23 months ago
Level 96 Hybrid Rejuvenation Totem Trap Pathfinder3.21
Life: 4,456122%
ES: 1,36820%
Mana: 73
eHP:
80,862
Resistances: 75%/75%/76%/76%
Evade: 64%
Supp: 100%
Armour: 27,616
Evasion: 14,938
DPS: 0
Speed: 2.65
Hit Chance: 100%
Config:
Pinnacle, Frenzy, Power, 15x Wither, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear
























Gems
Molten Shell
Cast when Damage Taken
Divergent Purifying Flame
Arcanist Brand
Despair
Determination
Temporal Chains
Anomalous Withering Step
Enhance
Culling Strike
Divergent Herald of Agony
Petrified Blood
Flame Dash
Discipline
Malevolence
Divine Blessing
Inspiration
Increased Duration
Rejuvenation Totem
Multiple Totems
Divergent Trap
Divergent Cluster Traps
Multiple Traps
Divergent Charged Traps
Tree Preview


- +20% chance to Ignite, Freeze, Shock, and Poison Cursed Enemies

- 15% increased Duration of Ailments on Enemies
- 15% increased Skill Effect Duration

- 10% less Physical Damage Taken while on Full Energy Shield

- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating

- Recover 4% of Life when you use a Flask

- +50 to maximum Life

- 12% increased Mana Reservation Efficiency of Skills

- Poisons you inflict deal Damage 20% faster

- 8% increased Damage for each of your Aura or Herald Skills affecting you
- Auras from your Skills have 10% increased Effect on you

- 5% of Damage from Hits is taken from your nearest Totem's Life before you