevent +3% of Suppressed Spell Damage
- 8% chance to gain a Frenzy Charge when you Hit a Unique Enemy
- 120% increased Critical Strike Chance with Swords
- -20% to Critical Strike Multiplier with Swords
Notes
Mechanics - Penance mark for shotgunning (penance mark spawns up to 9 phantasms, we hit phantasms with extra strikes and get enough aoe so the extra strike also hits the boss) - Wep swap from corrupting fever to disable it when fightning bosses. click it to last hit boss, click it for clearing - Phantasms from Penance Mark spawn between 3.5 and 4.5 metres from enemy so get as much aoe as you want - We put 242% more aoe to custom mods because the 80% more on ele hit is more base radius not more aoe Important stuff to know - You need 100% reduced life regeneration rate for enemies, so eldritch helmet implicit + ryslatha so corrupting fever can kill stuff that has regen - Cull does not work with southbound and it will not reduce enemy hp to 1 from for example 20%, it will just do nothing instead - If you want Siones Ambition (and you probably really do want it) then just either drop Elemental Weakness and cry if you think your damage is good enough or buy CI impossible escape and click whispers there