5 months ago

Ascendancy ThumbnailLevel 90 Hybrid Crit Power Siphon Trickster3.25

Life: 3,15591%
ES: 1,73645%
Mana: 54
eHP:
33,003
Resistances: 75%/75%/78%/75%
Evade: 70%
Evasion: 17,692
DPS: 1,573,329
Speed: 15.91
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 450%
Config:
Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ralakesh

Gear

Prophecy WandIronwood BucklerMoonlit CircletSanguine RaimentMurder MittsInfiltrator BootsAgate AmuletTwoStoneFLAmethyst RingStygian Vise
Divine Life FlaskQuartz FlaskJade FlaskSilver FlaskQuicksilver Flask
Murderous Eye Jewel

Gems

Punishment
Flame Wall
Lifetap
Arcanist Brand
Grace
Wrath
Summon Skitterbots
Flame Dash
Lifetap
Sniper's Mark
Shield Charge
Faster Attacks
Detonate Mines
Automation
Precision
Arrogance
Clarity
Power Siphon
Locus Mine
Charged Mines
Added Lightning Damage
Lightning Penetration

Tree Preview

Tattoo of the Ramako Shaman
+2% chance to Suppress Spell Damage
Ghost DanceGhost Dance
Wicked WardWicked Ward
Accuracy MasteryAccuracy Mastery
  • +500 to Accuracy Rating
  • -2 to Accuracy Rating per Level
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Energy Shield MasteryEnergy Shield Mastery
  • 10% less Physical Damage Taken while on Full Energy Shield
Life MasteryLife Mastery
  • +30 to maximum Life
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mark MasteryMark Mastery
  • Marked Enemy cannot Regenerate Life
Mine MasteryMine Mastery
  • Regenerate 2.5% of Life per Second if you've Detonated a Mine Recently
  • Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression MasterySpell Suppression Mastery
  • You have Phasing if you have Suppressed Spell Damage Recently
  • +8% chance to Suppress Spell Damage while Phasing
Wand MasteryWand Mastery
  • Intelligence is added to Accuracy Rating with Wands

Notes

Extended Footage: https://youtu.be/0lWPHbr8ZNs?si=hiTFVbrA1wJr5Bx6

Help Alira

Early Levelling (Basically Rolling Magma until 31)

- Start with Templar Mule
- Rolling Magma-Elemental Proliferation + Flame Wall until level 31
- Buy Sniper's Mark at 4
- Look for Goat's Horns in Ledge or from Nessa if colours are good can purchase
- Take Added Lightning as Prison Reward and level in offhand for much later when you would use
- Buy Combustion at 8
- Flame Dash at Level 10
- Equip Precision as needed
- Equip Clarity if you are bad at flask management. I probably wouldn't level this above level 5 early on
- Take Summon Skitterbots as level 16 quest reward


Power Siphon Swap (31)
- Complete Library Quest
- Acquire Bench Craft Recipe for Flat Lightning Damage from Lunaris Temple Level 2 (you will craft this on 2 rings as a prefix, and probably on your weapon. Also unlock Solaris 2 just in case you want to craft Flat Fire Damage on a weapon instead).

Purchase the following gems to be linked as such
Power Siphon - Locus Mines - Charged Mines - Swift Assembly OR Added Lightning Damage
Automation - Detonate Mines

Optional Purchase
Shield Charge - Faster Attacks - Momentum

The gem setup doesn't change much other than adding arrogance later once you find yourself able to also run Wrath (reservation dependent). I would always have skitterbots. Grace/Wrath during campaign is mostly player preference. Have all auras setup by maps obviously.