2 months ago
Level 68 Frost Blades Slayer3.25
Life: 2,57686%
Mana: 106
eHP:
21,421
Resistances: 75%/75%/75%/28%
Evade: 40%
DPS: 101,400
Speed: 3.78
Hit Chance: 100%
Config: Boss, Frenzy
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ryslatha
Gear
Gems
Frost Blades
Multistrike
Cold Penetration
Ice Bite
Leap Slam
Faster Attacks
Lifetap
Frostblink
Poacher's Mark
Lifetap
Mark On Hit
Steelskin
Automation
Enduring Cry
Urgent Orders
Blood Rage
Purity of Elements
Precision
Tree Preview
Precise Technique
Accuracy Mastery
- +500 to Accuracy Rating
- -2 to Accuracy Rating per Level
Attack Mastery
- Non-Vaal Strike Skills target 1 additional nearby Enemy
Axe Mastery
- Gain 2 Rage on Hit with Axes
- 40% increased Effect of Onslaught on you
Cold Mastery
- 40% of Physical Damage Converted to Cold Damage
Elemental Mastery
- Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Fortify Mastery
- Melee Hits Fortify
- -3 to maximum Fortification
Life Mastery
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mark Mastery
- 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Rage Mastery
- Nearby Enemies are Intimidated while you have Rage
Notes
Important Notes: If at any point you have unresolvable strength or intelligence requirement issues, allocate one passive in Beef and/or Wisdom of the Glade. You can also use open suffixes and the crafting bench. Gems from quest rewards and vendor purchases are always enabled in primary sockets ASAP unless specified otherwise. A single Blacksmith Whetstone can add a lot of damage to your weapon, especially earlier on. Use them when you have extra. (3x Armour Scraps = Blacksmith Whetstone at vendors starting in Act 2) Bases listed are recommended bases only. If you have a good magic/rare, use it. Always prioritize Evasion/Armour bases over others for campaign. If you have a good magic/rare of another base type, use it until you find a good Evasion/Armour base. Gems that you don't have socket space for can be leveled in weapon swap. OPTIONAL: Purchasing gems to level in weapon swap and constantly managing them is completely optional and only serves to save time/resources later. If it seems overwhelming, just grab them when you're going to use them and catch them up. Always prioritize leveling gems in weapon swap that you will use soon over LS and LS supports. Put others in stash and back in weapon swap when you have space. Always prioritize buying gems you'll use now over gems to be leveled in weapon swap. Keep extra 1 handers with 3 various socket colors in stash to swap around which gems you're leveling in weapon swap. Vendor Recipes: https://www.poewiki.net/wiki/Vendor_recipe_system Magic Weapon with (40 to 64%) Increased Physical Damage Weapon + Magic or Rare Rustic Sash (higher range on roll with Rare base) + Blacksmith's Whetstone Use this until rank 2 bench craft or you find better. Quicksilver Flask + Boots or MS Boots (+5% MS with MS boots, can be repeated to 30%) + Orb of Augmentation Use this if you have extra Quicksilver flasks for MS boots until you find better. Regex: poe.re -\w-.-|g-[gr]-r|r-[gr]-g|g-r-g|r-g-r|nne|s:.