6 months ago
Level 94 Eviscerate Gladiator3.25
Life: 4,712137%
Mana: 33
eHP:
479,121
Resistances: 76%/65%/69%/75%
Armour: 46,962
DPS: 2,441,300
Speed: 0.87
Hit Chance: 100%
Config:
Pinnacle, Frenzy, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Tukohama
Gear
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Gems
Blood Rage
Cast when Damage Taken
Vaal Molten Shell
Shield Charge
Faster Attacks
Enduring Cry
Pride
Vulnerability
War Banner
Malevolence
Frostblink
Vitality
Bladestorm
Culling Strike
Maim
Fortify
Eviscerate
Brutality
Cruelty
Melee Physical Damage
Expert Retaliation
Volatility
EnemyExplode
Tree Preview
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- 8% increased Evasion Rating per Frenzy Charge
- 8% increased Armour per Endurance Charge
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- Moving while Bleeding doesn't cause you to take extra Damage
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- 100% increased Charge Duration
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- 10% less Damage Taken from Damage over Time
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- 12% increased Mana Reservation Efficiency of Skills
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- Your Elemental Resistances cannot be lowered by Curses
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- 10% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable
- 20% increased Armour for each different Retaliation Skill you've used in the past 10 seconds
Notes
DAY 4 + 5 NOTES! NO BLOOD MAGIC? -Opted to switch into mana over Blood Magic -This allows me to fit in Malevolence and also it lets me use bleed tincture which adds quite a lot of single target damage! (this does fall off but you just use it to put a big bleed on boss with Eviscerate) -You'll want at least one -mana ring or amulet and also the "Spirit of War" nodes + mana reservation mastery / Might be able to swap earlier but might feel a bit bad without these -There is also reduced mana cost to attacks on helmet as well (other option is vuln effect, about 2% dps, which is worse than 1 pt on the tree) VITALITY?! -Vitality is something that I want to run end-game at max level ideally, however right now I am using it at level one just for the watcher's eye mod JACK THE AXE VS A RARE?! -I am still using Jack the Axe - which might surprise a lot of people -Main reason is HC trade is really limited on bases, and I didn't want to roll a random one -Jack the Axe also feels really good with the recovery and my damage already feels quite good, so I haven't felt the need to swap yet -A really good rare axe will be about 50-100% more damage, so definitely want to replace it for t17s / ubers WHERE IS YOUR LIFE ON BLOCK SHAPER SHIELD!? -I have yet to roll a good life on block / suppression shield that I am happy with, it's definitely REALLY good though, and this is another reason I haven't dropped the Jack the Axe yet! NO FORIGVENESS ANOINT AND PREPARED RESPONSE (aka ping pong) -These two allow for Eviscerate and Crushing Fist to be spammed quite a lot -Between the Anoint and ascendancy you have a 70% to re-use the cooldown and ontop of that if you use Crushing Fist you have a 35% to reset Eviscerate -With that in mind I have added a Crushing Fist set-up with Maim linked -To be honest though, I think it's unneccessary if you don't want to press more buttons, it does feel pretty nice though -Either way you'd want to Anoint for Eviscerate (it's very, very good) -Possible to drop "Expert Retaliation" for another damage link with this set-up, however I really like the QOL still FORTIFY?! -Since my last POB - I have changed Crushing Reply to No Forgiveness and started using Fortify Gem on Eviscerate (you could use it on Crushing Fist as well) -You could technically take Fortify Cluster, but this build is already too point starved so I think this is the best solution AILMENTS AND PANTHEONS -Currently running Brine King and Garukhan for immune to freeze and reduced shock effect -Eventually I will likely fit in Ancestral Vision + Essence of Loathing Boots in order to be fully immune, and then I will likely run Arakaali and Ralakesh instead USING BLADESTORM STILL?! -Bladestorm even without that much support still provides us with good uptime on aggravate as well as culling (you could probably link maim here as well but I just have it linked with shield charge) -This also provides us with something to press while waiting for bosses to hit us (it feels weird just standing there sometimes, at least to me) NO RT?! -I've changed the tree around and messed with dropping RT (I had it for bladestorm/shield charge) -It feels fine without it, even though it's still probably good and I really wanted a few more points after dropping Blood Magic AXE NODES VS RETALIATION NODES?!? ALSO WHERES VANQUISHER (why do you keep changing the tree?!?!) -I've been testing a lot of different points and masterys in game and on POB, so it's been changing quite a bit -After some testing I prefer the Retaliation nodes a bit more than the Axe nodes, just because the masterys are quite nice -20% armor after each retaliation skill used is ridiculous, it regularly gives me 80k+ armor while mapping -"Crushed" from Vanquisher and the phys matery is quite nice but I opted to drop RT so it's too many points now to be worth it (we also can get "Crush on Hit" from awakened Brutality at level 5) SUPER END-GAME -For Ubers/T17s I am thinking of running Melding + a Purity (probably fire) and max res jewels, to hit 90 max - currently dot degens are a bit annoying (shaper beam for example) so this is probably the way -With a good axe this current POB is around 10M dps with tincture, you can definitely get better gear / scale more towards offense if