19 hours ago
Level 100 Hybrid Despair Occultist3.25
Life: 1,7590%
ES: 5,78081%
Mana: 166
eHP:
60,440
Resistances: 80%/75%/76%/79%
Evade: 78%
Evasion: 30,832
DPS: 4,146,076
Speed: 4.98
Hit Chance: 100%
Config:
Power, 15x Wither, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear
Gems
Despair
Awakened Blasphemy
Increased Area of Effect
Forbidden Rite
Awakened Void Manipulation
Increased Critical Damage
Increased Critical Strikes
Power Charge On Critical
Spell Echo
Contagion
Intensify
Increased Area of Effect
Vaal Righteous Fire
Discipline
Grace
Zealotry
Enlighten
Withering Step
Flame Dash
Faster Casting
Summon Lightning Golem
Bane
Punishment
Despair
EnemyExplode
Assassin's Mark
Mark On Hit
Tree Preview
Tattoo of the Valako Shaman
5% chance to Shock
Ghost Dance
Ghost Reaver
Hex Master
Caster Mastery
- 25% chance to open nearby Chests when you Cast a Spell
Chaos Mastery
- +1% to maximum Chaos Resistance
Charge Mastery
- Cannot be Shocked while at maximum Power Charges
Critical Mastery
- 150% increased Critical Strike Chance against Enemies that are on Full Life
Dual Wielding Mastery
- +15% Chance to Block Attack Damage if you have not Blocked Recently
Energy Shield Mastery
- 100% increased Energy Shield from Equipped Helmet
- 50% of your Energy Shield is added to your Stun Threshold
Evasion and Energy Shield Mastery
- 1% increased Evasion Rating per 5 Intelligence
- Dexterity provides no inherent bonus to Evasion Rating
Leech Mastery
- 10% of Leech is Instant
Mana Mastery
- 10% reduced Mana Cost of Skills
- 12% increased Mana Reservation Efficiency of Skills
Notes
NEEDED: -Onslaught => FLASK OR Unveiled Craft "MS +Onslaught on kill" <Boots unveil> TINKERING - Brush with Death (medium cluster) 1 % regen life and es - Dualwield Mastery: Elusive when Block while dual wielding -Small Cluster -> Block attack damage: -> Enduring Ward: +10 block while one max Endurance Charges % Charge gain on Block [+] Gain Endurance Charges per Second [EATER] -> Riote Queller: +6 Block -> Rote Reinforcement: +6 Block & Endurance charge on block gain -> Curse: ->Misery Everlasting, Doedres Gluttony ->Enduring Ward: +10 block while one max Endurance Charges [+] Gain Endurance Charges per Second [EATER] - Jewels: Mana Reservation or Damage on prefixes Anoints: - Mystic Talents -Overcharge - Charisma Rare Body Armour EXARCH: Crit Multi OR Endurance per Second EATER: Block Chance (5<+ evtl perfectly min. 7), Disciplin (ES), Grace (Evasion), Zealotry (DMG) Timeless Jewels Glorious Vanity: smalls:Cast Speed, Chaos Damage, Crit Chance/Multi, Curse Effect, DoT, ES, notables: chaos res+max chaos res, inc chaosdamage+0,2 chaos damage leeched as life, inc mana + mana regen, inc chaos damage + 25% wither infl 2 sec, inc max es + 0,3 spell damage leeched as es, suppress + ele rees, 30 spell damage+ (<50) inc crit chance Gear Ideas: - Melding of the Flesh (Jewel): Stacking one Res; opening suffixes on gear for other stuff -> lategame [Impossivle Escape, Replica Dragonfang - Doppelgaengers Guise on Animated Guardian (?) -> guardian always considered Sane -> pdr. cdr and 10 % regen when hit - Uul Netol: buffing 6link FR -Skin of the Lords (?) -Replica Dragonsfang -Badge of Brotherhood -> Charge stacking frenzy+power FLASKS -Atziris Promise: Life leech with chaos damage - Cinderswallow Urn ^: life,mana,es recovery per kill + veil mod + onslaught - dying sun: +2 proj + area - forbidden taste quarz: phasing, suppr, life regen - 25 % life dmg taken as chaos -> CI VIABLE + ANOTHER UNIQUE? - kiaras determinataion: onslaught, freeze chill stun curse immunity , 80-60 reduced duration.... 2 sec.... :/ - lavianga spirit: skills cost no mana... - Vessel of Vinktar: lightning damage+ - Witchfire Brew: 20 % eva, despair lvl 21 skill - LATE GAME: PROGENESIS: dmg taken over time JEWELS -Apex Mode CObalt Jewel: 25 Inc Spell damage, less crit -Blanace of terror: ele res, intimidate after punishment -Carefull Planning:+16-24DEX; INT -> DEX -Energy Within: Life nodes -> ES nodes; inc es -Impossible Escape [SMALL]: allocating notes around keystones -Intuitive leap [SMALL]: allocating passives while not being connected to my tree -Kitavas TEachings: EVERY SECOND recover 5% life and mana from corpses, inc spell damage while no corpse consume -Nadir Mode: Spell Damage and Crit per intensify -RAtional Doctorine: 25 % chance profane ground creating on crit if INT highest attr -The Siege: Projectiles inflict bleed, maim and knockback; NO Chain, Fork, Pierce, - Split PErsonality: 25% inc effect between start and jewel slot: ES, EVA, STATS -Storm Shroud: ailment immunity - Threat of hope [ALL SIZES]: passive in radius can be allocated LATE JEWELS: - Light of meaning: Chaos DMG oder ES - The witch was taken -Voices -Watchers Eye => Clarity: -Mana cost Skills => Discipline: ES per Hit => Grace: Evade (<8), Suppress(<15), Movement (<15), Enfeeble, Blind (40) => Zealotry: Concentrated Ground 2sec, 30% inc es recovery from leech , Cast speed Tankiness: Evade Chance flat +, 40 % Blind-> flat +4 evade chance (cheaper?) DPS: Onslaught -> exp: 82- 95k, Cast Speed: QoL: MS, Phasing Timeless Jewels Glorious Vanity: smalls:Cast Speed, Chaos Damage, Crit Chance/Multi, Curse Effect, DoT, ES, notables: chaos res+max chaos res, inc chaosdamage+0,2 chaos damage leeched as life, inc mana + mana regen, inc chaos damage + 25% wither infl 2 sec, inc max es + 0,3 spell damage leeched as es, suppress + ele rees, 30 spell damage+ (<50) inc crit chance MIlitant Faith Dominus 4934 => More Spell Damage per Power Charge PROGRESS NOTES: - Inspiration can be dropped, when having -8 mana cost (Watchers Eye Clarity, Rings) - Unnerve and Brittle crafts from Eater/Exarch