6 months ago

Ascendancy ThumbnailLevel 100 MoM Crit Power Siphon Totem Hierophant3.24

Life: 2,13658%
Mana: 7,206349%
eHP:
64,997
Resistances: -18%/-6%/81%/80%
Evade: 26%
DPS: 11,410,558
Speed: 2.24
Hit Chance: 100%
Crit Chance: 96.36%
Crit Multi: 451%
Config: Pinnacle, 50% Shock, 3x Frenzy, 3x Power
Bandit: Kill All
Pantheon: Soul of the Brine King

Gear

Imbued WandFont of ThunderMind of the CouncilLightning CoilBreathstealerDance of the OfferedAtziri's FoibleAmethyst RingAmethyst RingStygian Vise
Eternal Mana FlaskTopaz FlaskJade FlaskGranite FlaskQuicksilver Flask
Searching Eye JewelHealthy MindWatcher's EyeGlorious VanityCobalt Jewel

Gems

Automation
Increased Duration
Arcane Surge
Arcane Cloak
Clarity
Precision
Arrogance
Blood Rage
Purity of Lightning
Eternal Blessing
Summon Ice Golem
Shield Charge
Faster Attacks
Sigil of Power
Frenzy
Greater Multiple Projectiles
Cast On Critical Strike
Sniper's Mark
Power Siphon
Ballista Totem
Awakened Lightning Penetration
Damage on Full Life
Pierce
Elemental Damage with Attacks

Tree Preview

Ancestral BondAncestral Bond
Mind Over MatterMind Over Matter
The AgnosticThe Agnostic
Armour and Energy Shield MasteryArmour and Energy Shield Mastery
  • 10% of Physical Damage from Hits taken as Chaos Damage
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Cold MasteryCold Mastery
  • Chills from your Hits always reduce Action Speed by at least 10%
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Life MasteryLife Mastery
  • You count as on Full Life while at 90% of maximum Life or above
Lightning MasteryLightning Mastery
  • Increases and reductions to Maximum Mana also apply to Shock Effect at 30% of their value
Mana MasteryMana Mastery
  • 10% of Damage taken Recouped as Mana
  • Recover 10% of Mana over 1 second when you use a Guard Skill
Recovery MasteryRecovery Mastery
  • Life Recoup Effects instead occur over 3 seconds
Totem MasteryTotem Mastery
  • 5% of Damage from Hits is taken from your nearest Totem's Life before you
Wand MasteryWand Mastery
  • Increases and Reductions to Spell Damage also apply to Attacks while wielding a Wand