2 years ago
Level 81 Hybrid Vaal Righteous Fire Inquisitor3.17
Life: 4,435150%
ES: 2,04130%
Mana: 54
eHP: 42,631
Resistances: 78%/75%/75%/40%
Armour: 26,299
DPS: 425,878
Config: Sirus
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Ralakesh
Gear
Gems
Frostblink
Hextouch
Flammability
Lifetap
Vaal Molten Shell
Enduring Cry
Defiance Banner
Determination
Malevolence
Enlighten
Purity of Elements
Shield Charge
Lifetap
Faster Attacks
Vaal Righteous Fire
Swift Affliction
Increased Area of Effect
Lifetap
Fire Trap
Lifetap
Burning Damage
Trap and Mine Damage
Controlled Destruction
Swift Affliction
Tree Preview
Call to Arms
Unwavering Stance
Armour Mastery
- Determination has 25% increased Mana Reservation Efficiency
Damage Over Time Mastery
- 10% less Damage Taken from Damage over Time
Elemental Mastery
- +15% to all Elemental Resistances
Fire Mastery
- +20% to Fire Damage over Time Multiplier
- -30% to Fire Resistance
Life Mastery
- +50 to maximum Life
Reservation Mastery
- Auras from your Skills have 15% increased Effect on you
- 15% increased Mana Reservation Efficiency of Skills
Notes
3.17 - Archnemesis League - Righteous Fire FAQ --> https://tinyurl.com/RFFaQ --> https://www.twitch.tv/pohx Some things to note. The "Endgame" gear shown is gear you can aim for about 1-2 weeks into the league. You can expect to hit 5m+ DPS with Big Investment, 8M+ Using VAAL Rf with very good gear Don't forget to Toggle on "Targets are Ignited" and "Cover in Ash" For the high level gear sets, you can consistently apply Combustion via Shield Charge & Cover in Ash with Instant Infernal Cry For the Cluster Jewel Swap. When you get a Master of Fire Jewel you can switch off of Scorching Ray and start using Flame Wall. If you don't de-activate scorching ray in the PoB master of fire will not show a damage increase. This is because Scorching ray has a higher value of Exposure but you do not have this exposure while mapping only bossing Might have to Uncheck Arcane Surge in the later setups since the build gets tight on sockets and might not be able to run it (depends on if you have to lifetap ur flamedash or not) Also make sure you Enable/Disable the Lower/Higher Level Righteous Fire & Scorching Ray depending on what stage of gear you're on You can save quite a few passives via min maxing 1 Point for getting belt enchant for Curse reduction (The mastery on Arm/Es Nodes) 2 Points for having a level 3 Enlighten (you can drop determ reservation & the baby reservation node by champion of the cause) 1 Point for getting INT via traveling at higher levels (You drop the int node by duelist usually when you path deeper into witch) 1 Point for getting More DEX usually via accessories or Brutal Restraint Timeless Jewel @Templar ( You can drop the DEX node by duelist) With the remaining points to 100 you have a few options A - Go towards Duelest and grab Art of the gladiator, it makes for faster mapping and can help with Dex Problems ( also gets you armour/regen/hp ) B - Path Towards Acrimony for more DoT Multi + Less Damage taken from overtime C - Go for a deeper cluster jewel setup with 2 Mediums, You're probably going to want Flow of life + Smoking Remains or Burning Bright (Bright for AoE Remains for DMG) D - Path downward to Glancing blows and go Max Block, you would have to get some form of recovery on your shield to make it work properly which will make it much more difficult to craft/roll (probably swap Purity of elements to Tempest shield, use pantheon for Freeze immune and get a Wrapped in flames (Medium cluster jewel) for chill immunity) Priority Order (Will flucuate based on market prices which I can't really predict) 6L Chest - Div card turn in (Emperor of Purity) - Remember you 6L your RF in your Body Armour till you get the Essence Helmet setup +1 Ammy or %Fire Essence Crafted amulet and annoit Arsonist unless you have the boots, in which case you go ASH frost & Storm Legacy of Fury boots if they are cheap, Ideally 20c-1EX Master of Fire Cluster Jewel, the cheaper the better (DO NOT spend a lot of currency on this early) Elder Crafted Essence Helmet with at least Level 16 Burning damage or Level 16 Concentrated Effect Jewels with %Life & Burning Damage or Fire Multi (These are like 50C+ in current league ArchNem for 3 property jewels, I bought 3 when I got my Master of Fire Cluster) Replica Soul Tether (You want this going into RED tier maps) Flammability on hit Ring (make sure you have some source of flam you're replacing otherwise this goes at the TOP of the list) Fire damage over time Multi Glove Implicit (not sure where to put this because idk how expensive the new currency is ) Please remember this version of my RF Build is the Non-Explode Setup. For the Explode Setup you follow a different Guide because of it's demands --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - RF Explode PoB: https://pastebin.com/g9ECEEGd (Expensive) For any other questions, check out Pohx's youtube videos: https://www.youtube.com/c/PohxKappa/videos - How can I craft the gear? .: Helmet, Body Armour and Belt - https://tinyurl.com/RFGear1 (These are 3.16 Methods and there are probably better methods but these will be okay till I update) .: Amulet, Rings and Boots - https://tinyurl.com/RFGear2 (These are 3.16 Methods and there are probably better methods but these will be okay till I update) .: Gloves, Jewel/Clusters and Weapon - https://tinyurl.com/RFGear3 (These are 3.16 Methods and there are probably better methods but these will be okay till I update)