4 months ago

Ascendancy ThumbnailLevel 94 CI Crit Icicle Mine of Fanning Occultist3.28

Life: 1
ES: 7,287
Mana: 114
Int: 506
eHP:
75,557
Resistances: 76%/76%/77%/-39%
DPS: 18,139,996
Speed: 17.71
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 482%
Config:
25% Shock, Frenzy, Power, Custom Mods
Bandit: Alira

Loadout

Gear

TulfallMalachai's LoopWillclashTwilight RegaliaWarlock GlovesRalakesh's ImpatienceBadge of the BrotherhoodRomira's BanquetRomira's BanquetGraven's Secret
Rumi's ConcoctionBismuth FlaskDiamond Flask
Replica Reckless DefenceImpossible EscapeViridian JewelViridian Jewel

Gems

Icicle Mine of Fanning
Trap and Mine Damage
Charged Mines
Hypothermia
Minefield
Cold Penetration
Power Charge On Critical
Bear Trap
Arcanist Brand
Assassin's Mark
Shield Charge
Faster Attacks
Momentum
Frostblink
Automation
Detonate Mines
Raise Spectre
Meat Shield
Minion Life
Zealotry
Purity of Elements
Summon Skitterbots
Spectre Auras
Vitality
Discipline
Spectral Leader (20% Action Speed)

Tree Preview

Chaos InoculationChaos Inoculation
Zealot's OathZealot's Oath
Armour and Energy Shield MasteryArmour and Energy Shield Mastery
  • Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Cold MasteryCold Mastery
  • -30% to Fire Resistance
  • +1 to Level of all Cold Skill Gems
Energy Shield MasteryEnergy Shield Mastery
  • Regenerate 2% of Energy Shield per second
  • 100% increased Energy Shield from Equipped Helmet
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mine MasteryMine Mastery
  • Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%
Recovery MasteryRecovery Mastery
  • Regenerate 50 Life per second
Shield MasteryShield Mastery
  • +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
  • +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield

Notes

2x Mule at league start (it's worth doing if bad rng on ranger)
dont level arcane surge above level 2 
Shop Regex
b-b-|-b-b|b-.-b|b-b|nne|r-.-b|b-r-|g-b-r|g-r|r-g
(don't buy everything from the regex.. Just use it to highlight so u can make the conscious decision)
Bandits: Help Alira


Make Ranger 
Pickup everything from hillock sell unusuable stuff (Don't clear twilight strand just get the support gem)
Stash Momentum (for shield charge)
Check Tarkleigh for 
BBG/BGR for Cremation
BBB for Rolling Magma
And GR/GGR for Shield Charge (normally on a shield)
Buy a Coral Ring for 3 Wisdom Scrolls
Check for movement speed boots and decent wands
Stash all above -> delete ranger

Make Templar ( You don't need to do this as you get elemental proliferation from the first quest but, if you have bad rng on ranger i'd do it)
Pickup everything from hillock sell unusuable stuff (Don't clear twilight strand just get the support gem)
Stash Elemental Proliferation (For Rolling Magma)
Same thing 
BBG/BGR for Cremation
BBB for Rolling Magma
And GR/GGR for Shield Charge (normally on a shield)
Check for movement speed boots and decent wands
Stash all -> Delete Templar
Make Witch and Start (The double mule should take roughly like 5 minutes extra tops and is very worth avoiding bad league starts

Heist Contract Regex
Purchase these every level up after act 6 start (normally level 48+)
Vendors in town can sell Orbs of Chance for Orbs of Fusing
And fusing can be bought with jeweller
Lock|Percept|Demo|Brute


Regex
https://www.pathofexile.com/trade/search/Mirage/d8W4ppEoUJ