15 months ago

Ascendancy ThumbnailLevel 92 Steelskin Pathfinder3.23

Life: 2,93784%
ES: 334
Mana: 223
eHP:
29,096
Resistances: 75%/75%/75%/-6%
Evade: 63%
Evasion: 14,415
DPS: 0
Hit Chance: 100%
Config: Pinnacle, Frenzy, 15x Wither
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Garukhan

Gear

Thicket BowBlunt Arrow QuiverWilma's RequitalLightning CoilAsenath's Gentle TouchShagreen BootsCitrine AmuletTwoStoneFCAmethyst RingMicro-Distillery Belt
Divine Life FlaskQuicksilver FlaskSilver FlaskTopaz FlaskPoisonberry Tincture
Thread of Hope

Gems

Steelskin
Herald of Agony
Despair
Scourge Arrow of Menace
Lifetap
Vicious Projectiles
Unbound Ailments
Ballista Totem
Greater Multiple Projectiles
Petrified Blood
Grace
Frenzy
Blink Arrow
Blood Rage
Temporal Chains
EnemyExplode

Tree Preview

Coated BladeCoated Blade
Nature's ConcoctionNature's Concoction
Oath of the MajiOath of the Maji
MagebaneMagebane
Life MasteryLife Mastery
  • +50 to maximum Life
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Poison MasteryPoison Mastery
  • Enemies Poisoned by you cannot deal Critical Strikes
  • Poisons you inflict deal Damage 20% faster
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
Totem MasteryTotem Mastery
  • Skills that would Summon a Totem have 30% chance to Summon two Totems instead

Notes

> THINGS YOU NEED BEFORE SWITCHING <
If you don't have everything from this list yet, stick with TR ballistas for now:
- Tincture that makes all your damage able to poison
- Reservation reduction(Either an Enlighten or on gear)
- Increased effect Topaz Flask with 25% reduced mana cost
- 100% chance to poison
- Whispers of Doom annoint(3 golden oils)

> FAQ <
-- Why does full DPS use damage x21? --
We have 7 ballistas, so x7, each ballista fires 10 projectiles, we're being conservative and estimating that 3 of those overlap. 3x7 = 21. So our damage multiplies by 21.

-- Why is my frenzy manaforged setup not triggering? --
For your manaforged arrow setup to trigger both your artillery ballista AND your frenzy need to cost at least some mana. You probably reduced your mana cost too much.

-- Why don't you take Master Surgeon and use a life flask that heals over time? --
Master Surgeon is really nice if you have at least some investment into your life flask.
On this build we can't really take nodes like "Field Medicine", so the regen from our life flask just wouldn't be that amazing.
This setup also mainly shines when you run Petrified Blood, which is pretty hard to fit while we're running Herald of Agony.
If you're in an endgame scenario and you can get enough life recovery from your flask to justify Master Surgeon while still having enough reduced mana cost from your Topaz Flask it's a viable change to make on the build.

-- How do I get 100% chance to poison --
We get 70% from the skilltree, so we need to get 30% from other sources. Herald of Agony gives us 20%, and then the last 10% can come from:
- 2 jewels with 5% chance to poison each
- Gloves with 10% chance to poison
- An elder quiver with (up to) 20% chance to poison
- A bow with (up to) 30% chance to poison

If you can get 100% chance to poison without relying on Herald of Agony you could consider switching to a Master Surgeon setup and running Petrified Blood instead. This will require some mana reservation gear though.

-- Why no Wilma's Requital helmet? --
While Wilma's is a lot of damage, it removes 16% physical damage taken as elemental.
This tradeoff is not really worth it if you're playing Hardcore and even for Softcore I'd argue you already have enough damage.
This is one of the things you can switch if you want, but keep in mind you'll be a lot squishier.

> WILDWOOD ASCENDANCY <
Our Wildwood Ascendancy is Warden of the Maji, as this enables our entire build by allowing all our damage to poison. We take the nodes in the following order:
1. Coated Blade
2. Nature's Concoction
3. Wildwood Blessing
4. Detect Evil

If you run 2 unset rings you can free up enough gem slots to run no gems in your boots or gloves. At that point Oath of the Maji becomes worth it.