17 months ago
Level 100 Crit Explosive Trap Saboteur3.23
Life: 4,329102%
ES: 746
Mana: 7
eHP:
37,509
Resistances: 76%/76%/76%/73%
Evade: 36%
DPS: 964,791
Speed: 3.29
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 708%
Config: Pinnacle, Frenzy, Power
Bandit: Kill All
Gear
























Gems
Flame Dash
Faster Casting
Steelskin
Divine Blessing
Inspiration
Haste
Bear Trap
Charged Traps
Summon Ice Golem
Minion Life
Zealotry
Enlighten
Hatred
Summon Skitterbots
Clarity
Precision
Elemental Weakness
Explosive Trap
Increased Critical Strikes
Increased Critical Damage
Charged Traps
Trap and Mine Damage
Swift Assembly
Tree Preview


- 40% of Physical Damage Converted to Cold Damage

- +25% to Critical Strike Multiplier against Unique Enemies

- 3% chance for Hits to deal 300% of Physical Damage as Extra Damage of a random Element

- 100% increased Energy Shield from Equipped Helmet

- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating

- +50 to maximum Life

- 8% increased Damage for each of your Aura or Herald Skills affecting you
- Auras from your Skills have 10% increased Effect on you

- 8% Chance for Traps to Trigger an additional time
- 5% chance to throw up to 4 additional Traps