+ax Copy the code above and ctrl + F, ctrl + V at vendor to highlight all 4 links, GGR, RRG, Axes, and 10% MS boots Campaign Guide: https://heartofphos.github.io/exile-leveling/#/ Full campaign walkthrough. You can click the steps to fade them out as you complete them. Q = Quest Reward (if not specified, pick whatever) V = Vendor Purchase GGR = Linked Sockets B, R, R, G = Unlinked Sockets (highest priority listed first, lowest priority listed last) Act 1 Enemy at the Gate V Frost Blades V Rustic Sash V 2 Hand Weapon (axes are the goal, use whatever in the beginning until you can get a Stone Axe and always upgrade to the next best available axe ASAP) Link Frost Blades to Chance to Bleed. Mercy Mission Q Ancestral Call Q Quicksilver Flask V Momentum, Iron Rings Link Ancestral Call and Momentum to Frost Blades when you have 3 link. Link Chance to Bleed to Double Strike. Breaking Some Eggs Q Dash V Decoy Totem, Steelskin The Dweller of the Deep V Frostblink, Start checking for Lapis Amulet at level 7 and Heavy Belt at level 8 Replace Dash with Frostblink. Don't Level Frostblink above 4. The Caged Brute Q Leap Slam V Faster Attacks, Enduring Cry (level in swap) Sapphire Ring Link Faster Attacks to Leap Slam. Merveil V Lightning Strike (level in swap or stash) Layout at end of Act 1: Lapis Amulet Rustic Sash or Heavy Belt Sapphire Ring + Iron Ring GGR Frost Blades-Momentum-Ancestral Call RRG Double Strike-Chance to Bleed-Open (Swap Momentum to Double Strike 3 link for single target) RG Leap Slam-Faster Attacks B, R, R Frostblink (4), Decoy Totem, Steelskin RG Weapon Swap Gems: Enduring Cry, LS 2x Life Flask, 2x Mana Flask, Quicksilver Flask Act 2 Intruders in Black Q Blood Rage Q Quicksilver Flask V Poacher's Mark, Herald of Ash, Herald of Ice, Assassin's Mark (level in swap or stash) V Resistance Rings The Way Forward V Added Fire, Precision (level in swap) Drop Ancestral Call for Added Fire once you have Attack Mastery. Sharp and Cruel Q Elemental Damage with Attacks V Endurance Charge on Melee Stun (level in swap), Trinity (level in swap or stash), Start checking for Agate Amulet at level 20 Link Elemental Damage with Attacks to Frost Blades and Added fire when you have 3 link. Link Momentum to Leap Slam and Faster Attacks. Swap to Double Strike for single target. Layout at end of Act 2: Agate Amulet Rustic Sash or Heavy Belt Topaz, Ruby, or Two-stone Rings (use whichever is giving the most resistance values, Two-stone Rings will have the most potential with high rolls) GRR Frostblades-Added Fire-Elemental Damage with Attacks RRG Double Strike-Chance to Bleed-Open RGG Leap Slam-Faster Attacks-Momentum B, R, R, G, R, G, G Frostblink (4), Decoy Totem, Steelskin, Blood Rage, Herald of Ash, Herald of Ice, Poacher's Mark G, R, R, G, B, B Weapon Swap Gems: Precision, Enduring Cry, Endurance Charge on Melee Stun, LS, Trinity, Assassin's Mark 2x Life Flask, 1x Mana Flask, 2x Quicksilver Flask Act 3 Piety's Pets V Haste, Automation (be mindful of Intelligence requirement), Purity of Elements (level in swap, be mindful of Intelligence requirement), Determination (level in swap), Grace (level in swap) Drop Herald of Ice for Haste and try to enable Automation linked to Steelskin. Normal Labyrinth Ascend to Slayer and allocate Bane of Legends (use gem quality for Enduring Cry at the Divine Font) Layout at end of Act 3: Agate Amulet or Onyx Amulet Rustic Sash or Heavy Belt Topaz, Ruby, or Two-stone Rings (use whichever is giving the most resistance values, Two-stone Rings will have the most potential with high rolls) GRR Frostblades-Added Fire-Elemental Damage with Attacks RRG Double Strike-Chance to Bleed-Open RGG Leap Slam-Faster Attacks-Momentum RB Steelskin-Automation B, R, G, G, R, G Frostblink (4), Decoy Totem, Blood Rage, Haste, Herald of Ash, Poacher's Mark G, B, R, R, R, G Weapon Swap Gems: Precision, Purity of Elements, Enduring Cry, Endurance Charge