3 weeks ago

Ascendancy ThumbnailLevel 100 Crit Smite Slayer3.26

Life: 3,67994%
ES: 25
Mana: 152
eHP:
410,622
Resistances: 75%/75%/75%/75%
Evade: 82%
Armour: 20,924
Evasion: 31,420
DPS: 215,807,264
Speed: 6.20
Hit Chance: 100%
Crit Chance: 97.00%
Crit Multi: 483%
Config:
35% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Garukhan

Gear

ParadoxicaThe SaviourHaunted BascinetConquest LamellarAdmiral's ArroganceRalakesh's ImpatienceYoke of SufferingThe TamingDiamond RingMageblood
Diamond FlaskGranite FlaskJade FlaskSilver Flask
Large Cluster JewelThe Light of MeaningWatcher's EyeLethal PrideCrimson JewelMurderous Eye Jewel

Gems

Assassin's Mark
Mark On Hit
Lifetap
Flesh and Stone
Precision
Enlighten
Wrath
Leap Slam
Faster Attacks
Enhance
Smite
Awakened Added Lightning Damage
Volatility
Inspiration
Multistrike
Awakened Elemental Damage with Attacks
Vaal Molten Shell
More Duration
Cast when Damage Taken
Lifetap
Reflection
Haste

Tree Preview

Tattoo of the Ramako Shaman(x3)
+2% chance to Suppress Spell Damage
Tattoo of the Tawhoa Shaman
5% chance to Poison on Hit
Versatile CombatantVersatile Combatant
Armour and Evasion MasteryArmour and Evasion Mastery
  • 8% increased Evasion Rating per Frenzy Charge
  • 8% increased Armour per Endurance Charge
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Bleeding MasteryBleeding Mastery
  • 80% increased Critical Strike Chance against Bleeding Enemies
Block MasteryBlock Mastery
  • +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Charge MasteryCharge Mastery
  • 100% increased Charge Duration
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Dual Wielding MasteryDual Wielding Mastery
  • +1% to Off Hand Critical Strike Chance while Dual Wielding
Spell Suppression MasterySpell Suppression Mastery
  • Suppressed Spell Damage cannot inflict Elemental Ailments on you
Sword MasterySword Mastery
  • 8% chance to gain a Frenzy Charge when you Hit a Unique Enemy