14 months ago

Ascendancy ThumbnailLevel 99 Reap Chieftain3.21

Life: 5,603170%
ES: 570
Mana: 1
eHP:
333,140
Resistances: 81%/77%/77%/75%
Evade: 66%
Supp: 95.59%
Block: 46%
Evasion: 16,921
DPS: 781,027
Speed: 1.35
Hit Chance: 100%
Config:
Uber, Covered in Ash, Custom Mods
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Garukhan

Gear

Oscillating SceptreDawnbreakerDeicide MaskCloak of FlameFingerless Silk GlovesTwoTonedEvEsMarble AmuletUnset RingUnset RingCrystal Belt
Jade FlaskRuby FlaskQuicksilver FlaskAmethyst FlaskEternal Life Flask
Lethal PrideCobalt Jewel

Gems

Anomalous Reap
Ignite Proliferation
Cruelty
Burning Damage
Swift Affliction
Combustion
Infernal Cry
Enduring Cry
Second Wind
Urgent Orders
Malevolence
Divine Blessing
Increased Duration
Vaal Immortal Call
Flammability
Elemental Weakness
Arcanist Brand
Flame Surge
Wave of Conviction
Combustion
Vitality
Grace
Divergent Arctic Armour
Herald of Purity
Vaal Smite
Flame Dash

Tree Preview

Avatar of FireAvatar of Fire
Eldritch BatteryEldritch Battery
Eternal YouthEternal Youth
MagebaneMagebane
Wind DancerWind Dancer
Evasion MasteryEvasion Mastery
  • Cannot be Stunned if you haven't been Hit Recently
Fire MasteryFire Mastery
  • Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
Flask MasteryFlask Mastery
  • Remove a random Non-Elemental Ailment when you use a Life Flask
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • +50 to maximum Life
Physical MasteryPhysical Mastery
  • 40% increased Physical Damage with Skills that Cost Life
Protection MasteryProtection Mastery
  • Your Elemental Resistances cannot be lowered by Curses
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky

Notes

Build Philosophy

I haven't played my favorite ailment builds in a while - ignite.
Chieftain is much more tanky than Elementalist, with less damage. Chieftain, however, leverages its physical damage
reduction with decent damage. It also is my most played ascendancy pog.

This build utilizes the shift from phys to fire on gear, with a combination of the consistency of Endurance Charges, to
pretty much tank all phys damage. Dawnbreaker is a two-fold synergy, as it does not only shift phys to fire and cold/
lightning to fire, but also supplies the only source of armour in the build, and a significant amount at that.

With our phys damage taken solved, the logical step is to run the right side of the tree for immense spell supression
and evasion. We run Grace, instead of Determination, and Immortal Call, instead of Molten Shell.

3.21 Changes

The life mastery giving us 15% increased life on chest with no life modifiers allows us to sustain Cloak of Flame, which
has 40% physical damage taken as fire. It's important to note that both Cloak of Flame and Dawnbreaker applies
generic physical damage taken as fire - that means it applies to physical DoT, too.
With the combination of high regen, it's possible to tank through physical degen.

The suppress chance is lucky mastery allows us to run at least 67% Spell Supression (mathematically the most bang
for your buck) and get as close as possible to supress cap. This makes gearing more flexible.

When Reap was initially introduced, many wanted to play an ignite Reap build because of its high base damage but
also its mutiplier to its base damage. Unfortunately, Reap ended up playing a lot more annoying with its hitbox but also
it doesn't innately have a chance to ignite, which makes it more difficult to apply ignites. This is where Elementalist
shines as it doesn't have this problem at all with Shaper of Flames. We can alleviate this with the Combustion gem,
change to ignite on gear and Flammability.

Vaal Reap introduced +4 to maximum Blood Charges, which also increases the damage further. If there was a time
to try ignite Reap, it'll be this time.

Levelling
non-important
active use

Mule over Shattering Steel to your Marauder from Duelist. 
Shattering Steel + Added Fire Damage + Maim
Leap Slam
Vitality
War Banner
Frostblink
Enduring Cry
Combustion

Level with Shattering Steel until Exsanguinate @lv 12.
Exsanguinate + Added Fire + Maim
Leap Slam
Vitality
War Banner
Frostblink
Enduring Cry
Combustion

@Act 2
Exsanguinate + Added Fire + Cruelty
Leap Slam
Vitality
War Banner
Frostblink
Enduring Cry
Combustion
Herald of Purity
Corrupting Fever

@Act 3
Exsanguinate + Swift Affliction + Cruelty + Efficacy
Corrupting Fever + Swift Affliction + Efficacy
Leap Slam
Vitality
War Banner
Frostblink
Enduring Cry
Combustion
Herald of Purity
Burning Damage
Flammability
Vulnerability
Reap
Infernal Cry
Urgent Orders
Second Wind
Wave of Conviciton
Grace
Arctic Armour
Faster Casting

@Act 4
Exsanguinate + Swift Affliction + Cruelty + Efficacy
Corrupting Fever + Swift Affliction + Efficacy
Leap Slam
Vitality
War Banner
Frostblink
Enduring Cry
Combustion
Herald of Purity
Burning Damage
Flammability
Vulnerability
Reap
Infernal Cry
Urgent Orders
Second Wind
Wave of Conviciton
Grace
Arctic Armour
Faster Casting
Ignite Proliferation

@Act 7
Run both labs for Ngamahu and Ramako
Vaal Reap + Combustion + Ignite Proliferation + Cruelty
Flammability + Faster Casting
Enduring Cry + Infernal Cry + Urgent Orders + Second Wind
Swift Affliction
Efficacy
Burning Damage
Leap Slam
Frostblink
Vitality
Wave of Conviction
Grace
Arctic Armour
Herald of Purity