on Melee Stun, Determination, Grace Stash: LS, Assassin's Mark, Trinity 2x Life Flask, 1x Mana Flask, 2x Quicksilver Flask Act 4 Breaking the Seal V Berserk (level in swap) The Eternal Nightmare Q Multistrike V Mark on Hit Link Multistrike to Frost Blades, Added Fire, and Elemental Damage with Attacks when 4 link available. Drop the Double Strike setup when you have 4 link enabled for Frost Blades. Link Mark on Hit to Poacher's Mark. Layout at end of Act 4: Agate Amulet or Onyx Amulet Rustic Sash or Heavy Belt Two-stone Rings GRRR Frostblades-Multistrike-Added Fire-Elemental Damage with Attacks RGG Leap Slam-Faster Attacks-Momentum RB Steelskin-Automation GG Mark on Hit-Poacher's Mark B, R, R, G, G, R Frostblink (4), Decoy Totem, Steelskin, Blood Rage, Haste, Herald of Ash G, B, R, R, R, R Weapon Swap Gems: Precision, Purity of Elements, Berserk, Enduring Cry, Endurance Charge on Melee Stun, Determination Stash: Grace, LS, Assassin's Mark, Trinity 2x Life Flask, 1x Mana Flask, 2x Quicksilver Flask A5 The Key to Freedom Q Granite Flask V 2x Lifetap (purchase from Act 1, Nessa) Drop Mana Flask, Haste, Herald of Fire, and Momentum after enabling Lifetap supports. Add Granite Flask, Purity of Elements, and Precision. Link Lifetap to Leap Slam, Faster Attacks, and Frostblink (4) Link Lifetap to Poacher's Mark and Mark on Hit Layout at end of Act 5: Agate Amulet or Onyx Amulet Rustic Sash or Heavy Belt Topaz, Ruby, or Two-stone Rings GRRR Frost Blades-Added Fire-Multistrike-Elemental Damage with Attacks RGRB Leap Slam-Faster Attacks-Lifetap-Frostblink (4) GGR Mark on Hit-Poacher's Mark-Lifetap RB Steelskin-Automation R, G, B, G Decoy Totem, Blood Rage, Purity of Elements, Precision R, R, R, R, G, G Weapon Swap Gems: Berserk, Enduring Cry, Endurance Charge on Melee Stun, Determination, Grace, LS Stash: Assassin's Mark, Trinity 2x Life Flask, 1x Granite Flask, 2x Quicksilver Flask A6 Fallen From Grace V Cold Penetration (level in swap), Urgent Orders (level in swap), Ice Bite (level in swap), Arrogance (level in swap or stash), Nightblade (level in swap or stash), Added Lightning Damage (level in swap or stash), Added Cold Damage (level in swap or stash) Reassess resistances at the start of act 6, use cheaper bench crafts as needed. Try to roll Bleed/Corrupted Blood immunity on at least one flask (preferrably a Life flask). Curse effect reduction is also really good (preferrably a Quicksilver Flask). Layout at end of Act 6: Agate Amulet or Onyx Amulet Rustic Sash or Heavy Belt Topaz, Ruby, or Two-stone Rings GRRR Frost Blades-Multistrike-Added Fire-Elemental Damage with Attacks RGRB Leap Slam-Faster Attacks-Lifetap-Frostblink (4) GGR Mark on Hit-Poacher's Mark-Lifetap RB Steelskin-Automation R, G, B, G Decoy Totem, Blood Rage, Purity of Elements, Precision R, G, R, R, G, R Weapon Swap Gems: Berserk, Cold Penetration, Enduring Cry, Urgent Orders, Ice Bite, Endurance Charge on Melee Stun Stash: Determination, Grace, Arrogance, Added Cold Damage, LS, Assassin's Mark, Trinity, Nightblade, Added Lightning Damage 2x Life Flask (1x Bleed/Corrupted Blood Immunity), 1x Granite Flask, 2x Quicksilver Flask (1x (Curse Effect Reduction) A7 Silver Locket Q Jade Flask Add Berserk to main gems after filling out Veteran's Wrath wheel. Drop one Quicksilver Flask for Jade Flask. Cruel Lab Allocate Headsman (use gem quality for Enduring Cry at the Divine Font) Layout at end of Act 7: Agate Amulet or Onyx Amulet Rustic Sash or Heavy Belt Topaz, Ruby, or Two-stone Rings GRRR