4 weeks ago
Level 100 CI Crit Kinetic Blast Necromancer3.28
Life: 1
ES: 9,178
Mana: 283
Int: 1,385
eHP:
305,518
Resistances: 77%/77%/78%/-60%
DPS: 24,583,924
Speed: 9.28
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 462%
Config:
21% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear


























Gems
Kinetic Blast
Volatility
Awakened Elemental Damage with Attacks
Returning Projectiles
Sacred Wisps
Increased Critical Damage
Kinetic Blast
Volatility
Awakened Elemental Damage with Attacks
Returning Projectiles
Sacred Wisps
Increased Critical Damage
Frostblink
Faster Attacks
Shield Charge
Minion Life
Animate Guardian
Meat Shield
Elemental Army
Cast when Damage Taken
Sigil of Power
Tornado
Spellslinger
Bone Offering
Desecrate
Sniper's Mark
Mark On Hit
Tempest Shield
Precision
Summon Spectral Tiger
Aspect of the Avian
EnemyExplode
Tree Preview
Runegraft of Time
20% chance for Skills to not consume a Cooldown on use
Limited to 1 Runegraft of Time
Runegraft of Treachery
15% increased Reservation Efficiency of Skills
Auras from your Skills which affect Allies also affect Enemies
Limited to 1 Runegraft of Treachery
Tattoo of the Arohongui Moonwarden(x5)
+6% to Cold Resistance
Tattoo of the Valako Stormrider(x2)
+6% to Lightning Resistance
- 5% increased Attack Speed per Enemy in Close Range
- +5 to Intelligence per Allocated Mastery Passive Skill
- Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
- 100% increased Energy Shield from Equipped Helmet
- 5% of Leech is Instant
- 12% increased Mana Reservation Efficiency of Skills
- 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
- 8% increased Damage for each of your Aura or Herald Skills affecting you
- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
- Wand Attacks fire an additional Projectile
- Intelligence is added to Accuracy Rating with Wands
- 10% chance to gain a Power Charge on Critical Strike with Wands
Notes
Corpse consumption math:
50 corpses is max ramp (and statistically doable with Runegraft of Time, but not guaranteed as it has luck involved)
40 is max ramp assuming Runegraft of Time always misses or isn't present.
33 is good uptime on a map played quickly