you want to go that route (cluster / dual curse / dropping expert retaliation maybe?) FAQ DAY ONE UPDATE NOTES BANDIT OPTIONS -They're honestly all fine options, I did opt into Alira for 15 ele res, it helps a lot for league start gearing -8% MS might be the best end-game -40 Life is not as good as expected since life rolls are so high on everything -+1 skill point might be better end-game as well LAB -I ended up taking Block from first lab, but I think this depends on whether or not you can get a 40%+block shield early (they're actually not that hard to get) otherwise go for Retaliation node -If you don't need block, go for bleed explosions in Cruel - they're really nice, I had to wait until Merc personally though (block is REALLY important) -Lucky Block from Uber Lab, this node feels INSANE for this build, honestly it's a game changer. You get way more procs and no longer get hit much. SLIGHT TREE CHANGES -Still messing around with the tree and pathing but a few notes to make -GET THE AOE RETALIATION NODES ASAP - this is because Eviscerate scales REALLY well with AOE (I think you overlap way easier, and there is less of a deadzone in the middle, it's HUGE) -I opted to get Vanquisher instead of Marauder life - probably preference but just more damage vs more life basically -BLOOD STANCE AXE NODE WORKS WITHOUT BLOOD AND SAND!! (you are ALWAYS in blood stance naturally) ENDURANCE CHARGE MOBS + STEAL CHARGE MAP MOD -Endurance Charges feel way stronger this league, not sure if it's intended change or a bug, or just the build -With that being said, the steal charge map mod is REALLY rippy and annoying because of it - we also rely a lot on endurance charges not to die ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- PRE-LEAGUE NOTES So what Uber Lab is best? When doing Pinnacle Bosses: War of Attrition is best. During maps it's a nearly completely dead node though. How do we aggravate while we have this tree you ask? We have 10% chance to aggravate from the tree and 10% from vulnerability quality. Why no Determination? Determination was nerfed, we already grab a bunch of endurance charges and new base types will give us more base armour. This combined with the fact that Blood Magic solves all our mana issues and alleviates a bunch of socket pressure(no lifetap required) makes it better to just run Pride and drop all other auras. Patch notes said life gained on block was removed from shields, your build still has it! The patch note says "Suffix Modifiers on Shields that cause you to Gain Life when you Block can no longer roll." There are 2 of these type of mods: the mod "# life gained when you block" from non-influenced shields and the mod "Recover 5% of life when you block" from shaper influence. Currently the theory is that since the Shaper mod says "recover" this isn't removed(and it wouldn't make sense to remove this and not remove es gained on block). In case it turns out it actually IS removed, swap to a non-influenced shield and replace the "Recover 5% of life when you block" mod with a "+2% to all maximum resistances" mod MANA PROBLEMS EARLY PROBABLY TAKE REDUCED MANA NODES AS NEEDED You can take mana mastery early for 5 flat mana regen (this is almost a level 3 clarity!) PLAYSTYLE We mostly just shield charge and flame dash around, occasionally using Bladestorm. Eviscerate / Crushing Fist whenever you block On single target you want to cast Vulnerability, Bladestorm, and use Eviscerate / Crushing Fist procs. You also want to put down your War Banner (this is instant cast, really not as bad as it might seem). In bosses with their own loadscreen you'll want to use Enduring Cry to keep up Endurance Charges. LEVELING Our first goal is getting to level 12, this is probably the most painful part of leveling, we use Spectral Throw for it, Ground Slam should work as well. From level 12 to maps you can use Shield Crush with Shield Crush, Chance to Bleed, Momentum or 2H Sunder if you don't want to use retaliate skills early. Can swap to a shield earlier and go Retaliation skills if you want to risk it, requires going block nodes. Recommended to switch later once you have block, and stay 2H for longer. Merc Lab probably ideal. See the "Level 13 Example" in the Items section for an example of how you can gear early on. AXE CRAFTING Essence of Contempt is key here. Start by getting a 30% quality Reaver Axe. If this is hard to get a 30% quality Royal Axe will do. Early/mid game you spam Essence of Contempt until you hit decent % phys, craft attack speed and you're done. Later(expensive): 1. Spam Essence of Contempt until you hit hybrid % phys of the tier you want(don't go too greedy, T6+ should already be enough) 2. If you don't have an open prefix and suffix, annul until you do(while keeping the flat phys and hybrid phys of course) 3. Craft "Prefixes Cannot Be Changed" 4. Use a Veiled Orb, this should remove a suffix and add a prefix, if not: start over 5. Hope you unveil % phys, doesn't have to be % phys + bleed, any % phys works 6. Easiest method to proceed: Prefixes Cannot Be Changed -> Scout -> Multimod attack speed & dot mult 7. Harder method: Prefixes Cannot Be Changed -> Harvest add/remove speed and hope you hit high attack speed -> craft dot mult THE RETALIATION LEVELING PLAN (spectral throw is better lul) LEVEL ONE - Mule ranger for momentum + iron ring + check vendor for evasion shield (ms) and RRG or GGR SWAP TO DUELIST - Take Shield Crush + Iron ring + check vendor again copy / paste the regex: g-[gr]-r|r-[gr]-g|g-r-g|r-g-r|g-r|r-g|nne LEVEL FOUR - Shield Charge + Crushing Fist + Warbanner link Shield Charge + Shield Crush to momentum + chance to bleed LEVEL TWELVE - swap to sunder over shield crush (depending on shield status and if you have a good 1-h)