Frost Blades-Multistrike-Added Fire-Elemental Damage with Attacks RGRB Leap Slam-Faster Attacks-Lifetap-Frostblink (4) GGR Mark on Hit-Poacher's Mark-Lifetap RB Steelskin-Automation R, G, B, G, R Decoy Totem, Blood Rage, Purity of Elements, Precision, Berserk R, G, R, R, G, R Weapon Swap Gems: Cold Penetration, Enduring Cry, Urgent Orders, Ice Bite, Endurance Charge on Melee Stun, Determination Stash: Grace, Arrogance, Added Cold Damage, LS, Assassin's Mark, Trinity, Nightblade, Added Lightning Damage 2x Life Flask (1x Bleed/Corrupted Blood Immunity), 1x Granite Flask, 1x Jade Flask, 1x Quicksilver Flask (Curse Effect Reduction) A8 Drop Added Fire for Cold Penetration once you have Cold Mastery. Layout at end of Act 8: Agate Amulet or Onyx Amulet Rustic Sash or Heavy Belt Topaz, Ruby, or Two-stone Rings GRRG Frost Blades-Multistrike-Elemental Damage with Attacks-Cold Penetration RGRB Leap Slam-Faster Attacks-Lifetap-Frostblink (4) GGR Mark on Hit-Poacher's Mark-Lifetap RB Steelskin-Automation R, G, B, G, R Decoy Totem, Blood Rage, Purity of Elements, Precision, Berserk R, R, G, R, R, R Weapon Swap Gems: Enduring Cry, Urgent Orders, Ice Bite, Endurance Charge on Melee Stun, Determination, Grace Stash: Arrogance, Added Cold Damage, LS, Assassin's Mark, Trinity, Nightblade, Added Lightning Damage 2x Life Flask (1x Bleed/Corrupted Blood Immunity), 1x Granite Flask, 2x Quicksilver Flask (1x Curse Effect Reduction) A9 Can use Blood Aqueduct reruns to push a few levels. Further than 62 is unnecessary. Start checking Peratus and Vanja for Prismatic Tincture. Drop one life Flask for it when you find one, try to roll increased melee weapon attack speed or damage penetrates elemental resistance mods. Try to enable Enduring Cry linked with Urgent Orders. Layout at end of Act 9: Agate Amulet or Onyx Amulet Rustic Sash or Heavy Belt Topaz, Ruby, or Two-stone Rings GRRG Frost Blades-Multistrike-Elemental Damage with Attacks-Cold Penetration RGRB Leap Slam-Faster Attacks-Lifetap-Frostblink (4) GGR Mark on Hit-Poacher's Mark-Lifetap (1) RB Steelskin-Automation RR Enduring Cry-Urgent Orders R, G, B, G, R Decoy Totem, Blood Rage, Purity of Elements, Precision, Berserk G, R, R, R, B, G Weapon Swap Gems: Ice Bite, Endurance Charge on Melee Stun, Determination, Grace, Arrogance, Added Cold Damage Stash: LS, Assassin's Mark, Trinity, Nightblade, Added Lightning Damage 2x Life Flask (1x Bleed/Corrupted Blood Immunity), 1x Granite Flask, 2x Quicksilver Flask (1x Curse Effect Reduction) A10 Plaguewing Q Silver Flask Merciless Labyrinth Allocate Masterful Form (use gem quality for Enduring Cry > Berserk at the Divine Font) Maintain Accuracy > Max Life as you increase life on gear and tree. Prioritize saving for 6 link and White Wind. After campaign, reassess resistances again. Use bench crafting as needed. Respec to mapping tree. 15 refund points needed. Make sure to have Bleed/Corrupted Blood Immunity on life flask. Try to roll the instant recovery when on low life mod for your life flask. Try to roll increased armour and evasion on Granite and Jade flasks (it doesn't matter which flask has which mod, just one of each). Start picking up Rosethorn Tinctures (they're slightly better for the budget White Wind crit setup when you swap). Start trying to address chaos resistance. Amethyst Rings and the hyrbid bench crafts can go a long way to putting you in positive and closing in on cap. Swap Elemental Damage with Attacks for Ice Bite. Add Elemental Damage with Attacks for 5 link.