5 days ago
Level 100 Blood and Sand Ascendant3.28
Life: 4,39499%
Mana: 47
eHP:
48,092
Resistances: 79%/75%/75%/54%
Armour: 14,787
DPS: 2,580,709
Hit Chance: 100%
Config:
Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Garukhan
Loadout
Gear














Gems
Blood and Sand
Purity of Elements
Flesh and Stone
Cyclone
Pulverise
Shockwave
Infused Channelling
Melee Physical Damage
Precision
Desecrate
Frostblink
Arrogance
Autoexertion
General's Cry
Pulverise
Ground Slam of Earthshaking
Melee Physical Damage
Assassin's Mark
Mark On Hit
Molten Shell
Cast when Damage Taken
Tree Preview
- 50% more Accuracy Rating at Close Range
- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
- +25% to Critical Strike Multiplier against Unique Enemies
- Melee Hits Fortify
- -3 to maximum Fortification
- Impale Damage dealt to Enemies Impaled by you ignores Enemy Physical Damage Reduction
- 10% chance on Hitting an Enemy for all Impales on that Enemy to last for an additional Hit
- 5% of Leech is Instant
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- 12% increased Mana Reservation Efficiency of Skills
- 10% more Maximum Physical Attack Damage
- +7 to Maximum Rage
- Inherent loss of Rage is 20% faster
- 3% increased maximum Life per Red Socket on equipped Staff
- 5% increased maximum Mana per Blue Socket on equipped Staff
- 40% increased Damage with Hits against Rare and Unique Enemies
- Attacks with Two Handed Weapons deal 60% increased Damage with Hits and Ailments
- 10% reduced Attack Speed
- 3% chance to deal Triple Damage