4 hours ago

Ascendancy ThumbnailLevel 99 Volcanic Fissure of Snaking Berserker3.26

Life: 4,965126%
ES: 845
Mana: 89
eHP:
42,765
Resistances: 83%/82%/82%/75%
Armour: 26,472
DPS: 27,463,750
Speed: 2.15
Hit Chance: 100%
Config: 30% Shock, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ralakesh

Gear

Vaal AxeEchoes of CreationRoyal PlatePrecursor GauntletsLeviathan GreavesYoke of SufferingAmethyst RingAmethyst RingStygian Vise
Eternal Life FlaskQuicksilver FlaskGranite FlaskSulphur FlaskGold Flask
Ghastly Eye JewelLarge Cluster JewelMedium Cluster JewelMedium Cluster JewelThe Light of MeaningGlorious VanityStormshroudCrimson JewelCrimson JewelCrimson Jewel

Gems

Blood Rage
Vaal Molten Shell
Cast when Damage Taken
Blood and Sand
Seismic Cry
Autoexertion
Rallying Cry
Enlighten
Herald of Purity
Intimidating Cry
Volcanic Fissure of Snaking
Pulverise
Overexertion
Awakened Melee Physical Damage
Awakened Elemental Damage with Attacks
Awakened Fire Penetration
Infernal Cry
Combustion
Leap Slam
Urgent Orders
Flame Dash
Flammability
Battlemage's Cry
Autoexertion

Tree Preview

Tattoo of the Kitava Shaman
Attacks have 5% chance to cause Bleeding
Tattoo of the Tasalio Warrior
5% chance to Blind Enemies on Hit with Attacks
Tattoo of the Tukohama Warcaller(x7)
8% increased Warcry Cooldown Recovery Rate
Arsenal of VengeanceArsenal of Vengeance
Divine ShieldDivine Shield
Resolute TechniqueResolute Technique
Armour MasteryArmour Mastery
  • +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Fortify MasteryFortify Mastery
  • Melee Hits Fortify
  • -3 to maximum Fortification
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana MasteryMana Mastery
  • 10% of Damage taken Recouped as Mana
Protection MasteryProtection Mastery
  • You cannot be Maimed
  • You cannot be Hindered
Rage MasteryRage Mastery
  • +7 to Maximum Rage
  • Inherent loss of Rage is 20% faster
  • Warcries grant 1 Rage per 5 Enemy Power, up to 5
Warcry MasteryWarcry Mastery
  • Warcries have a minimum of 10 Power

Notes

regex for lvling:

-[rgb]-.-|r-r-|-r-r|r-.-r|r-r|g-r|r-g|nne|g-g-r

bandit:

Help alira early then respec lategame.

---------------------IMPORTANT INFO BEFORE USING ECHOES OF CREATION--------------------------------------------------------------

Do not use helmet until you have the full setup otherwise you will kill your character with self damage.

Need timeless jewel + >7% PDR on chest + implicit + Divine Shield keystone and general good gear/armour to reduce the self damage.

SUPPRESSION

In order to have enough mitigation for echoes you will need EXCEPTIONAL arm/eva gear to be able to sustain the self hits and also reach suppression cap. this means the gear will be REALLY REALLY expensive and as such I did not make a pob for it because it is out of reach for most players imo.

DO NOT get baited to go suppression cap early, you will need t1 on every item + small clusters + suppression annoint most likely. if you want some inspiration here is my character from last league https://pobb.in/4TL7Y_vICnN8.

MANA MANAGEMENT

Use ENDURING mana flask until mana leech jewel + 1 elreon craft. *****REQUIRED*** AS SOON as you start maps OR YOU MUST RUN ONE LESS WARCRY ON AUTO.

2x elreon craft allows you to have free warcrys and remove lifetap from your earthshatter supports.

For fissure, I would lifetap in links and use mana flask until you have clever thief annoint (cheap) or get 2x elreon and use mana leech on infernal cry to drop lifetap.

GEM QUALITY

Your warcries pop the earthshatter spikes so you should try to stagger the quality (example: Intimidating at 20 quality, Seismic at 19 quality etc etc.)

I would recommend getting 20 quality on earthshatter before mapping begins and DEFINITELY 20 quality on snaking if playing that.


Endurance charge sustain

Early on you will sustain from endurance charge on kill + selfcasting enduring cry on bosses if you have an open socket for it.

Towards the endgame i like to get endurance charge mod on chest implicit with a grand+ ember(might need to conflict) so that i can completely ignore them and know they will always be at max unless i run a remove charge map(dont run those). make sure you pay attention to your endurance charge duration + maybe click small node near devotion.

Weapon swapping to Redblade Banner with Enduring cry allows you start the map/boss with max endurance charges so you can completely avoid the ramp time.



The degen from rage is incorrect in pob because it is getting scaled by ascendancy
The degen from rage is incorrect in pob because it is getting scaled by ascendancy
The degen from rage is incorrect in pob because it is getting scaled by ascendancy
The degen from rage is incorrect in pob because it is getting scaled by ascendancy
The degen from rage is incorrect in pob because it is getting scaled by ascendancy
The degen from rage is incorrect in pob because it is getting scaled by ascendancy
The degen from rage is incorrect in pob because it is getting scaled by ascendancy
The degen from rage is incorrect in pob because it is getting scaled by ascendancy
The degen from rage is incorrect in pob because it is getting scaled by ascendancy
The degen from rage is incorrect in pob because it is getting scaled by ascendancy