10 days ago

Ascendancy ThumbnailLevel 100 CI Crit Hexblast Mine Trickster3.25

Life: 1
ES: 5,877
Mana: 562
eHP:
93,816
Resistances: 75%/75%/75%/-41%
Evade: 95%
Armour: 5,879
Evasion: 29,569
DPS: 31,224,218
Speed: 14.44
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 473%
Config: Pinnacle, 30% Shock, Frenzy, Power, 15x Wither
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ralakesh

Gear

Prophecy WandTitanium Spirit ShieldSandstorm VisageNecrotic ArmourShagreen GlovesPhantom BootsCitrine AmuletMoonstone RingProfane ProxyMageblood
Bottled FaithQuicksilver FlaskJade FlaskQuartz FlaskGranite Flask
Large Cluster JewelLarge Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelSmall Cluster JewelThe Balance of TerrorWatcher's EyeAncestral VisionCobalt JewelCobalt JewelCobalt Jewel

Gems

Elemental Weakness
Detonate Mines
Enhance
Automation
Immortal Call
Cast when Damage Taken
Shield Charge
Faster Attacks
Despair
Flame Dash
Withering Step
Hexblast
Trap and Mine Damage
Awakened Void Manipulation
High-Impact Mine
Minefield
Charged Mines
Clarity
Flame Dash
Discipline
Vaal Grace
Summon Skitterbots
Enlighten
Flammability

Tree Preview

Chaos InoculationChaos Inoculation
Ghost DanceGhost Dance
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Energy Shield MasteryEnergy Shield Mastery
  • 100% increased Energy Shield from Equipped Helmet
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mine MasteryMine Mastery
  • Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10%
  • Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you

Notes

Ventrua's Hexblast miner Trickster
Guide: https://youtu.be/MYHuT34C4uY
Campaign leveling VoD (3.24): https://www.youtube.com/watch?v=4U1RiForV7w

PoB has multiple setups, make sure to the loadout (top right)

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Levelling gems and comments

Regex to check vendors: b-b-b|b-[bg]-g|g-[bg]-b|b-g-b|g-b-g|nne (show BBB and BBG or BGG and 10% ms boots, if you want to see something else make your own regex at poe.re)

Act 1
Stormblast Mine + Swift Assembly + Added Lightning (or Added Cold based on colors)
Orb of Storm + Arcane Surge + (Added Lightning optional)
Frostblink (replace by Flame Dash at lvl 10)
Bear Trap


Act 2-3 until level 28
Stormblast Mine + Swift Assembly + Controlled Destruction
Orb of Storm + Arcane Surge + (Added Lightning optional)
Flame Dash
Bear Trap
Skitterbots
Herald of Thunder

IMPORTANT: Solaris 2 has fire damage craft in the room after Diala - 4 transmutes cost for each weapon, craft on both weapons as soon as you can

Normal Lab: One Step Ahead


Level 28 until swap
Pyroclast Mine + Swift Assembly + Elemental Focus + Charged Mines (after Cruel Lab - Swift Killer, use Minefield instead of Swift Assembly, it feels a lot better)
Flame Dash
Bear Trap
Skitterbots
Grace (once you get Mind Drinker and the reservation mastery there)
Flammability
Wave of Conviction + Combustion

At level 38, you can and should use a 4link with Arcanist Brand + Flammability + Wave of Conviction + Combustion 

Cruel Lab: Swift Killer
Merciless Lab: Polymath

Level in offhand: Hexblast, Increased Critical Strikes, Blasphemy


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Hexblast Swap

You NEED curse on hit - most common source will be Dreadarc at this point, alternatives are any corrupted gloves with a curse (prefereably Elemental Weakness) or a rare ring with curse on hit Flammability/Frostbitte/Conductivity or Elemental Weakness
Mark of Submissions DOESN'T WORK

We will be running Blasphemy + Elemental Weakness (Flammability if you have Elemental Weakness gloves or ring) until Profane Proxy (then switch to Skitterbots)

Mana balancing
When active mines are set to 18 or 20 (that's our max mine limit, 18 without Saboteur node), we still need enough to throw our Hexblast mines once

Try to get clusters into the build as soon as possible, they are extemely good 
Chaos damage is better than spell damage for large clusters but it is going to be way more expensive and spell damage cluster is good enough
Trap and Mine damage medium cluster (4 or 5 passives) - any ilvl above 50 - reforge crit to craft it, the goal is to hit Surprise Sabotage + Guerilla Tactics (around 4 reforges on average)

Hexblast + Blastchain Mine + Charged Mines + Minefield + Increased Critical Strikes + (Void Manipulation if you get early 6link)
Automation + Detonate Mines
Shield Charge + Faster Attacks
Urgent Orders + Enduring Cry (Battlemage's Cry before shaper/hunter chest for base crit)
Flame Dash
Blasphemy + Elemental Weakness
Grace
Spell Totem + Wither + Multitotem + Faster Casting
Bear Trap (can be kept at level 1)
Withering Step


If you have more questions after this or something isn't working, please watch the guide, it should have most questions answered.

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Wand
fractured ilvl 82 or below with either fractured Spell Damage or Increased Ctitical Strike Chance
use 3 fossil resonator: Corroded + Metalic + Shuddering -> when you hit 6 mod (12 fossils avg) prefixes are going to always be good (+2 and spell damage), if suffixes are bad we try to annul -> if hit suffix, craft prefix can't be changed -> reforge crit (or veiled orb depending on their price)

Shield
get a pure ES (ideally with 10% or 15% spell damage implicit) with fractured spell damage
spam Scorn essence until either 3 good suffixes or 2 and 1 empty ->  craft suffixes can't be changed -> reforge chaos (guaranteed +1 chaos if 3 suffixes, most likely chaos res if 2 suffixes, then suffix can't be changed again -> reforge chaos again for +1)

Amulet 
get fractured all attributes (easier to craft) or high life (slightly better end results)
spam Scorn essence until 3 good suffixes -> craft suffixes can't be changed -> reforge chaos (guaranteed +1 chaos)

Belt
Zeal essence

Clusters
Large chaos - Aberrant fossils / reforge chaos
Medium Trap & Mine - reforge crit