4 months ago
Level 90 Crit Elemental Hit Slayer3.27
Life: 3,60296%
Mana: 117
eHP:
65,163
Resistances: 75%/75%/75%/-60%
Armour: 7,007
DPS: 6,032,799
Speed: 7.14
Hit Chance: 100%
Crit Chance: 64.71%
Crit Multi: 485%
Config:
Boss, 36% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All
Gear















Gems
Elemental Hit
Elemental Hit
Elemental Hit
Trinity
Close Combat
Elemental Damage with Attacks
Inspiration
Fortify
Flesh and Stone
Blood and Sand
Arctic Armour
Precision
Elemental Weakness
Blood Rage
Automation
Steelskin
Cast when Damage Taken
Static Strike
Rage
Power Charge On Critical
Brutality
Ancestral Cry
Autoexertion
Leap Slam
Faster Attacks
Frostblink
Tree Preview
Runegraft of the Sinistral
10% more Attack speed with Offhand
Limited to 1 Runegraft of the Sinistral
- +500 to Accuracy Rating
- -2 to Accuracy Rating per Level
- Non-Vaal Strike Skills target 1 additional nearby Enemy
- 30% increased Damage while in Blood Stance
- 15% increased Area of Effect while in Sand Stance
- Gain 2 Rage on Hit with Axes
- 80% increased Critical Strike Chance against Bleeding Enemies
- +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
- 100% increased Charge Duration
- 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
- +20% Chance to Block Spell Damage while Dual Wielding
- Dual Wielding does not inherently grant chance to Block Attack Damage
- Critical Strikes do not inherently Ignite
- 100% increased Damage with Hits against Ignited Enemies
- 5% of Leech is Instant
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- Tinctures deactivate when you have 12 or more Mana Burn