2 months ago

Ascendancy ThumbnailLevel 100 Hybrid Crit Kinetic Fusillade Totem Hierophant3.28

Life: 3,839119%
ES: 1,57330%
Mana: 102
eHP:
202,542
Resistances: 81%/76%/85%/75%
Armour: 18,434
DPS: 52,450,996
Speed: 7.89
Hit Chance: 100%
Crit Chance: 99.28%
Crit Multi: 448%
Config:
12% Shock, Frenzy, Power, Custom Mods
Bandit: Alira
Pantheon: Soul of the Brine King, Soul of Ralakesh

Loadout

Gear

Kinetic WandPinnacle Tower ShieldWilma's RequitalSacred ChainmailAssassin's MittsHydrascale BootsWarped TimepieceThe TamingTimeclaspMageblood
Dying SunSilver FlaskGranite FlaskTopaz FlaskAmethyst Flask
Replica Reckless DefenceRain of SplintersViridian Jewel

Gems

Arcanist Brand
Purifying Flame
Flame Wall
Faster Casting
Anger
Enlighten
Tempest Shield
Wrath
Precision
Arrogance
Herald of Ice
Kinetic Fusillade
Ballista Totem
Less Duration
Greater Volley
Increased Critical Damage
Invert the Rules
Inspiration
Frenzy
Culling Strike
Cast On Critical Strike
Sniper's Mark
Vaal Molten Shell
Cast when Damage Taken
Lightning Warp
Faster Casting
Summon Spectral Tiger

Tree Preview

Runegraft of Treachery
15% increased Reservation Efficiency of Skills Auras from your Skills which affect Allies also affect Enemies Limited to 1 Runegraft of Treachery
Tattoo of the Valako Shieldbearer(x2)
+1% Chance to Block Attack Damage
HuntleaderHuntleader
Iron WillIron Will
Block MasteryBlock Mastery
  • +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Caster MasteryCaster Mastery
  • 25% chance to open nearby Chests when you Cast a Spell
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Duration MasteryDuration Mastery
  • 10% less Skill Effect Duration
Elemental MasteryElemental Mastery
  • Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
Shield MasteryShield Mastery
  • +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
Totem MasteryTotem Mastery
  • 60% increased Global Critical Strike Chance if you've Summoned a Totem Recently
  • 5% of Damage from Hits is taken from your nearest Totem's Life before you
Wand MasteryWand Mastery
  • Wand Attacks fire an additional Projectile

Notes

 3.28 Stuff

Can get new Cord Belt and anoint Hasty Demise/Lethality

Why Warden? 

1. Warden has massive burst damage that compensates for the loss of Grafts. The uptime on Tinctures and Unbound Avatar are very high, so looking at this number isn't unrealistic 
2. Oath of Winter/Unbound Avatar Permafreeze: a defensive layer that doesn't show up in PoB is Freeze, which this build will do to everything. Frozen things can't hurt you 
3. It's different. I played Elementalist, Scion and Oshabi on KF last league and wanted to play something differnet. 

Survivability
1. Frozen and Dead things can't hurt you
2. 7.5k Phys Max hit is totally fine for SC Trade on a blaster build (tbh if Phys Max Hit this is the only number you're looking at when it comes to survivability, you don't really know what you're talking about) 
3. Go play totems if you want to be slow and "safe". Playing KF on totems is like playing Tornado Shot on Mines; criminal behaviour 
4. Can tank up late game if you're concerned about it but tbh I'm not 

Tinctures
Uptime should be about 16s up and 8 seconds cooldown (66% uptime)


              ///Leveling///
This will get you to Maps. I used this leveling and it was great, but I threw in Kinetic Fusillade and Kinetic Rain to test them and those worked really well too, even without the setup. 
You can start testing KF yourself when you feel comfortable with similar links to what Jung uses

                   ///Kinetic Fusillade Swap ////
- Warped Timepiece Turquoise Amulet with Window of Opportunity Anoint
  Aim for as "high" Reduced Duration as you can get, with as low Attack Speed as you can get (eg. 19% Reduced Skill Effect Duration, 11% increased Attack Speed)

- Timeclasp Moonstone Ring
Same thing as Warped Timepiece

- READ THE NEXT BIT.

                ///GATTLING GUN KINETIC FUSILLADE - IMPORTANT. READ THIS///
Make sure that your Attack Speed is SLOWER than your Duration on Kinetic Fusillade
Example:
Attack Time: 0.18 sec
Duration: 0.13 sec

This will allow for the "gattling gun" feel of the skill
This isn't too hard to do, but might take a bit of fiddling

               ///EVEN MORE IMPORTANT!!!!////
But there's more to it than that, which Nemrod explains in his guide and me in the video I made  based on his guide: 

   > Nemrod's KF Info Document: https://docs.google.com/document/d/1wH2JFOFLHQHp2WorArFWf0S-ZLtHu-uJiC68wHCIBlA/edit?tab=t.0

   > Nemrod's KF Calculator (Create copy to input your numbers): https://docs.google.com/spreadsheets/d/16JoUJWMvZ7VGqS_Qg_aawAGb4To3W2TfV_f0qAd5dIg/edit?gid=0#gid=0

   > Video: https://youtu.be/uXnloZQPPdM


How to do this:
- Read the guide/watch the video
- Remove more sources of increased Attack Speed
- Get a lower Attack Speed Timeclasp and Warped Timepiece
- Don't use Onslaught/Frenzy Charges if it's making your AS too high 
- Get more sources of reduced duration (harder than reducing attack speed)


               ///Magebane Impossible Escape

You don't need the Magebane Impossible Escape. 
This just allows you to lower the Duration of KF, which allows you to increase the Attack Speed while still maintaining the 0.05s difference between Duration and Attack Speed
I did my 4 Stone, all Pinnacles and Maven Invitations (including The Feared) on a version that didn't use that Jewel and with a sub-optimal Support setup.