2 years ago
Level 91 Hybrid Crit Lightning Tendrils Hierophant3.21
Life: 3,30182%
ES: 1,58258%
Mana: 896
eHP:
130,549
Resistances: 75%/78%/75%/22%
Block: 75%
Spell Block: 60%
Armour: 24,170
DPS: 11,423,699
Speed: 7.91
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 617%
Config:
Boss, 50% Shock, Power, Custom Mods
Bandit: Alira
Pantheon: Soul of Lunaris, Soul of Tukohama
Gear





















Gems
Vitality
Flame Dash
Conductivity
Enduring Cry
Defiance Banner
Arcane Cloak
Molten Shell
Arctic Armour
Determination
Increased Critical Damage
Lightning Tendrils
Controlled Destruction
Lightning Penetration
Infused Channelling
Added Lightning Damage
Portal
Cast on Death
Orb of Storms
Increased Critical Strikes
Power Charge On Critical
Chain
Divine Blessing
Wrath
Increased Duration
Tree Preview


- 20% increased Armour per second you've been stationary, up to a maximum of 100%

- 10% of Armour also applies to Chaos Damage taken from Hits

- Cannot be Shocked while at maximum Power Charges

- 10% of Leech is Instant

- +50 to maximum Life

- Increases and reductions to Maximum Mana also apply to Shock Effect at 30% of their value
- +15% to Maximum Effect of Shock

- 12% increased Mana Reservation Efficiency of Skills
- 10% of Damage taken Recouped as Mana

- Auras from your Skills have 10% increased Effect on you

- +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
Notes
Divine Ire is set to 12 Stages for DPS calculations intentionally. POB calculates Full DPS by simply multiplying Average Hit by Cast rate, and doesn't take the stage build up into account. Shocked Effect is calculated from the Stage 20 average hit, since that is the damage the boss will actually be taking. Configuration contains buffs from a santified relic and +50% Effect Arcane Surge provided from the totem ascendency that POB doesn't seem to consider.