6 weeks ago

Ascendancy ThumbnailLevel 95 Eviscerate Gladiator3.25

Life: 4,09472%
eHP:
176,947
Resistances: 79%/79%/79%/75%
Armour: 11,360
DPS: 7,258,260
Speed: 0.72
Hit Chance: 100%
Config:
Pinnacle, Custom Mods
Bandit: Oak
Pantheon: Soul of the Brine King, Soul of Ralakesh

Gear

Reaver AxeThe SurrenderSiege HelmetGladiator PlateVaal GauntletsVaal GreavesAgate AmuletVenopunctureAmethyst RingRyslatha's Coil
Colossal Life FlaskBlood Sap TinctureQuicksilver FlaskBasalt FlaskGranite Flask
Large Cluster JewelForbidden FleshForbidden FlameThe Light of MeaningCobalt Jewel

Gems

Molten Shell
More Duration
Cast when Damage Taken
Flame Dash
Vulnerability
Enduring Cry
Vaal Earthquake
Fortify
Fist of War
Volatility
Eviscerate
Awakened Deadly Ailments
Brutality
Melee Physical Damage
Volatility
Expert Retaliation
Pride
Eternal Blessing
Vitality
Shield Charge
Maim
Faster Attacks
Fortify
EnemyExplode

Tree Preview

Blood MagicBlood Magic
Bloodsoaked BladeBloodsoaked Blade
Iron ReflexesIron Reflexes
Resolute TechniqueResolute Technique
Unwavering StanceUnwavering Stance
Versatile CombatantVersatile Combatant
Armour MasteryArmour Mastery
  • +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Armour and Evasion MasteryArmour and Evasion Mastery
  • Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
  • Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
Axe MasteryAxe Mastery
  • Bleeding you inflict deals Damage 15% faster
  • 30% increased Damage while in Blood Stance
  • 15% increased Area of Effect while in Sand Stance
Bleeding MasteryBleeding Mastery
  • +3% to Damage over Time Multiplier for Bleeding per Endurance Charge
Block MasteryBlock Mastery
  • +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Life MasteryLife Mastery
  • +30 to maximum Life
Retaliation MasteryRetaliation Mastery
  • 80% increased Duration of Ailments inflicted by Retaliation Skills
Shield MasteryShield Mastery
  • +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield

Notes

NOTES:
This is a very experimental Eviscerate + Vaal EQ bleed gladiator build by Jvvso.
It is in by no means optimized, but I hope it can give some ideas to people.
I used Zizarans lacerate bleed pob as a basis for this pob.


Build playstyle explained:
When mapping we use Vaal EQ to turn the Gladiator into an autobomber. Run around and things explode.
The things that don't explode, we use our 6-link Eviscerate which wipes half a screen with its huge damage.
Eviscerate procs very often during mapping so combining these two skills should be enough. Some small packs die just shield charging against them.

Eviscerate:
Absolutely insane skills. The left side of the tree AOE nodes give us huge AOE and are basically mandatory to have both waves on top of each other to hit them at the same time.
Used to fish for huge bleeds. With measured retaliation I am sometimes able to proc the skill 6 times in a row. However I would prioritize aggravated bleed and lucky block first from the tree,
then get measured retaliation with forbidden flesh and flame.

Calculating eviscerate damage in pob: At this point Pob doesn't show the true eviscerate damage per bleed when you select the skill:
1. Choose eviscerate from the left side
2. Choose both waves
3. Calculate: Bleed DPS x Bleed duration
At the point of writing it would be 7,2 Million x 4,55s = 32.7 million per bleed. It can still be scaled upwards.



BLEED TINCTURE
Blood sap tinctures give us huge damage boost. Tinctures don't have to be activated and deactivated often in this build.
We use the keystone Bloodsoaked blade from the left side of the tree so we can use a tincture without mana. The tincture will slowly burn your life the longer it is active,
but it is easy to keep it going for 12+ seconds before deactivating. Giving us huge window to fish for big bleeds.
Tincture is mostly used for bossing, but can be used also to give us some hyper damage while clearing.

Configuration in this pob version:
In the configuration section I have added the tincture modifiers since at the point of typing Pob doesn't seem to support the tincture as it does nothing to the damage.
Once activating the tincture works, you can remove these modifiers - or if you choose not to use a tincture.
If you don't want to use a tincture, remove the nodes from the tree right side and use them as you wish.


BOSSING CLUSTER + UNIQUE RING SETUP
I wouldn't consider this the best bossing skill but it is a decent all arounder and bossing can be managed.
We use a cluster to get extra resistances so we can swap our other Chaos res ring into a unique ring. The cluster can be replaced by other means such as items and it can be swapped to another jewel socket in the tree.

For Uber bossing I would recommend getting spell suppression, but I have been thus far able to clear T17 map bosses, Maven etc. with this build. (Do note I am a pretty bad bosser myself, more of a mapping enjoyer).
However for smoother bossing experience against bosses which you have hard time getting a block on I use The Hateful Accuser ring.
This ring lets us curse the boss with a mark that spawns small enemies on hit, which will hit you and proc your block. Makes bossing much easier.
These small critters that spawn also proc your Surrender blocks, which help you heal during a boss fight when needed.

When bossing the strategy is to fish for a big bleed, then focus on dodging etc. while you wait for the bleed to end, then hit with a new bleed.
The bleed at this point lasts 4,55s.

While not bossing I suggest switching the ring into Venopuncture 

If you value more extra damage rather than less Eviscerate cooldown, then switch Expert retaliation into Cruelty support for bosses.