2 weeks ago

Ascendancy ThumbnailLevel 97 Crit Rage Vortex of Berserking Berserker3.24

Life: 3,931108%
Mana: 196
eHP:
45,534
Resistances: 86%/86%/86%/39%
Block: 30%
Armour: 11,181
DPS: 10,882,893
Speed: 22.39
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 672%
Config:
Pinnacle, Frenzy, Custom Mods
Bandit: Alira
Pantheon: Soul of Arakaali
Open

Gear

Jewelled FoilRedblade BannerNightmare BascinetLightning CoilDragonscale GauntletsDragonscale BootsMarylene's FallacyAmethyst RingAmethyst RingThe Tides of Time
Topaz FlaskTaste of HateRuby FlaskQuicksilver FlaskDiamond Flask
Large Cluster JewelMedium Cluster JewelMedium Cluster JewelLethal PrideViridian JewelViridian JewelViridian JewelViridian JewelViridian Jewel

Gems

Rage Vortex of Berserking
Pulverise
Melee Physical Damage
Brutality
Close Combat
Fortify
Ancestral Warchief
Ancestral Protector
Multiple Totems
Blood Rage
Punishment
Phase Run
Ambush
Second Wind
Berserk
Lifetap
Dread Banner
Blood and Sand
Pride
General's Cry
Call to Arms
Lifetap
Leap Slam

Tree Preview

Tattoo of the Arohongui Moonwarden(x2)
+6% to Cold Resistance
Tattoo of the Ramako Shaman(x3)
+2% chance to Suppress Spell Damage
Tattoo of the Tukohama Warcaller(x18)
8% increased Warcry Cooldown Recovery Rate
Iron ReflexesIron Reflexes
MagebaneMagebane
Armour MasteryArmour Mastery
  • +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Life MasteryLife Mastery
  • Skills Cost Life instead of 30% of Mana Cost
Protection MasteryProtection Mastery
  • Corrupted Blood cannot be inflicted on you
Sword MasterySword Mastery
  • 8% chance to gain a Frenzy Charge when you Hit a Unique Enemy
  • 120% increased Critical Strike Chance with Swords
  • -20% to Critical Strike Multiplier with Swords

Notes

made by dariidar

sword craft:
fractured flat phys dmg
essence aspd -> T1 crit & multi (avg 50 essences?)
lock suffix, unveil phys/impale
add hits cant be evaded